
Amputations, bloodletting, alchemy - all of which seem unthinkable today - were the treatment options that medieval doctors revered. You must face challenges one after another and experience gains and losses in the course of your constant adventures
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 20 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About









Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.00 | 132reviews | 85% | — | $8.5K |
| $4.00 | 5ratings | 52% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
好玩
侩子手模拟器,玩的很压抑,和杀怪的游戏不一样,你的目标是一个个病人,你要救他们,但是无能为力。
[h1]《Dr. Chatelet Faith 神医》简评[/h1] 这款以欧欧洲中世纪医学为题材的模拟类游戏,让玩家扮演一名该时代的医生,以真实的医学知识为基础,从事治病救人的工作。玩家在体验过程中,既有治疗伤患时的快乐小游戏,也有轻度的经营模拟的成长目标,更有相当丰富的医学知识让我们了解那个时代。有趣的内容,荒诞的现实,丰富的知识,哥特风美术,合理的价格,好玩,爱玩,就是流程有些短,不够玩。 [h1]哥特风格下的荒诞现实[/h1] 马克·吐温说过,“现实比小说更加荒诞。因为虚构是在一定逻辑下进行的,而现实往往毫无逻辑可言。”那么这种荒诞同样被《神医》以游戏的形式展示出来。哥特系的美术风格对于这款游戏,实在是太合适不过。低亮度、低饱和度、浓重阴影的色系,手绘风格的漫画线条和夸张的卡通人物造型,展示出的荒诞风格,也正如中世纪欧洲的医学现状那般荒诞。放血疗法、物理麻醉、炼金药剂……看似非常不合理、不科学的医疗手段,但确实在现实中应用已久。 [h1]哪怕看着荒诞,也是有着合理[/h1] 医学本身就是一门经验科学,是在实践过程中不断积累、总结成长起来的。因此,有些现代人看着就很荒谬的操作,在当时知识受限的时代背景之下,其实也是合理且“科学”的,并且有些看起来很不“正确”的手段,现在也依旧在延用,只是更加的现代科学化手段,没有过去那般粗糙。例如,水蛭放血,也是现在医疗的一种非常规手段;放学疗法,中医里同样也存在针刺放血疗法缓解静脉曲张……所以,哪怕看着荒诞,也是有着合理,存在即是合理,制作组也正是将中世纪欧洲的医学发展史以及医学知识,以游戏的形式传递、科普给大家,让大家对此有着更加直观的认识,也是极好的。 [h1]治病的过程,小游戏玩法[/h1] 玩家扮演医生参与治病,这个过程不是硬核复杂的模拟,只是为了让玩家有代入感的体验而已,所以就用了一些小游戏的方式来表现出来。例如,放血治疗,就需要每一次动刀放血,进度条上的移动的指针尽可能在绿色区域内停止,以减少动刀的次数,减缓病人的状态,降低病人的死亡率;截止手术,则是保持力度指针处于绿色区域,提升截肢速度,减少手术时间;配置药剂,则是需要根据“四体液理论”,搭配不同的药材,使病人的四种体液值趋于均衡……小游戏的难度前期不大,中期随着医学的发展会有所升级难度,不过玩家也会升级医疗器具,难度其实也还好,唯一不利落的一点,就是配药的玩法,有点小麻烦。 [h1]模拟经营,看病挣钱[/h1] 玩家看病救人,除了增加自己的行医经验,获得更高级别的行医资格证之外,也是可以获得一些酬劳的。这些酬劳最大的用处便是添置更新的医疗设备、设施,以及将其不断升级。这一笔开销非常之多,以至于玩家要尽可能的挣多点钱。此外,器械的消毒、死者的赔偿、过期支线的开启,也都需要一点小钱。至于玩家挣钱的途径有以下方式:其一,治病的诊金,身份越高的人诊金越高;其二,观赏门票,玩家进行截止手术和放血治疗的过程中,可以邀请观众买票观看,并且根据手术效果提升的观众热情获得额外的打赏。 [h1]最后[/h1] 本作其实以剧情为主,通过主线、支线的剧情,让玩家了解欧中中世纪几百年来的医学发展的历程。因此,玩家在每一轮的回合结束后,都会触发新的主线和支线的剧情。剧情为重,那么对于经营模拟、角色养成的方面,就比较偏弱一些,单纯想要玩游戏不想看剧情的玩家或许就没有如愿了。 [quote]欢迎前来关注「 [url=https://store.steampowered.com/curator/45353266/] 𝗞𝗼𝗶𝗺𝗶𝗮𝗼🍁」 [/url] [u][b] 采撷旅途之叶,铭刻生命之诗[/b][/u][/quote]
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, English, Japanese, Traditional Chinese*languages with full audio support
Hours played at review time, across 39 reviews with recorded playtime.
抛开手机游戏移植steam导致的BUG和异样感,游戏本身的质量值得夸赞,别具一格的画风,扎实的科普和词本还有颇具史诗感的医学革命确实引人深入,可惜身为小游戏合集的基底在某种程度上限制了游戏的上限,但物美价廉又弥补了这一部分,十分能给8.5,希望制作组再创佳绩。
Very interesting and intriguing, though there's a small bug that the image would become oversized and wrongly situated beyond the frame. Also it'd be great if the story can be longer, as the current length isn't enough to increase the level of all the three abilities, and it's a shame that not all the items are useful.
体量太小,剧情尴尬,不推荐,小程序游戏的玩法都能比这丰富
好玩
特别特别好玩,不过感觉后面的节奏有点快。没玩够
蠻不錯的劇情,但是真的很短,很快就玩到結召局了...大約兩小時?
流程过短
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $13.1M | 45K | 98% | $10.99 | |
| $25.3K | 236 | 87% | $4.99 | |
| $18.6K | 40 | 68% | $12.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.5K | 687 | 92% | $0.59 | |
| $8.5K | 104 | 76% | $3.99 | |
| $8.5K | 53 | 92% | $4.99 | |
| $8.5K | 93 | 95% | $2.99 | |
| $8.5K | 106 | 76% | $4.99 | |
| $8.5K | 106 | 79% | $4.99 |