
Double is an action-quest game telling about a fight with a mental disorder by immersing in dreams. Choose your way and find out how this mystical story ends.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 3 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 9.2/day in the week to Jul 17 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game is awesome, good mechanics, great gameplay, interesting lore and more! worth buying 100%!!
Meu Deus! Eu não sei oque é real e oque é sonho. Esse jogo me fez desenvolver psicose, desrealização, esquizofrenia. Esse jogo é perfeito pra quem é fã de terror psicologico, recomendo muito!
No sabía bien qué esperar y terminé metido en una historia bastante densa sobre la mente y la realidad. Lo que más me atrapó fue esa sensación constante de no saber qué es real y qué no, con decisiones que intentan darle peso a todo lo que haces. La atmósfera y la música ayudan muchísimo a meterte en ese mood incómodo. Eso sí, no todo es bueno. El gameplay es bastante simple, el combate se vuelve repetitivo y se nota que es un juego con recursos limitados. Además, los bugs y fallos técnicos rompen bastante la experiencia, y hay momentos donde la historia promete más de lo que termina entregando. Aun así, tiene algo especial. No es para todos, pero si te gustan las historias psicológicas medio raras, te puede enganchar.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, Spanish - Spain, Portuguese - Brazil, Simplified Chinese
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game reminds me of the clunky stuff from the newgrounds days. It's a fun 2d side scroller and a bit of a psychotic thriller with a few moments for jump scares that you can run through in 3 hours. Combat is basic, the upgrade mechanic gives the game a tiny bit of replayability to hit all the achievements. The story kept me guessing up until the end. I received this in a bundle with a few other games. I'd say it's still worth the $6 price tag. Overall the story was the best part. 6.5/10 but what did you expect for $6
"Double" by Tomato Fantasy Games feels like it wants to be a deep psychological experience, but it just doesn’t land. The story is vague to the point of being confusing, the gameplay is minimal, and the atmosphere, while eerie, doesn’t do enough to keep you engaged. It tries to be unsettling, but instead, it just ends up feeling empty. Cool concept, but not much to actually play.
Игра, сделанная за несколько десятков тысяч рублей, видимо. Затянутая (хотя пройти можно за 2–3 часа), неоптимизированная (во время сохранений игра будто подвисает на 5–10 секунд), чуток забагованная. Но один раз можно поиграть, сюжет порадовал. Этакий «Дом Грома» Дина Кунца на минималках. (Если не хотите спойлеров, не гуглите, о чём этот роман. Если читали и помните — штош, сорри.) Сходу прошёл на плохую концовку, но переигрывать не хочется именно из-за затянутых ран-н-ган эпизодов. Хотя, мб, через пару дней и попробую. В целом же больше палец, чем вниз. Посмотрите скрины: игра и не пытается казаться дорогой, всё по-честному. А сюжет таки тащит.
The story, or rather, its final evolution was really disappointing (and I've steered to the good ending). All accumulated potential of this highly charged psycho-horror to become a true bomb-story was quietly flashed to toilet in the final chapter. (Yes, I mean in the final, not the one where the protagonist obtains certain crucial info: the latter just pushed the events to the borderline of sanity for turning everything into total psycho-absurd - and bummm. Nothing happened, nothing to see here, keep calm and move on.). I'm sincerely attempting to avoid spoilers while explaining my critique here: basically, the culmination of the storyline has finished far before even starting. The style of the main play came to break apart in this ending, making the impression that all previous events in the game had no particular meaning or even wouldn't be necessary there at all. So, TL;DR: Dear Developers, for the future, as long as you decide to create a psycho-horror, please do be consistent enough for not forgetting about this your intention when coming close to the end of the script. Plot: [wow!] in the beginning, [disappointing] in the end. Bugs: yes, some little jar of them, crashed multiple times, only autosaving rescued the hero. Graphic: well, suitable just enough for a non-visual horror but don't expect more. Controls: after inability to continue playing by WASD+mouse, came back after purchasing a gamepad and finally could finish the gamer. Forget about mouse and its unnatural action style combinations. Overall impression: Anticipated to lose my whole night on it, in reality am missing even that half-night needed for completion. 2 of 5 Doctor's pills.
What the ♥♥♥♥ even just happened?
this has changed my perspective on life. I decided Jim Miller was a more appropriate name for the 2D fella, the way he combated this mental challenges/schizophrenia has made me reconsider my own life choices. I will probably never finish this game as it is giving me anxiety and crippling depression. I will never doubt a schizophrenic when they say the doctors or their family are against them ever again!!!!!!
Fascinating and insightful game with a meditated soundtrack.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $341 | 5 | 100% | $3.99 | |
| $0 | 118 | 97% | Free | |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $26.4K | 118 | 86% | $12.99 | |
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| $26.4K | 74 | 100% | $14.99 | |
| $26.4K | 104 | 92% | $8.99 |