
DOOM: The Dark Ages is the prequel to the critically acclaimed DOOM (2016) and DOOM Eternal that tells an epic cinematic story worthy of the DOOM Slayer’s legend. Players will step into the blood-stained boots of the DOOM Slayer, in this never-before-seen dark and sinister medieval war against Hell.
Most likely between $28.5M and $80.7M. On 8 games checked against developer-reported sales, our median error is 11%. How we estimate →
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $49.99 | 88% | approximately $47.5M |
| Xbox | $49.99 | 86% | — |
| PlayStation | $69.99 | 93% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Reviews
Themes across 3076 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
best game i like the game mechanics are a little bit weirder than the last game but cool game.
Very good game...Awesome...
feels so slow but still good
En mi opinión, el mejor DOOM de la trilogía, con su DLC Reveletions exploramos aun mas la historia de Marine, visualmente es exquisito, la jugabilidad es muy satisfactoria, si bien la banda sonora no es la mejor sigue siendo muy buena, a nivel narrativo es excelente y si te interesa el lore este contesta muchas de las preguntas que nos hemos cuestionado en anteriores entregas, pasaras horas de mucha división, en conclusión un solido 10/10
Great game - a little repetitive but they give you so many toys to play with which break up the monotony a bit.
Hammer Spiel mit einer ordentlichen Story. Macht echt Spaß.
Coming here after Doom Eternal is a real letdown
9.7/10 The FPS equivalent of cocaine
I prefer the gameplay style of The Dark Ages over Eternal. A controversial take, because I see many nu-Doom fans calling TDA "not Doom". I find this incredibly ironic, given that the gameplay resembles oldschool Doom much more (even with the shield mechanic) thanks to the absence of all the hyperactive jumping and dashing. I also welcome the reduced platforming, which is now pretty much only needed during exploration and not combat. Aesthetically the game looks great. Everything about it is just so "metal"!
本作繼承了前作極致痛快的暴力美學與箱庭地圖探索的樂趣。 同時從前作要求玩家快速反應、空中機動等相對複雜的操作改為在地面上反擊敵人攻擊的穩扎穩打地面攻防戰,對於反應不快、不擅長射擊遊戲的玩家而言相對友善。 而DLC新增鉤索長槍,又帶來了全新的戰鬥玩法,讓玩家在戰鬥上更主動、更具有侵略性。 非常好霰彈槍,非常好遊戲。