
In this weirdcore 1-4 player survival horror wander the infinite mall and encounter the strange and unique entities that inhabit it. Death is your best guide in learning how to exist in this place.
Modeled estimate, not a reported figure. How we estimate →
About
In this weirdcore 1-4 player game, survive the endless mall that is randomly generated with every playthrough.
Encounter a range of strange and unique entities that inhabit this place, each offering unique mechanics and dangers that will test your senses.
Death is your best guide in learning how to exist in this place.
Don't expect too get far in your first existence...
Sanity is your most valuable possession here, It can even be used to acquire items.
-Supports both singleplayer and online 1-4 player co-op.
-Consume items to avoid starvation.
-Play time of each run can range from a few minutes to potentially a few hours once mastered.
-Entities found further in are usually more dangerous
-Unique areas far out in the Mall
-Getting far in the Mall can be hard, and if you are unable to survive the first few entities that can spawn near the start, you might not find this enjoyable
-Ingame achievements to work towards
-Few props are moveable/physics-based
-Does NOT contain graphic violence, gore, or strong language
-Requires sound to be played properly as some situations require audio cues
-This is not a story-driven game, however, there is hidden lore inspired by: backrooms weirdcore dreamcore nextbots ect...
-Works with Praydog's UE VR injector
-4 lighting options available in the start menu
-Designed with heavily limited use of in-game UI to increase immersion (doors open when pushed, useful items picked up automatically, player starts panting when out of stamina ect...)
-No motion blur
-Graphics, FOV, Volume, controller and mouse sensitivity can be adjusted in-game
The graphics and amount of content has been improved since the game's release in April 2024. I will continue to add more updates based on the games ongoing reception. Be sure to let me know what you enjoyed and what else you'd like to see and I’ll do my best to make it happen!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese**languages with full audio support
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I hope more people can play this game.There is a lot of fun in it is waiting for finding.
An absolute waste of money. 2D images either chase you or pass by, and that's it. I genuinely question the developer's sanity for pricing this game so high. You don't even need to be a programmer to create this. Here's why: - Pressing the ESC key pauses the game, but it can't be resumed. Even someone with basic programming knowledge could have handled this. - The price is ridiculously high. With this level of quality, it should be free. - It's made with Unreal Engine, but the graphics feel like something out of Godot Engine. - The jumpscares look like 2D PNG files drawn in Paint. - There's no clear objective in the game. What are we supposed to do? Nobody knows. - The settings menu is a complete mess. Finding anything there is impossible. In conclusion, this game feels rushed and doesn't provide a proper experience for players. Don't waste your money.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
(Early Access Player) This game is highly interesting, I love walking around a mall that is mostly empty, but since there are entities, it adds some spice to it, I love how each one has a unique ability, some that you need to see, and some you need to hear. I recommend this game if you like surviving from unknown entities while being able to walk around.
gotta be honest, this game is not peak, it was boring as hell and felt ugly and soulless, movement feels janky, atleast until room 38 or something the designs were very ugly and boring, when it come to entitys they dont feel too bad mechanic wise but i quitted after an angel thing that forces you to trade with it killed me( for context, the ''trading'' menu appeared for LESS THAN A SECOND and closed almost instantly and left me confused af until the angel thing just rushed at me and killed me, it seems youre supposed to buy something from it), anyway i may return to give this game another chance if the developer actually puts effort to make an art style, lowkey just play doors
wazzup beijeng we just dropped the newest fake city CCC:
刺激 好玩 爱玩
terrible bland game that could've at least had proximity chat. should have been free.
THIS SCARED ME :(((( BLUHg :SteamScared:
great
I would like to recommend this game, but it has way too many issues to be recommended imo. Firstly, you cant see your stamina bar so every time you sprint, youre just gambling on how much u want to risk running out of stamina by pushing a little further. And of course the second you run out of stamina, an enemy shows up to kill u or take half ur health Also, there are no difficulty settings, so if you cant optimize your gameplay to the absolute max, forget trying to beat the game because it cant be done. Even when you do everything right, youll make it to The Swallows Lair only to get ambushed by another entity on the one path I cant escape from. It ruins my runs and I have to wait till 1/3 of the way thru the run to even know if a run is viable. Lastly, the sound effects are just painfully loud, and if they arent painfully loud, theyre pitifully quiet. No difficulty settings, u cant see your stamina, and the layouts of the floors are designed to be unfair and un fun to try to beat. I have tried so hard, tried every strategy, but if you get bad luck during a run, that is it, instant death if its your 2nd slip up, or half your health gone. Fun concept, terrible execution
Players by region
Where this game's players are, estimated from review languages.
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