
DOLLMAKER is a first person shooter tower defense game where you, an anthropomorphic rat, traverse the town of Willoughby to harvest eggs for the purpose of creating the perfect doll
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 8 → 0.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Immerse yourself in the town of Willoughby
PREPARE YOUR DEFENSES
Choose from an assortment of items
Change the effects of items to your liking via the mutator
Find the optimal item loadout and placement depending on the level
EXTERMINATE YOUR ENEMIES
Combine effects using items, weapons, or doll ability to deal damage to enemies
Killing enemies grants eggs which are used to purchase various things outside of levels
Collect doll parts to gain terminal points faster
PURCHASE UPGRADES
Upgrade damage, item speed, or restock inventory
Purchase boons to change how effects and other aspects of gameplay function
Make decisions that will have a significant impact on your run
CREATE YOUR PERFECT DOLL
Mold your little guy into their true form
Different parts provide different in level benefits, like perks and abilities
Lose yourself in the beauty of creation
Genres
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $8.99 | 50reviews | 98% | — | $11K |
| $6.99 | 31ratings | 35% | — | not modelled | |
Engagement
Reviews
Themes across 51 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
tldr; This game is amazing and you should buy it. Also, be sure to check out what's in the VIP room in the Casino :) The fact that I am only the 14th review is a tragedy. This game is truly fantastic and deserves so much more attention. As someone who has played way too many video games and is bored of the countless iterations of the same slop over and over again, this game was such a breath of fresh air. Everything about this game is so unconventional and disturbing yet also intriguing. However, it does not stand out just by being weird. Rather, the gameplay experience is also genuinely very fun and different from what you would expect from a tower defense game. Let me give an example. In most tower defense games I've played, you quickly figure out what the best towers are and basically just spam them which lets you win easily. Usually, it turns into something like "oh, just place 100 minigun turrets and you win". However, in this game, the towers are so wacky and situational you will find yourself swapping out your entire tower lineup for each map you play. Each map tends to have completely different strategies and approaches. I've never had to think this hard while playing a tower defense game before. Not in a bad way either, in a great way. In the kind of way where you're thinking "Ok, how do I make this bizarre bouncy ball tower work in this weird map layout?". That alone would make this game great. But, it goes far beyond that. It has so much more than meets the eye. SO many secrets. SO many weird places to explore. This isn't just a tower defense game. It's an entire world. You just happen to be a weird anthropomorphic rat in it who does tower defense as a hobby. Let me give another example. This game has a fully fleshed out casino in it. Not just a quick lazy typical casino either. It is the most fun and impressive casino implementation I've ever seen in a video game. So many of the games in the casino are completely unique concepts that are genuinely fun and interesting. Did a tower defense game ever need a casino in the first place? No. But, this game did it anyways. And that's what I love about this game. It just has SO much in it. The developer must have spent thousands of hours working on this. As I played this game, I kept being surprised over and over again by just how much there was, and how it just kept going. It was truly astonishing. I kept asking myself questions like "why" or "who made this" or "why did someone make this"? Ultimately, out of the hundreds to thousands of games I've played, this has to be by far the greatest hidden gem game I've ever encountered on this platform. It is genuinely upsetting that this game does not have at least 1000+ reviews. Just an unbelievable effort and creative vision that went completely unappreciated. Surpassed by an endless sea of uninspired AI slop and rip-off garbage. Tragic. [spoiler]I do have exactly one gripe with this game though. The grenades blowing up your towers is very frustrating because you have to manually re-place them again. It would be so much better if the grenades just broke the towers instead, and you could just repair them by interacting with them after the round ends or something.[/spoiler]
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
| $2.09−70% |
| — |
| — |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 51 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Incredible.
Had a great time working on this game YAY YAY YAY :steamhappy:
Overall, this game is fun, unique and has a lot of interesting twists on the tower defense formula. The visuals are [b] VERY [/b] bold, but I think it works overall. Most of the towers have odd projectiles, which, combined with the varied levels, mean that every tower has at least some use. The levels themselves are also fairly atypical, and each one seems to have a theme or gimmick that its based around. All of the NPCs are grotesque and disturbing - but in a good way! It's funny to buy keys for more levels from a hanging victim that jumpscares you when you walk up to his shop. On to the things I personally don't like - the Outdoor sections seem kind of odd. They're horror segments wherein you need to purchase a key from the key merchant and make your way to a statue to unlock a new level. The horror comes from freaky big mouthed monsters that spawn from crosses around the level and chase you down to jumpscare you back to your bed. In concept, this is pretty interesting - instead of unlocking new maps from a menu, you physically go and find them with a minigame. In practice, losing ALL of your collected eggs and the key you purchased to unlock levels is annoying at best and immensely frustrating at worst. Overall, though, I'm very happy with this purchase and I'm excited to see where it goes.
Ok I’m not scared anymore. This game is very fun.
there are people who call themselves gamers and they havent played DOLLMAKER
Criminally underrated. I hope breakout baby brings this more attention like it did for me. Incredibly unique tower defense mechanics mixed with some roguelite stuff and trippy horror exploration. I didn't expect this game to be so massive and intricate for its price I am unironically trying to find lore in this. Very worth the price and super excited for the sequel, but I still have a lot to do with this game.
This game is further proof thaf you have to look beyond the steam recommendation tab to find the diamonds in the rough. What a schizophrenic diamond this game is. Beyond the psychedelic visuals this is probably one of the best first person tower defense games I've played. The mechanics are not like anything I have come across before with the role of status effects and how you combine different effects along a 3D plane for your defense lanes. If you try to play this like a conventional tower defense game you will hit a brickwall, but if you actually take time to digest the way enemies and tower effects work you get a deeply engrossing gameplay loop. Throw in the reactive visuals, the bizzarely enchanting levels and overworld and you have a truely great indie experience in our current swamp of triple A "Indie games" cluttering up the steam front page.
I downloaded the pirated version of the game first to try it, but i found it so creative, original and fun that it was a shame seen not many people knew about it, so I wanted to support the creator by buying it and leaving a positive review. very good game and for the price totally worth it
Has Bingle and KAZOOZLE in it making it the second best game of all time (after Bingle and KAZOOZLE)
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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