
The critically acclaimed RPG that raised the bar, from the creators of Baldur's Gate 3. Gather your party. Master deep, tactical combat. Venture as a party of up to four - but know that only one of you will have the chance to become a God.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $11.24−75% | 206.1Kreviews | 96% | — | $37.4M |
| $59.99 | 11.3Kratings | 94% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2284 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
100 из 10
Its just too fiddly. Story overall is good and fighting etc all hit the mark, but theres just too many instances of look for this tiny hidden switch to unlock this trap door. It doesn't add to the story, only your frustration, as you waste time not doing anything other than searching rooms over and over, and consulting the internet a few times an hour.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $37.4M | 36K | 97% | $16.24 | |
| $37.3M | 270K | 95% | $11.99 | |
| $37.2M | 40.2K | 57% | $23.99 | |
| $37.7M | 37.5K | 94% | $29.99 | |
| $37.1M | 90.8K | 91% | $19.99 | |
| $37.1M | 87.7K | 96% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $5.3M | 5.2K | 91% | $39.99 | |
| — | 0 | — | — | |
| $7.9M | 44.3K | 83% | $9.99 | |
| $3.7M | 3.3K | 75% | $31.99 | |
| $3.2M | 22.5K | 87% | $7.49 |
Every market we collect.
Latest in each market: best RU #41, worst US #97 · 12 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 20.86/day in the week to Sep 15 → 22/day in the week after.
Reviews, worldwide (the counter carries no country): 22.86/day in the week to Sep 14 → 21.2/day in the week after.
Reviews, worldwide (the counter carries no country): 24.67/day in the week to Aug 4 → 38.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Russian, Polish, Spanish - Spain, Simplified Chinese, Traditional Chinese, Italian, Korean, Czech, Portuguese - Brazil +1 more
| $44.99 |
| 3.9Kratings |
| 90% |
| — |
| not modelled |
| $49.99 | 3Kratings | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
ТОП ГАМЗА ПО МНЕНИЮ ВЕЛИЧАЙШЕГО
ЁМАЁ КОРОЧЕ 5 ПРОЦЕНТОВ МИСА СРАБОТАЛО И ВЫПАЛО "НЕ РЕКОМЕНДУЮ" КАК ЖЕ НЕ ПОВЕЗЛО, СЛАВА БОГУ КНОПКА СТОЯЛА НА МЕСТЕ И Я ПРОВЁЛ 3 АТАКИ В СПИНУ НУ НЕ ЗРЯ ЖЕ ТОЧНОСТЬ 95% 5 ПРОЦЕНТОВ ЭТО 5 ПРОЦЕНТОВ
Befriedigendes Spiel mit guten Gameplay-Mechaniken und richtig guter Controller-Unterstützung, die ich Maus und Tastatur jederzeit bevorzuge. Letztere war auch der ausschlaggebende Grund, warum ich das Spiel durchgespielt und nicht vorzeitig abgebrochen habe. Denn mir fehlt es vor allem an Immersion. Es wirkt alles sehr "bunt" und wenig beklemmend, die Story zunehmend konstruiert und die Charakterentwicklung ist zwar nett, allerdings auch bedeutungslos. Ich habe hier leider keine Bindung zu meiner Party aufbauen können. Ich habe alle Haupt- und Nebenquests mit Lohse, dem Roten Prinzen, Sebille und Ifan erledigt und dafür circa 350 Stunden gebraucht. Alle Charaktere waren gegen Ende auf Level 20. Die rundenbasierten Kämpfe fand ich knackig, aber sehr gut und haben mich durchgehend bei Laune gehalten. Hin und wieder kann es allerdings recht unübersichtlich werden, vor allem wenn sich Elementarschäden auf Flächen ausbreiten. Die Dialoge können zudem sehr textlastig und anstrengend werden, während die Sprachausgabe im Hintergrund auf Englisch läuft. Die deutschen Textübersetzungen sind dabei nicht immer korrekt. Besonders bei den Charaktereigenschaften und Fähigkeiten gibt es Übersetzungsfehler, die zwar nicht spielentscheidend, aber gerade am Anfang wirklich verwirrend sind. Leider sind auch einige Fähigkeiten schlecht und unzureichend beschrieben. So kommt es vor, dass bestimmte Aktionen plötzlich Statuseffekte wie Unsichtbarkeit aufheben, ohne dass dies irgendwo erwähnt wird. Auch wie genau Statuseffekte entfernt werden können, wird bei den Fähigkeiten nicht konsistent beschrieben.
OK
Jogão. BG3 só que bem melhor
Its hard to have fun when you lowkey need a guide for good build building ngl. Thank god I'm playing this with friends. Soloing this game just feels like it might be nightmare fuel with all the reading you have to do. Then again take it with a grain of salt, I did come from playing BG3 first and I'm aware how simplified that system is compared to this. Still holy ♥♥♥♥.
Эта игра дала мне понять, что пошаговые бои могут быть захватывающими
бык с проницательностью в Дрифтвуде который знает все о всех, топ
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.