
The player is an ordinary warrior who is turned into a pig when defeated by a water monster in battle. In order to become human again, players need to go through different levels Step by step, transform into human form and acquire skills. Defeat demons through ultimate efforts and become humans.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 1 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Engagement
Reviews
Very divine experience. 10/10 weather menu wouldn’t play again
So cool game
GOTY.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, Japanese, Simplified Chinese, Korean
Hours played at review time, across 27 reviews with recorded playtime.
게임인척하는 무언가
Divine Pig developed and published by liugao is an offbeat indie action RPG that builds its identity around a quirky transformation premise and a straightforward, combat-driven progression system. Instead of placing players in the role of a conventional hero, it begins with a twist—a once-powerful warrior reduced to a pig after a crushing defeat. This unusual starting point gives the game a distinct personality, framing the entire experience as a climb back toward strength, dignity, and ultimately redemption. The narrative itself is simple and mostly serves as a backdrop, but the central idea of reclaiming lost power carries the experience forward. Progression is tied not only to numerical upgrades but also to the symbolic journey of overcoming weakness. While the story doesn’t delve deeply into character development or world-building, it provides enough context to make each stage feel like a step toward something greater. The lack of heavy exposition keeps the pacing tight, though it also means the emotional impact remains fairly limited. Gameplay revolves around a series of structured levels where players engage in fast-paced combat against waves of enemies. The mechanics lean toward a hack-and-slash style, emphasizing direct confrontation, quick reactions, and positioning. As players advance, they unlock abilities and enhancements that slightly expand their combat options, introducing some variation into encounters. However, the overall system remains relatively simple, focusing more on consistency than complexity. This makes the game easy to pick up, but it also means that experienced players may find the mechanics lacking in depth over time. The level-based design contributes to a steady and accessible rhythm. Each stage is compact, allowing for quick sessions that fit well into short bursts of play. This structure keeps momentum high, as there is little downtime between encounters or objectives. At the same time, the reliance on a consistent gameplay loop—fight, progress, upgrade—can lead to repetition during longer sessions. The game introduces new challenges primarily through increased difficulty rather than through significant mechanical changes, which can make later stages feel more like extensions of earlier ones rather than distinct evolutions. Visually, Divine Pig presents a stylized 3D world that reflects its mythological themes. Environments vary enough to suggest progression through different areas, and the overall tone leans into a slightly surreal, fantasy-infused aesthetic. However, the presentation is uneven, with some areas appearing more detailed than others. Character animations and combat feedback are functional but not particularly refined, occasionally making movement feel less fluid than it could be. The visual design supports the game’s concept, but it doesn’t elevate it beyond a modest indie standard. One aspect that stands out is the game’s ambition relative to its scale. Despite being a smaller project, it attempts to deliver a full action RPG loop with progression, abilities, and multiple stages. While it doesn’t fully realize all of its ideas, there is a sense that it is aiming beyond its limitations. This ambition is both a strength and a weakness, as it gives the game personality but also highlights the areas where execution falls short. The simplicity of the overall design can be both appealing and limiting. On one hand, it creates an experience that is easy to understand and accessible to a wide range of players. On the other, it restricts the potential for deeper engagement, as the systems do not evolve significantly over time. Players looking for intricate combat mechanics or a rich narrative may find the experience lacking, while those who prefer straightforward progression may appreciate its focused approach. In the end, Divine Pig is a game that stands out more for its concept than for its depth. It offers a clear and consistent gameplay loop supported by a quirky premise, delivering moments of enjoyment without overcomplicating its structure. While it doesn’t fully capitalize on its potential, it remains a competent and occasionally charming indie title that fits well into short, casual play sessions. Rating: 7/10
This game changed my life for the better
I kill the blue man. I stand in the village populated with red skeletons and vampire warriors who continually respawn. There is no dialogue, no sign of what to do to progress to the next level. I run up the steep cliff faces in a way that defies all logic. Perhaps we are all pig men, wondering how we can progress.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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