
"Divine Dynamo Flamefrit" is bringing back classic 2D action! Play as the hero Yuto in top-down slashing adventure stages, and pilot the magical robot Flamefrit for first-person boss battles! Master both styles of gameplay to restore peace to the parallel world of Hologard!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Sep 10 → 0.14/day in the week after.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Jul 24 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $3.49−50% | 184reviews | 82% | — | $28.4K |
| $6.99 | 105ratings | 82% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 51 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Sei lá, mano, parece que não é um jogo completo. Não tem motivo pra você lugar contra os inimigos, só desvia deles e segue reto. As fases são tão simples que nem dá graça, não tem um puzzle ou um desafio de habilidade (o máximo que rola é "você liberou esse aliado na fase passada, nessa fase você vai ter que usar ele toda hora"). A ideia das lutas dos boss é legal, mas acaba virando só esmagar botão e usar as skills dos aliados pra comer a vida do boss. A história praticamente não existe e nem é engraçada quando tenta ser (a.k.a, o tempo todo).
im going to forget i played this is a week. Game is only two hours long, really feels like its missing content, even the characters talk about how easy it was to get to final boss. You just walk right in, theres not even a final dungeon, despite the fact there was a cool hell gate that definitely looked like it was supposed to be a level. combat is rudimentary, exploration is non existent, there is no reason to explore, no collectibles, secrets, or bonuses. Sprite art is alright, the flamefrit boss battles are at least unique and are more engaging combat wise than standard gameplay. Theres simply not enough time to get attached to characters but they tried. the game has goofy dialogue, especially the banter with the mummy boss. probably the highlight of the writing but thats not saying much. The game teases a sequel its not likely to get, but if it ever does, god speed, I would not mind seeing this expanded upon, but right now the game is simply unremarkable.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese, Traditional Chinese, Japanese*, Korean, French, Italian, German, Spanish - Spain, Portuguese - Brazil*languages with full audio support
Hours played at review time, across 51 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
按理来说作为天穹卡牌录的预购赠品不该太苛责的,不过这部真的是少有的能对我造成物理伤害的游戏,BOSS战需要大量连打按键的同时BOSS血量还特别高,自机血量又是看着多实际上抗不了几下导致容错率极低,玩到最后手指疼得不行
Is it corny? Yeah. Is it kiddish? Yeah. But is it fun? Also yeah. Simple, short, but the gameplay is tight with cool mechanics for the most part. Visuals and music are cool, and it's all very reminiscent of 90's top-down adventure games, and kid anime - like Digimon. Given the price, definitely worth it. Really I only have two complaints. 1. Characters need to just...stop talking during the boss fights. Text boxes constantly popping up and repeating is just a distraction. The tells for the boss moves should be what the boss is doing, not which canned message is currently popping up at the top of your screen. 2. There was no reason to draw Maho in the game's banner that way. That's a child. Yes, I know, it's fitting for the style of anime at the time, but that doesn't mean they had to draw her like that. If they wanted eye candy, maybe they should have made Gram a hot lady knight instead of a dude. But at least the game itself doesn't do anything suggestive or questionable, which I appreciate. All in all, a fun, nostalgic experience, worth the price of admission. Wouldn't mind seeing more from this series, like maybe a sequel that gives us a redemption arc for Gram - would be pretty par for the course of those classic anime.
とても昔によく見た気がするゲームです ゲームは最初から最後まで楽しくプレイさせていただきました 1面のボスまでは懐かしい難しさという印象でしたが 一面のボス戦中に慣れてきたら「なんだこれは!?神ゲーか!!」 と思わず叫びたくなるレベルで急に楽しくなりました
It's fun!
Para quem gosta de uma aventura estilo Zelda com pegada de humor, vai se amarrar.
以怀旧风游戏来说不错,不全成就正常通关都能退款的长度,作为一个小品级游戏大概也就这样了,地图打着很让人想起超惑星战记零 最大的槽点:狗INTI!谁教你的最后QTE不提示到底按哪个键的!我把手柄键全按过去看了快十次GAME OVER了才知道你要按十字键上来空手接白刃(恼)
If Inti Creates were to ever take the helm of the [i]Ganbare Goemon[/i] series and save it from Pachislot hell, I'd be all for it. This game shows that they can clearly do the giant mech battles. Plus, Konami is not doing a damn thing with series, anyway.
corto, sencillo(aunque ciertos combates si son complicados), pero divertido hubiera querido que durara mas
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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