
Dive The Depths is an action-roguelike set beneath the ocean's surface. As a humble diver, you must navigate the world filled with bizarre sea creatures, submerged ruins, and forgotten histories. Can you conquer the depths and unravel the secrets that hidden beneath the waves?
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About
A diver sent down into the deepest depths of the vast and treacherous oceans to discover secrets untold. You will face formidable adversaries, ferocious creatures and maybe even some people. Conquer the ocean, lest it conquer you.

The treacherous depths are home to ruthless creatures doing what they can to survive. Anything alive is fair game, and that includes you. Face deadly adversaries that will do everything they can to take you down. Turn the tides, or drown in them.

Challenge memorable bosses that will put your skills to the test and leave you gasping for air, from the slow-paced and methodical to the breakneck and downright bullet hells. These titans will do whatever they can to annihilate you, but should you prevail, you will be rewarded handsomely.

As you dive deeper into the watery depths, challenges will arise. Explore biomes filled with their own unique species, discover items and secrets untold. Stand up to these challenges, or be crushed under the pressure.

Discover a variety of items, from stat steroids to run makers, you will find everything you need down in the depths. Equip insane weapons and test your wit with a dazzling variety of combos and insanely cool mechanics!
What are you waiting for diver? The ocean calls.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Spanish - Spain, Russian, Portuguese - Brazil, Portuguese - Portugal
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h3] 潜入深渊 [/h3] [hr][/hr] [b] 游戏介绍 [/b] 《潜入深渊》在我今年游玩的独立游戏中,无疑是一款让我又爱又恨的作品。它将我非常喜欢的克苏鲁风格美术和Roguelike玩法融合起来,塑造出一个黑暗风格的水下世界。 [b] 游戏内容 [/b] 本作是一款暗黑风格的潜水rogue游戏,在游戏中玩家从基地潜水钟进入水下开启探险。游戏玩起来有点像《雨中冒险》,玩家可以在游戏中通过击杀怪物获得经验和金币,金币可以开启散落在地图各个地方的宝箱或是在商店商人处购买。 https://steamcommunity.com/sharedfiles/filedetails/?id=3472184933 不过有一点需要说明的是,游戏中的道具在你获得之前你并不知道它的作用(有点类似于以撒那样,不过玩多了,记住道具作用光看外形就能知道作用了。)此外游戏分为好几层,层级是根据下潜深度决定的,更深层的怪物有着更高的攻击,更多的血量,以及打败后更多的经验和更多的金钱。 用金币开启一些宝箱或者购买一些道具,并且提升一定等级,有了实力后就可以到潜水钟挑战boss,打败boss可以获得很强力的boss专有道具。可以说只有打败了第一个boss游戏才算真正的开始,比如在之前只能靠武器的左键普通攻击和右键的特殊攻击和怪物进行贴身肉搏,而在打完boss后可以获得发射蓝火的远程能力,游戏也从近战肉鸽游戏逐渐变成弹幕射击游戏。此外场景中也有一些可以激活产生效果的特殊祭坛,例如扣除血量召唤额外boss的祭坛。消耗生命上限换取强力道具的祭坛等,激活这些祭坛需要谨慎,有可能一个不慎就因为祭坛死掉了。 在游戏通关过后可以解锁新武器,可以解锁比初始鱼叉更强大的武器作为初始武器。游戏的主基地也有着档案馆可查阅日志、成就及击败过的BOSS档案。 https://steamcommunity.com/sharedfiles/filedetails/?id=3472185018 [b] 个人感受 [/b] 《潜入深渊》最令我惊艳的莫过于游戏优秀的美术和丰富的生态,游戏中有着类似于怪物猎人那样的生态位,不同的怪物会互相攻击,上位会捕食下位,在打其他怪物时也有可能会被另外的怪物偷袭,给游戏增色不少。然而这些闪优点被几个游戏缺陷遮掩住了。首先是游戏并没有很明确的正反馈。这款游戏没有局外数值成长。这种偏传统的肉鸽设计,在当今却并不是大众喜好。游戏的开头并不是很能吸引人,几大区域不做隔离,就必然会导致有些人直接往下游,然后被秒杀,产生很糟糕的游戏体验。而且电龙随机刷新就导致玩家可能在某些时候不小心攻击了一下从而导致游戏失败。虽然我也玩过一些没有局外的游戏,比如我很喜欢的风林系列,但是那游戏虽然没有局外成长,却能让玩家感受到自己的成长。而本作我体验下来,前期能否通关更依赖的其实是运气,这就让人失败后也感受不到成长,会让人很容易放弃游戏。 [code]欢迎关注[url=https://store.steampowered.com/curator/45467420/]琴音社[/url] 让我们听见游戏的每一个音符♪~[/code]
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Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Yes it is very gas fire flames
Dive The Depths is a super fun (and sometimes frustrating) underwater roguelike where you play as a diver exploring creepy ocean depths full of weird fish, ancient ruins, and some seriously messed-up sea monsters. The gameplay is addicting—you’ve got harpoons and anchors to fight off the horrors of the deep. And the bosses? They’re wild, imagine a giant crab that can shoot out lasers and big explosions. But here’s the thing: you can accidentally stumble into a boss fight too early. Like, "Oh cool, a red circle—WAIT WHY IS THE SCREEN SHAKING?!" and suddenly you’re getting one-shot by some huge electric eel before you have decent upgrades. It’s a little annoying, but once you learn the zones, it’s not too bad. The art and music are gorgeous—sometimes i'll just stop to watch fishes drift by while eerie chimes play. And the more you play, the more crazy upgrades you unlock, making each run feel different.
因为游戏本身没有那么不堪所以给了好评,但我想给差评, 手柄支持了个der,头一次见这种类型的游戏需要用遥感操控光标到相应的选项上按a确认, 翻译是机翻,npc的台词各种逻辑不通僵硬无比没有润色, 手感奇差,大家都是潜水,戴夫移动起来比这个游戏顺滑多了, 键位奇妙,闪避不同时按住方向键无法触发,别的游戏都是不按方向的时候朝着角色方向移动,你游为什么不可以? 我是真的很喜欢这种类型的游戏,看完游戏介绍视频直接买了,就算评论区说有一大堆问题我也觉得我能忍, 对不起,实际上根本忍不了一点,我选择退款
这游戏好玩,像素美术风格不错,肉鸽玩法不错,难度主要在一层发育时,叠起来爽是真的爽,基本都是秒杀,就是一层的隐藏BOSS很烦,还没打一层BOSS就开始追着跑了,不小心摸到后,很容易被直接创死,这一点比较限制发育时间,还是有点吃运气的,比如可能掉落的那个打三下会发射一个弹射物的奇物是真的爽对一层隐藏BOSS特攻,第一次拿到这个藏品的时候就意外创死了隐藏BOSS
A fun game - I got a lot of achievements just by starting the game lol - Alt-tabbing out of the game while in intro will double or 3x the speed of the intro when tabbing back in - Very consistent theme, very nice - Would be cool to see if I can hover over items and see their descriptions before buying at the shopkeeper - Pressing [Give Up] at the menu (in-game) probably could ask the player to confirm that they want to give up or not Thank you
have been playing it non stop i love it very much
Dive The Depths delivers a compelling deep-sea roguelike experience that thrives on atmosphere and tension. Its eerie, minimalist presentation—marked by sparse sound design and a lack of hand-holding—creates a strong sense of isolation that enhances immersion rather than detracting from it. From the outset, the game throws you into the depths with little guidance, embracing a learn-by-doing philosophy. Early runs can feel punishing as death often comes swiftly and progress resets, but this trial-and-error approach gradually fosters a deeper understanding of the game’s mechanics and item synergies. Over time, each failure feeds into a broader sense of mastery. Progression is a clear cut case of nonlinear and well implemented replayability, encouraging experimentation and repeat runs without ever feeling repetitive. While the difficulty curve is steep, it strikes a fair balance—demanding but never punishingly so. One of the standout features is the world itself. The ecosystem feels alive, with hostile creatures sometimes attacking each other, hinting at a layered food chain beneath the surface. At times, these interactions are surprising—like watching wildlife steal your kill mid-run (my moneyyyyy)—and they add texture to the game's dark, mysterious biomes. Each area feels distinct, thanks to strong environmental design and an atmospheric score that adapts to your surroundings. That said, Dive The Depths isn’t without rough edges. Navigation can be unclear (map design), and some creature animations lack the readability needed for tight, reactive combat. While these elements may contribute to the overarching sense of vulnerability, they occasionally undermine the immersive experience. Small quality-of-life improvements—such as clearer map design and more intuitive visual cues—would go a long way in smoothing out frustration without compromising difficulty. Ultimately, Dive The Depths shows real promise as a moody, mechanically satisfying roguelike experience. Its haunting tone, emergent gameplay, and rewarding progression make it stand out in a crowded genre. With continued refinement, it could become a cult favorite among fans of atmospheric indie games.
really great already at just version 0.2.0 - I expect something truly amazing once it hits 1.0.0!
好玩,比较上头的肉鸽游戏,是ROR1类型的肉鸽,喜欢肉鸽类型可以一试,希望以后可以出多人联机 另外,我很喜欢BGM,什么时候能出一下原声集和艺术集呢?
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