
Distance is an atmospheric racing platformer. Fusing futuristic arcade racing with parkour, survive a deadly, mysterious, neon-drenched city by jumping, rotating, and flying.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Aug 4 → 2.57/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 833 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Alright, i've came back, completed campaign mode and a bit of arcade. My opinion is that i still don't recommend buying it, if you expect racing game. This is platformer with QTEs first, cars second. You know how doom 2016 and doom eternal sometimes are jokingly called "Music Album with a free game"? Unironically, i found and bought this game because of soundtrack. It goes hard. Gameplay? Less so. <-- the only thing i should add to this is that visuals are also extremely good. Both hard carry this game. In terms of campaigns, first one is the "good stuff" - teaches you mechanics; has... plot, i guess; but the reason i like it the most, is that it's built with flight in mind. Now granted, there aren't a lot of sections with it, but they are spread around, they are great. Why do i mention it? Because second campaign literally has no flight. It wouldn't be that much of a problem, if not for the fact that without wings, car is practically uncontrollable in the air (yes, even with hotkeys included). Its gravity, world gravity and camera all seem to live in different dimensions. So when track's up and down are not aligned with the usual directions, the moment you try to land on it, camera becomes too drunk. Speaking of gravity, "gripping" to roads after sucessful landing is quite inconsistent. You can land on all 4 wheels and still slide off the road, do the very same after reset, and connect perfectly. Why? I don't know. Oh, and third campaign is good, but too short. About "quick time events" bit. Unless entire track is in your memory in advance, prepare to reset a lot. There is quite a number very precise sections, and it doesn't help that slightest bump makes you fly into the space. If you want racing game with cool visuals, i'd say to check out other options first. This one just doesn't quite cut it.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 834 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
the best
Different, meditative, visually and mood wise stunning experience. A very different, moody, sureal, distopian story guided racing experience. A possibility to create own levels and load others from workshop. Tron inspired, stylized, partly gridy visuals. Hard slow beat indistrial electronic music. Racing controls are ok, very arcade. Flying parts feel comfortable and controllable. I played this half a meter from my 65inch OLED with 21:9 setting in game and it created a trance experience. A lot of flow, partly disturbing story interuptions, a bit of tiral and error experience. Always having the feeling of something dangerous around the next corner. C
Хорошая игра ,хочу еще !
Essentially a spiritual sequel to San Francisco Rush 2049. All the best elements of that game are here, and it's a blast, with some sweet Drum and Bass to go with it.
I played Nitronic Rush and finally this game too, its amazing, difficult but rewarding and I am in LOVE hyped for the story!!
good time trial racing game
muito bom
havent played it in awhile but unless its seriously gone downhill recently this is tied for my fave racing game with redout. not to mention transmogging a track out of the word "pegging" is just hilarious to me.
Wow, just wow. Immersive and on fingertips experience. Loved every minute of it. Also, best credits roll ever! ahaha
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Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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