
A prince who has lost his kingdom and everything else. His uncle and aide-de-camp, unable to leave him. In a cramped rented room abroad, click on objects and piece together a codependent relationship filled with brutality and endurance. Watch helplessness turn into violence, tenderness into torture.
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About
Power structures can dissolve. So can people.
Dissolution of My Self is a point-and-click psychological horror narrative game about exile, dependence, and the collapse of identity.
In a rented room, you will click on objects, read fragments of Hector’s memories, and help dismantle his identity.
Before you is an ordinary rented room.
And yet, for Hector, the prince of a fallen kingdom in exile, every seemingly ordinary everyday object inside it is evidence left behind by an intimate tyranny.
Can you blame him for becoming cruel? After all, all he has left is his uncle.
Today, he has decided to forget it all.
Your task is to investigate these objects, awaken the memories Hector refuses to face, and help him erase them.
He has to forget.
After all, remembering who you are can be far too painful.

Hector (CV: Netoru Irakusa)
“Your body is my only territory.”
An exiled prince of a fallen kingdom, trapped in a rented apartment far from home. After losing his identity, homeland, and future, he drags his dependence on Matvey—along with his resentment and love—into the depths of self-dissolution.

Matvey (CV: Tetsuto Furukawa)
“If you were nothing more than family to me, my child would be old enough to walk by now.”
Hector’s uncle and aide-de-camp, who fled with him under an alias after their kingdom fell. He now supports their life as an unlicensed electrician. Unfortunately, Hector treats him as subject, uncle, caregiver, wife, and mother all at once.

Piece together your own path through dissolution
What you touch first is what Hector remembers first. Exploration changes the order and rhythm of how the story unfolds—not the ending. This game has a single ending; in-game options mainly affect how you read and experience the text, and do not unlock alternate endings or a second storyline.
Explore memories inside a rented room
Investigate everyday objects such as windows, a television, dining chairs, and medicine bottles to trigger memories Hector refuses to face.
Don’t take everything he says at face value. The way he recounts his memories depends entirely on his state of mind at the time.
Watch memories peel away one by one
As Hector gradually gives up his past and his self, the objects you have triggered will slowly blur and lose their function.
Psychological horror with no monsters
The horror comes from a sealed space, life in exile, and the twisted decay of family affection, love, and devotion to country between the two of them. Expect oppression and unease—not jumpscares.
A dark intimate relationship narrative
Uncle and nephew, sovereign and subject, “mommy” and his manchild, caretaker and patient
— an abnormal bond so intimate and suffocating it turns your stomach.
Enjoy psychological horror, but not monsters, jumpscares, or combat
Enjoy object investigation and fragmented storytelling
Enjoy codependency, pathological dependence, and unequal / distorted relationships
Enjoy dark humor and jokes straight from hell
Can accept an extremely oppressive atmosphere, ethical tension, and dark taboo intimacy
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English, Japanese**languages with full audio support
Engagement
Reviews
Themes across 318 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Incredibly disappointing, honestly just seemed like an excuse for the creator to share their incest fetish. I cringed a bit at some moments. As far as what's good, I thought the world building was interesting and the art is nice, the way the game plays is really unique, but I don't think I'd recommend this to anyone ever.
freud’s theory of psychosexual stages of development: the game
They weren't lying about the GMO-free incest, however the story itself was actually beautifully done. I really liked the attention to detail, and I was absolutely hooked from the beginning. The story felt unique and I also really liked the flipped dynamic (?) if that makes sense. Idk how to word it but it makes perfect sense to me and that's all that matters. But overall I'm not sure if I can comfortably recommend this to everyone, but if these topics are up your alley then I highly recommend.
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Hours played at review time, across 318 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I love this game as much as the MC loves his aide-de-camp. Very interesting way of delivering the stories. And the cool part is it's fully voiced too (the dialogues one)!!! All being delivered in such powerful and emotional way; no weird audios, errors/glitches or something, even the enviroments sometimes are voiced too (like the sound of the sea, etc). Love the BGMs so much too. I sometimes turn on the game just so I can minimize the game and listen to the BGMs while I do my other tasks hahahhaha. No jumpy, scary stuff. The only scary thing is that how much I want to agree with the MC whenever he says how pretty his aide-de-camp is
强烈推荐和同XP的同好一起玩!多人欣赏戏剧性加倍。先打了放弃治疗,太乐呵了,尤其是最终结算那里,怎么不算继承王位了呢?二人的关系在这个精神状态下非常美味。吃药后不知道是认知正常了还是受的行为确实不一样,总之比起互相依存,对抗感反而更强烈,没有弃疗好磕,但结局居然还是被呵护了!清醒地做着丢脸的事,一直以为不爱自己的人却包容了自己,好甜蜜啊。
I, uh... wow. Holy hell. Holy ♥♥♥♥... This was the most beautifully ♥♥♥♥♥♥ up thing I have EVER laid eyes on. The BGM, the CGs, the way you could just [i] TELL [/i] I'm simply left speechless (which is rare because I never shut up). Absolute cinema. A masterpiece. Perfection.
可能是我玩的游戏少了,这个文本是我这辈子都写不出来的风格,太有感觉了。很有压抑的感觉。后悔了,应该慢慢玩的,玩完只觉得不够吃。终于让我吃到了这种风格的给给了。
太棒了……从最初的黑色幽默小头立正到后面愈发沉重字里行间全是他们的痛苦和隐忍与崩溃…………后劲整整一天都缓不过来
cg挺好看的,流程很短,整体算是比较平淡,有点内容预警诈骗?完全到不了需要预警的程度。挺多设定算是只是当xp出现,剧情上删不删没啥太大影响
Beautiful writing and visuals.
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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