
A prince who has lost his kingdom and everything else. His uncle and aide-de-camp, unable to leave him. In a cramped rented room abroad, click on objects and piece together a codependent relationship filled with brutality and endurance. Watch helplessness turn into violence, tenderness into torture.
Modeled estimate, not a reported figure. How we estimate →
About
Power structures can dissolve. So can people.
Dissolution of My Self is a point-and-click psychological horror narrative game about exile, dependence, and the collapse of identity.
In a rented room, you will click on objects, read fragments of Hector’s memories, and help dismantle his identity.
Before you is an ordinary rented room.
And yet, for Hector, the prince of a fallen kingdom in exile, every seemingly ordinary everyday object inside it is evidence left behind by an intimate tyranny.
Can you blame him for becoming cruel? After all, all he has left is his uncle.
Today, he has decided to forget it all.
Your task is to investigate these objects, awaken the memories Hector refuses to face, and help him erase them.
He has to forget.
After all, remembering who you are can be far too painful.

Hector (CV: Netoru Irakusa)
“Your body is my only territory.”
An exiled prince of a fallen kingdom, trapped in a rented apartment far from home. After losing his identity, homeland, and future, he drags his dependence on Matvey—along with his resentment and love—into the depths of self-dissolution.

Matvey (CV: Tetsuto Furukawa)
“If you were nothing more than family to me, my child would be old enough to walk by now.”
Hector’s uncle and aide-de-camp, who fled with him under an alias after their kingdom fell. He now supports their life as an unlicensed electrician. Unfortunately, Hector treats him as subject, uncle, caregiver, wife, and mother all at once.

Piece together your own path through dissolution
What you touch first is what Hector remembers first. Exploration changes the order and rhythm of how the story unfolds—not the ending. This game has a single ending; in-game options mainly affect how you read and experience the text, and do not unlock alternate endings or a second storyline.
Explore memories inside a rented room
Investigate everyday objects such as windows, a television, dining chairs, and medicine bottles to trigger memories Hector refuses to face.
Don’t take everything he says at face value. The way he recounts his memories depends entirely on his state of mind at the time.
Watch memories peel away one by one
As Hector gradually gives up his past and his self, the objects you have triggered will slowly blur and lose their function.
Psychological horror with no monsters
The horror comes from a sealed space, life in exile, and the twisted decay of family affection, love, and devotion to country between the two of them. Expect oppression and unease—not jumpscares.
A dark intimate relationship narrative
Uncle and nephew, sovereign and subject, “mommy” and his manchild, caretaker and patient
— an abnormal bond so intimate and suffocating it turns your stomach.
Enjoy psychological horror, but not monsters, jumpscares, or combat
Enjoy object investigation and fragmented storytelling
Enjoy codependency, pathological dependence, and unequal / distorted relationships
Enjoy dark humor and jokes straight from hell
Can accept an extremely oppressive atmosphere, ethical tension, and dark taboo intimacy
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English, Japanese**languages with full audio support
Engagement
Reviews
Themes across 318 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I had shivers playing this, brilliantly horrific.
来支持了!!!
mrrghhhrgmmghhh tags did not disappoint :drool: :drool: :drool:
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 318 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
work of art
can we have a dlc >_<
我喜歡的就叫一聲媽 (懸浮呆毛很可愛,好評)
2h 全通了,个人评价6/10 首先夸夸作者写了避雷指南非常加分,能够主动意识到这部作品的创作动机和对应市场来做筛选,给玩家合适的预期来管理游戏体验,打之前大家可以都先去看一眼。 整个游戏围绕Hector的回忆开始,没有宏大剧情重点刻画人物内心,文笔很会凝很会物化很有破碎感看完我小头说她懂了Hector此人银商之高传奇醋王兼巨婴(?,配音非常加分几句怒音听得很舒服,本人口味太重爱吃这种阴暗扭曲的畸形关系,再加上心理方面写得很细腻,游玩体验整体还不错。 但因为游戏相对意识流着重刻画心理,人物关系和氛围感,没有太多额外的剧情来辅助玩家理解关系,所以作品的表达还是非常私人化和情感中心,个人建议是不吃这种的不用买,喜欢在压抑的世界观下两人蜷缩在出租屋里越来越扭曲的hurt and comfort的请来。 另外这个心理恐怖算诈骗吗,完全没有恐怖!
Oh the spiral of this character was absolutely delicious to play through! Both characters are so interesting, even with so many gaps in our knowledge of them, that I know they'll be on my mind for days. Overall atmosphere had perfect amount of eeriness while the story and dialogue were beautifully unsettling. And that ending! So shocking and unique my eyeballs were at risk of detaching from how much they were popping out of my skull lol. Fantastic game!
非常震撼的剧情....... 结局完全在我的意料之外,却又是情理之中。我想过结局可能是一人的自杀,没想到是一个人的幼化。 对于马特维而言,赫克托是君主,理想,他在绝望之中的唯一动力,也是他亲手给自己造的虚拟灯塔。马特维不是绝对忠诚的副官,他默许,纵容,促使,他自己亲手铸造了一个必须依赖他的赫克托。他给自己打造了一位落难君主,只能他来拯救,他来娇惯。马特维在抚养婴儿的过程中享受自己作为副官的意义,为什么赫克托选择作为婴儿?因为他知道马特维绝对会成为母亲。 马特维靠着救世主一样的包容活着,赫克托在他的溺爱中死亡。 赫克托在扭曲中压迫马特维,看似的上位者最后变成了幼小者,真是有趣的转变。 抛开二人的情感纠葛,文案的讽刺和黑色幽默更是非常美味()完全是艺术品来的! 最后,我喜欢鼠标拖动时大脑变化的设计......ui天才来的
pure hopelessness
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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