
Reprise your role as a supernatural assassin in Dishonored 2. Declared a “masterpiece” by Eurogamer and hailed “a must-play revenge tale” by Game Informer, Dishonored 2 is the follow up to Arkane’s 1st-person action blockbuster & winner of 100+ 'Game of the Year' awards, Dishonored.
Most likely between $23M and $65.1M. On 8 games checked against developer-reported sales, our median error is 11%. How we estimate →
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $29.99 | 90% | approximately $38.3M |
| PlayStation | $29.99 | 89% | — |
| Xbox | $5.99 | 84% | — |
| GOG | $5.99 | 88% | — |
| Epic | $29.99 | 95% |
Reviews
Themes across 1408 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
positive critical· bar length = how often the theme comes up
Reviews
game doesn't work
Лучше чем 1 часть Dishonored, добавили много умений для убийств, если играешь за Корво, много стелс умений, если за Эмили. Интереснее сюжет, чем в 1 части. Графон тоже. Позже можно перепройти за Корво убивая всех.
Steam version optimization is broken
9/10 игра очень хороша что в плане продолжения первой части, что в других аспектах, очень нравится имерсивность сюжета ты можешь и устроить резьню и стать "мясником из карнаки" так и незаметной тенью.
хорошая игра, но первая часть лучше, т.к она не такая душная. на ласт боссе даже хилок не оставили 9 отсутствующих хилок из 10
Fan de Dishonored depuis 2014 et fan d’immersive sim depuis Deus Ex en 2005-2006 (grâce au magazine PC Jeux qui avait offert le jeu complet), j'ai enfin fini l'épisode 2 dix ans plus tard. Je l'avais commencé sans jamais le terminer, et là... en 2026, je me suis pris une sacrée baffe. À l'heure où j'écris ces lignes, je suis encore sous le choc d'un tel traumatisme jouissif. Ça me fait le même effet qu'au cinéma : quand tu sors d'un film excellent et que tu cogites pendant quelques heures. C'était incroyable !
Dishonored 2 is a fantastic sequel that builds on almost everything the first game did right. The level design is outstanding, the stealth mechanics are some of the best in gaming, and if sneaking isn't your thing, the aggressive combat is just as satisfying. Whether you want to ghost through every mission or leave chaos in your wake, the game gives you complete freedom. Playing as Emily introduces a fresh set of powers and a different approach to combat, which keeps things interesting. That said, I chose Corvo from start to finish. After falling in love with the first game, it just didn't feel right playing anyone else. Stepping back into Corvo's boots felt like coming home, and his classic abilities are still incredibly fun to use. My only real criticism is that I never felt as connected to the characters or story as I did in the original. While the gameplay evolved in every way, the narrative lacked the impact and emotional weight that made Dishonored so memorable. The first game's story constantly kept me invested, whereas Dishonored 2 felt more focused on refining the gameplay than delivering an equally compelling narrative. I'm also glad Arkane didn't stretch this franchise the way some long-running series have. The first Dishonored is a masterpiece, and Dishonored 2 is a genuinely great sequel that respects what came before without trying to endlessly milk the formula. If you enjoy immersive sims, stealth games, or simply want some of the best level design in gaming, both Dishonored and Dishonored 2 are must-plays. Overall: 8/10
A decent sequel, in many aspects better than the original. Level design is just as good if not better, however, be advised that the game is a bit nіggish. Inclusion of diversity can be seen in guards and characters that was not present in the first game.
За такую игру разработчикам надо ноги целовать.
Пощады не существует. Мы ее придумали, создали в тех частях мозга, которые слишком сильно развились с первобытных времен.