
Discovery Tour is an educational mode of the game Assassin's Creed® Origins in which you can discover and explore the world free of conflict. *The Discovery Tour is already included in Assassin's Creed® Origins as a free update.*
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean, Russian*, Simplified Chinese, Traditional Chinese, Portuguese - Brazil**languages with full audio support
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
stemdan aldım bu oyunu steame para verdim. Başlatmak için uplay istiyo üye olacakmısım. olmuyorum ulan. münasip bi yernize sokun oyununuzu. satmayın kardeşim beni başka bir yere yönlendiren oyunu burda. aklımda daha ağır kelimeler dolanıyo da söylemiyim şimdi
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Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I wish there were more educational titles like this, really impressive
Boomer: video games are affecting education. Video games: best learning tool on earth. This has been something l've been wanting since 7th grade, the ability to use games in an educational environment to be recognised not just for their entertainment but as well as for their educational cues. If only I stayed in school to experience this. Playing this after having played the main game gives you such a deeper understanding of each location you are in. I'm all about immersion and this tour has helped place me inside of Bayek's sandals! If you couldn't tell already Ancient Egypt is one of my favorite subjects to study and learn. I'm actually learning how to write hieroglyphs, with that being said. I couldn’t , COULDN’T put this game down, this was the Egyptian game I had been waiting for my whole life and I play it still to this day and Discovery mode is a great addition. You can just imagine the possibilities of learning history in this way, they should be implementing something like this in every school. If not I hope to see more games like this based on Ancient Egypt at least. My mother has always wanted to go to Egypt. She’s 350 pounds, diabetic and has only one functioning leg so she will never be able to, but this is the closest she will get. Thanks Ubisoft.
挺好的,又单独入了一个这个,感觉很不错,适合没事在里面悠闲的逛逛或者了解下相关的历史
Les visites sont certes plutôt scolaires et parfois décevantes, mais la possibilité de visiter un monde ouvert dans l'Egypte ancienne est une source formidable de dépaysement. Attention : "Egypte ancienne" signifie ici "Egypte ptolémaïque", ce qui veut dire que l'action n'est pas contemporaine des pharaons comme Khéops ou Ramsès II, même si leurs vies sont évoquées lors des visites.
Uplay dosent work with this Game anymore, u have to download and install "Ubisoft Connect" !!!
Assassin's Creed without the monotonous grind of Assassin's Creed? A high-res, virtual, educational tour of ancient Egypt? Discovery Tour was everything I hoped it would be... or was it? I wanted to like this game so badly and, for the most part, I did. I felt highly motivated to complete all the tours and I did just that. 14+ hours of educational material for $10 CAD on sale is not a bad deal, so then why can I not recommend this game? Discovery Tour is an afterthought. The world was created for an Assassin's Creed game, not for educational purposes. There are 75 tours in 5 categories: Egypt (20), Alexandria (14), Pyramids (16), Romans (5), and Daily Life (20). I really enjoyed the Egypt tours, the other three were fun, but the Daily Life tours made the flaws of this game impossible to forgive. The experience of Discovery Tour is an incessant juxtaposition between the tours saying, "Hey, look at this!" and the game developers responding, "We don't want you looking too closely at our work." The amazing environmental visuals are juxtaposed against the PS2 graphics of the npc models with their embarrassingly bad animations. And, the descriptions of Egypt provided in the tours often don't match the corresponding depictions in the game. This was most noticeable in the Daily Life tours. One tour talks about the fashion of Egyptians while the player is surrounded by npcs that look nothing like how they're supposed to. The more you pay attention, the more you see that this game cuts every corner. Assets are copy-and-pasted like you wouldn't believe. Every mudbrick hut, temple, and city centre feels the same. The tours often provide city layout designs used as inspiration from the amazing artist Jean-Claude Glovin, but none of the urban centres actually adhere to his designs. They all just feel like Assassin's Creed slop. Moreover, the art and artifacts presented at each tour station are used and reused over and over again. Why am I being punished for paying attention? Would it really be so hard to find unique images for each station? Discovery Tour suffers from an extreme quantity-over-quality issue that seems to plague all of Ubisoft's products. How is it better to have a vast, yet empty, open world, than it is to have a scale-accurate Alexandria? As for the quality of the information/research. It's pretty good. With 75 tours, there was clearly a lot of research put into this project. Unfortunately, it's all surface level. Everything is communicated in 1-3 short paragraphs at a time that prevent the game from going into a depth of detail on any given topic. There are a few times when an argument or position is formed, but it's never fully developed or substantiated before the player moves on to the next tour station. However, I will praise the tours for being very transparent with the information. They always acknowledge the creative liberties taken by the developers, and they always note when something in the game purposefully deviates from the historical records. Some negative reviews complain about historical inaccuracies, but I actually think the research done for the game is one of its few strengths. Had that one review complaining about "woke" girls being educated in Alexandria played for more than 40 minutes, he might have noticed how all soldiers, priests, miners, and engineers are portrayed by men, and how all weavers are portayed by women. The "politics" of this game are totally superficial and completely forgotten 1 hour in. In my opinion, the most offensive inaccuracy is that scorpions are referred to as insects rather than arachnids--twice! In short, the visuals are consistently impressive and the tours are well researched and engaging. What has potential to be a great experience is ultimately ruined by the developers' widespread lack of attention to detail. The game wants to show off its reconstruction of ancient Egypt, but the more you try to appreciate it, the more you notice how sloppily it has all been thrown together. I had a lot of fun with Discovery Tour, but it was an overall let-down.
起動するようになった。 説明は内容が薄くて勉強には全然ならないけど、目の前に広がる世界が素晴らしい! 世界史を「やるぞ!」と気合入れて勉強しようとして、古代文明で止まった人は必見のゲームです!
МОЯ ОЦІНКА 10/10⭐️
Players by region
Where this game's players are, estimated from review languages.
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