
All the colors have gone missing from the world. While on a mission to bring them back you discover you are being hunted by those who would see the colors banished. Your only hope is a woman in red who may be holding the key to preventing the world from becoming discolored.
Modeled estimate, not a reported figure. How we estimate →
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 31 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
All the colors have gone missing from the world. While on a mission to bring them back you discover you are being hunted by those who would see the colors banished. Your only hope is a woman in red who may be holding the key to preventing the world from becoming discolored.

Discolored 2 is a first-person puzzle horror filled with mystery and suspense. Taking place in a world where color is power, your task is to use your puzzle-solving skills to protect it from a sinister organization.

Set after the events of the first Discolored, this sequel places the stakes higher and makes the dangers even greater. As you attempt to restore color to the rest of the world that’s been thrust into darkness, you’ll need to evade the clutches of a shadowy organization. These mysterious figures who use the power of color for their own demented purposes will do anything to stop you from achieving your aim.

Explore and uncover the mysteries of the world. Employ logic and observation to solve mind-bending puzzles. Take in visuals with a simple yet striking aesthetic through a first-person lens. Immerse yourself in an atmospherically surreal audio and visual experience. Unravel an engrossing narrative by exploring every nook and cranny of your surroundings.
Only you can overcome the forces that threaten the balance and have the world once again be restored to its full spectrum of color.

● Unravel the mystery - Piece together a dark and uncanny narrative to uncover the secrets of the colors and their meaning.
● Inventive, mind-bending puzzles - Use your keen observation and logical thinking to overcome challenging puzzles and restore color to the world.
● Surreal and otherworldly atmosphere - Experience an unreal and bizarre world ambiance that seamlessly melds surprise with eeriness.
● Haunting soundtrack - Engross yourself in the experience with tracks that deliver unearthly undertones.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 62reviews | 73% | — | $24K |
| $19.99 | 17ratings | 87% | — | not modelled | |
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Bon jeu niveau énigmes, mais beug lors des QTE. Soit les touches ne s'affichent pas et indique [placeholder] soit il ne m'affiche rien du tout. Je suis obligé de alt f4 le jeu pour le relancer, je n'ai même plus accès au menu
So i was very happy when i saw that they made a second part of this amazing puzzle game and yesterday i finally thought to my self lets play this game. And man it did not disappoint. As soon as i launched the game and started it i was already impressed with the beautiful graphics and the well done art style of this game. its very colourful and well polished , feels good and smooth to play and has some nice story telling. All tho i did not play this for the story but more for the puzzles i also liked in the first part, i did enjoy it and i think the twist is kinda cool. Puzzle wise there are some good and easy ones but also some of them that lets you think out of the box. They are well created and also well thought trough. The game itself is very well optimized and runs as good as it can get. The newer part i like the most, was that there are some chase scenes and enemies that make the game a bit harder but i do recommend playing with them on since its how its supposed to be played. All in all i can only recommend this beautiful masterpiece to anyone who enjoys some puzzling and some time away from the real world. Surely the story and the game it self is not very long but the price is fair and its worth a try
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Turkish +2 more
| $19.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
An improvement over the first one. Puzzles are a little more contained, with there now being multiple "arenas" to explore and interact with. This also adds the element of danger, with some arenas featuring either static or active threats. I enjoyed it, even if the story it attempts to tell doesn't make any sense.
Перша частина "Discolored" була ламповою,теплою... Головоломки були логічні і цікаві. Нажаль про "Discolored 2" Я цього сказати не можу... Постійно лізеш в підказки.І навіть з ними,деякі загадки важко прив'язати до логіки. Трохи бісить,коли правильну відповідь знає тільки розробник!
ギリギリのuv。 脱出ゲーとしてはなんとか遊べるけど、全体的にはそんなに面白くないです。 1がすごくよかっただけにかなり残念です。 パズルゲーで追いかけられるのが本当に嫌いなのでセーフモードでプレイしたのですが セーフモードだと実績の半分強くらいしか取れないし、全部クリアしても話が何がなんだかわかりません。 かなり変わったギミックを使う脱出ゲーとしては遊べるけど、納得感が薄いままに微妙なEDが流れてぬるっと終わります。 ただ、セーフモードを用意してくれたことはありがたいのと、傑作であった前作への敬意を込めておすすめとさせていただきます。 何より、収集要素があるのにチャプターごとに遊べないゲームって許せないんだよなあ…。
Nothing wrong realy with the game (except the sudden third person and quick time events that suddenly happened). But after playing the first game and expecting much the same, this was just to different for me to recommend for anyone who liked the first game.
While I like the concept of both the first and second game, I cannot recommend it because of the constant removal of camera control in a first person perspective game. This is one of the worst things a game can do to the player, incentivising motion sickness and clunky control of the character, ruining any momentum the gameplay could have had following the story.
I loved the concept of color based puzzles every since the first Discolored. This game steps it up in size and has a great story that brings it all together. I enjoyed the addition of QT events which adds a bit of tension and urgency to the story. I think it was also a nice touch to add a safe mode for those who want a more casual experience. Excellent game and series, I certainly hope to see more!
I very much enjoyed the first one. waited for the second only to be disappointed. cant put my finger on exactly why accept was hoping for the same gameplay. This one has frustrated and bored me from the get go. Just seems like another escape room game. Not gonna refund this because I want to support this dev. So you can see Im on the fence with this.
Discolored 2, developed and published by Godbey Games, is a first-person puzzle adventure that leans heavily into atmosphere, abstraction, and a striking central idea: a world drained entirely of color, where restoring hues is both the player’s goal and the primary mechanic. As a sequel, it builds confidently on the foundations of the original Discolored while broadening its scope, presenting a longer, more complex journey that feels more deliberate in its design and more ambitious in its thematic intent. From the opening moments, the game establishes a sense of unease and curiosity, inviting players into a quiet, uncanny environment where nothing is quite explained and every detail feels intentionally withheld. The core gameplay revolves around exploring enclosed, dreamlike spaces and solving environmental puzzles by reintroducing color into the world. Colors are not merely visual flair; they are functional tools that reveal hidden objects, activate mechanisms, and fundamentally change how environments behave. This design choice gives the act of restoring color a satisfying sense of weight and purpose, as each newly recovered hue expands both the visual palette and the range of possible interactions. Puzzles often require careful observation, experimentation, and lateral thinking, encouraging players to study their surroundings closely rather than rush forward. While the mechanics themselves are relatively simple, the way they are layered and recontextualized across different areas keeps the experience engaging and mentally stimulating. Narratively, Discolored 2 continues to favor ambiguity over direct storytelling. Rather than spelling out its plot through dialogue or exposition, the game relies on visual symbolism, cryptic notes, and environmental storytelling to suggest a larger mystery beneath the surface. Players gradually piece together the idea of a world manipulated by unseen forces, with color acting as a metaphor for vitality, agency, and truth. Characters appear sparingly, and when they do, their presence feels symbolic rather than literal, adding to the surreal, almost dream-logic quality of the experience. This approach will appeal strongly to players who enjoy interpreting meaning for themselves, though those looking for a clear, emotionally driven narrative arc may find the story elusive or incomplete. The pacing of the game is uneven in a way that is both a strength and a weakness. Early sections do an excellent job of establishing the core mechanics and tone, easing players into the logic of the world while steadily increasing complexity. The middle portion is often the most compelling, where puzzles feel well-balanced and discoveries come at a steady rhythm. Toward the later stages, however, the game occasionally stumbles, with puzzles that feel less inspired or interactions that hinge on subtle details that are easy to miss. This can lead to moments of frustration where progress feels stalled not by lack of understanding, but by unclear visual cues or overly precise interaction requirements. From an accessibility standpoint, the game makes some thoughtful accommodations. An optional mode allows players to remove certain tense or action-oriented sequences, letting the experience remain focused on puzzle solving and exploration rather than reflex-based challenges. This flexibility helps broaden the game’s appeal, making it more welcoming to players who are drawn to its atmosphere and ideas but prefer a calmer, more contemplative pace. The hint system, while present, can be inconsistent in its usefulness, sometimes nudging players toward solutions and other times offering guidance that feels vague or indirect. Artistically, Discolored 2 is where the game truly shines. The stark contrast between a monochrome world and the gradual return of vivid colors is visually striking and emotionally effective, reinforcing the sense of progress in a way few puzzle games manage. Each restored color transforms the environment, making spaces feel alive and meaningful in a way that goes beyond simple aesthetic reward. The sound design complements this beautifully, relying on subtle ambient noise, quiet musical cues, and intentional silence to maintain an atmosphere of isolation and tension. Together, the visuals and audio create a cohesive mood that lingers long after individual puzzles are solved. Overall, Discolored 2 is a thoughtful and evocative sequel that succeeds more through mood and concept than through sheer mechanical complexity. Its strengths lie in its distinctive identity, clever use of color as both theme and mechanic, and its willingness to trust players to engage with ambiguity. While it is not without flaws—particularly in pacing and clarity—it offers a memorable experience for fans of atmospheric puzzle games and surreal storytelling. For players willing to slow down, observe closely, and embrace uncertainty, Discolored 2 delivers a quietly compelling journey through a world where color is everything. Rating: 7/10
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Players by region
Where this game's players are, estimated from review languages.
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