
Diplomacy is Not an Option: Shareware is a free prequel to the original game. In a medieval fantasy world, you are to build settlements, raise huge armies, and defend against massive hordes of enemies. Learn how Ironbrow clan shaped the world's map the first time - if you survive, that is.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
The prequel invites you to participate in the events preceding the story told in the campaign of the main game. You are the famous filibuster Duncan Ironbrow, who was unexpectedly dragged into "big politics". You are destined to become a hero of the Battle for Independence of Samreignia. Two story missions, plus one Endless Mode exclusive map layout await you. Like in the original RTS-game, in Diplomacy is Not an Option: Shareware, you need to develop your economy and hire armies, to stand against overwhelming enemy forces.

Build fortifications, raise your armies, and experience warfare on an entirely new scale. Over 25 THOUSAND enemies will assault your castle walls. Every arrow, catapult stone and enemy launched skywards is physically modeled, making for a tactile and coherent battlefield. Just make sure your troops have towers to shoot from and clear lines of sight, or you might find your best-laid plans embarrassingly blunted by your own fortifications. Create kill-zones and fall-back positions. You will need to take an active role in combat to get the best from your men.

A functional army requires a functional economy to support and feed it. Food, Wood, Stone, Iron, and Gold are the foundations of your city’s economy, and you will need to watch your supplies carefully if you are to meet the advancing foe in a timely manner. Gather resources, choose your storage locations, plan your expansions and upgrades with care. The enemy will not cede their lands willingly, and unprotected civilian expansions will have consequences of falling prey to the hostile incursion. Trade, via the impressive merchant dirigible, bringing emergency supplies of food to feed the men, or stone to rebuild the walls.

Of course, sturdy castle walls will protect you from most ordinary threats, but why use only might whereas magic exists as well? Learn it yourself and trap the souls of your fallen enemies. There are few spells in the game, but using any of them can change the course of the battle. Build magical monuments, harvest soul crystals and give a try to a maniacal laugh as searing magical beams tear through your foes and summoned Dark Knights to chase down the stragglers. Oh, and don't forget about the ability to freeze time. After all, pausing the game is a kind of "magic" that is available to you at any moment.
Genres
Stats
Languages: English*, Russian, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Portuguese - Portugal, Simplified Chinese, Traditional Chinese +1 more
Engagement
Reviews
Themes across 122 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
太难了连自定义都没有
有没有 修改器,发我下 谢谢
very fun and challenging
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 123 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Как человек, который прошёл сначала полную версию игры, а после уже наткнулся на эту демку, приправленную соусом, что это якобы предыстория к полной версии игры. И как ваш фанат скажу, что как демка она классная, с немного урезанным функционалом, но игровая и полноценно показывает игру. А вот как предыстория, это полный отстой :) Мне вообще не хватило и я ничего не понял. За 2 коротких вставки, появилось только больше вопросов, о том, как вообще появился на свет ГГ. И как пришёл к власти толстосум. Всё что нам показали, так это что отец был пиратом и всё. А мы тут вдруг с чего-то оказались при дворе, да ещё и правим своим маленьким городком. Короче, можно было сделать чуть по больше миссий, чтобы хоть немного раскрывала бы сюжет. Или в полноценной игре добавить отдельную кампанию, которая рассказала бы эту предысторию. Или вообще это задумка на вторую часть) Я хз =)
魔兵进攻波数时间在战役模式调进攻时间延长点,玩了好几次,进攻波数远超主城生产时间跟不上,哪怕在公园漫步也挺难,再见死亡后的毒和魔兵随机点攻击,游戏难度较大望调简单点,
добавьте мультиплеер
Good gameplay loop and epic defences. Love it.
absoulote masterpiece got addicted to it so fun
挺好玩。
Fun
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $19.4K | 56 | 89% | $8.99 | |
| $7.9K | 22 | 91% | $9.99 | |
| $1.2K | 5 | 60% | $8.99 | |
| $4.6K | 13 | 100% | $10.99 | |
| $1.5K | 11 | 100% | $4.99 | |
| — | 0 | — | — |