
Diplomacy is Not an Option: Shareware is a free prequel to the original game. In a medieval fantasy world, you are to build settlements, raise huge armies, and defend against massive hordes of enemies. Learn how Ironbrow clan shaped the world's map the first time - if you survive, that is.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
The prequel invites you to participate in the events preceding the story told in the campaign of the main game. You are the famous filibuster Duncan Ironbrow, who was unexpectedly dragged into "big politics". You are destined to become a hero of the Battle for Independence of Samreignia. Two story missions, plus one Endless Mode exclusive map layout await you. Like in the original RTS-game, in Diplomacy is Not an Option: Shareware, you need to develop your economy and hire armies, to stand against overwhelming enemy forces.

Build fortifications, raise your armies, and experience warfare on an entirely new scale. Over 25 THOUSAND enemies will assault your castle walls. Every arrow, catapult stone and enemy launched skywards is physically modeled, making for a tactile and coherent battlefield. Just make sure your troops have towers to shoot from and clear lines of sight, or you might find your best-laid plans embarrassingly blunted by your own fortifications. Create kill-zones and fall-back positions. You will need to take an active role in combat to get the best from your men.

A functional army requires a functional economy to support and feed it. Food, Wood, Stone, Iron, and Gold are the foundations of your city’s economy, and you will need to watch your supplies carefully if you are to meet the advancing foe in a timely manner. Gather resources, choose your storage locations, plan your expansions and upgrades with care. The enemy will not cede their lands willingly, and unprotected civilian expansions will have consequences of falling prey to the hostile incursion. Trade, via the impressive merchant dirigible, bringing emergency supplies of food to feed the men, or stone to rebuild the walls.

Of course, sturdy castle walls will protect you from most ordinary threats, but why use only might whereas magic exists as well? Learn it yourself and trap the souls of your fallen enemies. There are few spells in the game, but using any of them can change the course of the battle. Build magical monuments, harvest soul crystals and give a try to a maniacal laugh as searing magical beams tear through your foes and summoned Dark Knights to chase down the stragglers. Oh, and don't forget about the ability to freeze time. After all, pausing the game is a kind of "magic" that is available to you at any moment.
Genres
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Languages: English*, Russian, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Portuguese - Portugal, Simplified Chinese, Traditional Chinese +1 more
Engagement
Reviews
Themes across 123 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
太难了对新手很不友好
Хорошая игра
A very generous demo to a seemingly good game. (I've never played the full game, which claims to have more content) This Shareware version offers two story-driven missions with a little bit of story that was nice and light. Reminded me a bit of the Overcooked 1 storytelling, simple yet charming in its own way. After beating both story missions and getting a taste for the gameplay I played the endless mode twice. The first time I was still getting a feel for how I liked to play so I lost miserably to a sizable wave. The Second playthrough I maxed out the tech tree. Both tries were fun, though the second felt pointless after reaching a certain point, which I imagine all endless games do eventually. Overall I'm glad I played it, and if I got an itch to play more I might just redownload this and play endless for a bit rather than purchase the full game. Worth a try at the very least!
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Hours played at review time, across 124 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
RTS medieval muito agradável, recomendo!
Игра жанра RTS, каких на просторах инета много (например, Empires Apart). Но сюжет и диалоги делают эту игру особенной (очень угарные реплики). В общем, советую
第二关就卡住了,消磨时间,简单耗时小游戏
sandbbox yok
прикольная игра, позалипать можно
中间应该叫公园硬核散步
Building up a Kingdom is something that I really enjoyed during my playtime, further improved by establishing my defensive walls and ordering skirmishes against small camps across the map to reduce the future threat (promotional material sieges), however the [b]build up to a satisfying kingdom is quite long 30+mins[/b] and repeating that countless times in conjunction with micromanagement of food & resource acquisition via limited slots, encampments and an Age of Empires collection mechanic aided by a gnat like pestilence system, lead me to bounce off continued play and ultimately a full game purchase. Furthermore, the [b]standard difficulty is harsh and the final siege battles are overwhelming & ruthless, so meta-play is seemingly forced upon you.[/b] Upon failure and losing 30+ minutes of build up at the final siege, a bad first impression formed because it seemed I required foresight to succeed, Alas, I lowered the difficulty & replayed the first level again and the experience was more enjoyable but not enough to keep me around. I'm glad the shareware version (extensive demo) exists because it is a great way to try the game and see if you are the intended audience without using Steam's Refund Policy.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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| — | 0 | — | — |