
Dinosasur Forest is a fast paced chaotic first person wave-based shooter that pits players equipped with some basic weapons against species currently inhabiting the Unknown Planet.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About




Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
+достяжения -время
THIS GAME CURED MY AUTISM.......OR MADE IT WORSE WHO CARES BUY THE GAME!!!!!!!!!!
Very average overall, but hey it has dinosaurs. That alone makes it worth a quick try if you're into the theme. (which if you're not, you're wrong)
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Languages: English
Hours played at review time, across 46 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
👍
I can only recommend it if you need achievements
Entertaining for about 5 minutes until you're spammed with achievements. Played it once and never again really, definitely not a challenging or goal-based game since you get boosts every two seconds.
hay dinosaurios, es epico
This ♥♥♥♥ is pretty ass you get a lot of achievements and free perfect tho
unforgettable story with amazing gunplay
Dinosaur Forest is an independent first-person shooter developed by Racing Bros and published by ANPA.US that embraces unapologetic chaos and low-budget intensity. Rather than attempting to compete with polished AAA dinosaur shooters or survival sandboxes, it leans into a raw, arcade-like formula built around relentless combat against prehistoric creatures. The premise is simple and direct: you are dropped into hostile environments swarming with dinosaurs, armed with conventional firearms, and tasked with surviving wave after wave of aggressive enemies. There is little pretense of realism or narrative sophistication. Instead, the game focuses on immediacy, spectacle, and the primal satisfaction of unloading weapons into charging reptilian threats. The gameplay structure revolves primarily around arena-style encounters. Players navigate relatively open areas where dinosaurs spawn in increasing numbers, forcing constant movement and rapid target acquisition. Combat is fast and often overwhelming, with enemies closing distance quickly and punishing hesitation. Weapons feel straightforward and functional, prioritizing basic shooting mechanics over nuanced recoil systems or deep customization. The emphasis is on reflexes and situational awareness rather than tactical complexity. While the gunplay does not reach the refinement of genre heavyweights, it delivers enough feedback to maintain a sense of urgency and engagement, especially when enemies approach in packs. One of the defining characteristics of Dinosaur Forest is its unapologetic simplicity. There are no elaborate crafting systems, deep survival mechanics, or layered RPG progression trees. The experience remains focused on combat loops, with minimal distraction from side systems. For some players, this stripped-down design is refreshing. It harkens back to older, more straightforward shooters where the objective was clear and the action immediate. For others, the limited mechanical depth may feel repetitive over longer sessions. Without significant variation in objectives or environmental storytelling, the core loop relies heavily on the player’s enjoyment of constant dinosaur-slaying action. Visually, the game presents a utilitarian aesthetic. Environments are functional rather than detailed, often featuring basic terrain and asset design. Textures and models do not push technical boundaries, and animation work remains modest. However, this roughness contributes to the game’s identity as a scrappy indie project. It does not attempt to disguise its budget limitations, instead offering a straightforward battlefield where clarity and performance matter more than visual sophistication. The sound design complements this approach with punchy weapon effects and aggressive enemy noises that heighten the intensity of encounters, even if the soundtrack itself remains understated. A notable aspect of Dinosaur Forest is its inclusion of cooperative multiplayer. Playing alongside friends significantly enhances the experience, transforming chaotic solo firefights into shared survival scenarios filled with frantic coordination and reactive teamwork. Cooperative play adds replay value by introducing dynamic, unscripted moments that arise from human unpredictability. Covering each other during heavy waves or scrambling to survive when overwhelmed can produce memorable sessions that compensate for the game’s otherwise repetitive structure. In many ways, the multiplayer component feels like the mode where the game’s design finds its most natural expression. The narrative elements are minimal and somewhat abstract, occasionally referencing a larger storyline involving a character attempting to reconnect with reality. However, the story remains largely secondary to the action. Most players will engage with Dinosaur Forest as a pure combat experience rather than a narrative-driven journey. The absence of strong storytelling allows the focus to remain firmly on survival and gunplay, though it also means there is little contextual depth to anchor the dinosaur encounters within a broader world. Community reception has reflected the game’s niche positioning. Players who approach it with modest expectations and an appreciation for straightforward action often find enjoyment in its chaotic simplicity. Those seeking polished mechanics, refined visuals, or a rich narrative experience may be disappointed. The divide largely comes down to expectations: Dinosaur Forest does not aim to be a genre-defining shooter but rather a focused, sometimes rough-around-the-edges action title centered on a singular concept. Ultimately, Dinosaur Forest stands as a testament to indie ambition in a crowded FPS landscape. It offers fast-paced dinosaur combat without embellishment, relying on core shooting mechanics and cooperative play to carry the experience. While it lacks the depth, polish, and narrative sophistication of larger productions, it compensates with unfiltered intensity and straightforward design. For players who simply want to jump into a prehistoric firefight and enjoy the chaos with friends, it provides a raw and energetic experience that knows exactly what it is and delivers on that promise without unnecessary complication. Rating: 5/10
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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| $2.9M | 9.9K | 83% | $12.99 | |
| $4M | 15.1K | 84% | $9.99 | |
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| $117.3K | 323 | 73% | $11.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $14.9K | 54 | 80% | $9.99 | |
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| $14.9K | 69 | 41% | $6.99 | |
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| $14.9K | 71 | 75% | $6.99 | |
| $14.9K | 73 | 84% | $9.99 |