
A cozy junkyard card-collecting sim - now with online co-op. Dig through mountains of trash with friends, hunt rare collectible cards, sell your junk for profit, and upgrade your gear.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Somewhere under this mountain of trash is a cards worth a fortune. Dig for it solo, or in online co-op with a friend.
Every pile of junk is a gamble. Most of it is scrap — but sometimes the filth coughs up a rare card. Just one more pile.
Sell your junk for in-game cash, upgrade your tools, and expand your search. The deeper you dig, the better the finds.
First-person junkyard digging - solo or online co-op
Collect fictional cards and build your collection
Sell junk for profit and upgrade your tools
Relaxing, cozy vibes with a sense of humor
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Arabic, Bulgarian, Czech, Danish, Dutch, Finnish, Greek +19 more
Engagement
Reviews
Themes across 56 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
All pro's I wanted to talk about quickly died in my mind as the cons piled up, most actively working against the pro's. For instance: There's multiplayer gameplay, which I think is a nice feature! But I beat the game solo in 1 1/2 hours, so how fast would it be with 2+ people? It's a decent addition to the trash collector genre! 'Til you get into the actual game and find there is no auto-click option so prep for carpal tunnel pain. There's a robot who helps find treasures! But he only gets treasures and card packs, not individual cards themselves. There's ability raising! Which I finished doing in about half a hour and money actually lost any meaning. Mind you I was on the 3rd of I think 6 or 7 piles. Card collecting pin board? [b] Actively made me mad once I finished all my piles, sold all my backed up treasures, and went through all my card packs only to realize I was missing 2 cards. I searched the entire map- nothing. [/b] Essentially blocking me out of the achievement for collecting all the cards. Yes I [i]could[/i] play the game again but that involves playing it from the START. Also, if it can happen once it can happen again; how irate I can imagine myself becoming if I played through the whole thing to either still be missing those same cards again or other cards? Absolutely not worth my time. There's plenty of other little things- card packs, from what I saw, only dropped like 4 cards. I don't mean at a time, I mean they were the same cards over and over. Or the fact that despite being able to throw treasures you can't throw the duplicate cards so you have to run between the pack opening station and the merchant EVERY TIME if you want to sell one. Cards that, I remind you, are duplicates likely at the point you DON'T need money! There are too many little issues that lead to overall big issues- not having guaranteed card spawns is terrible, the lack of money necessity, the actively painful task of trash collecting to not even assuredly get what you're looking for? I can't recommend this. I'm sorry- I like the price, I like the charm, but there are too many problems at this juncture.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Hours played at review time, across 56 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Took 1.4 hours of solo play to 100% with breaks and game crashes. The game has not been bug/glitch tested or optimised. You can duplicate trash bags, items and booster packs by clicking fast enough when selling/throwing. (can be made easier with use of an autoclicker I guess) Pretty sure AI have been used to make the game (at least the card art), but has not been stated as such. You'll max out every upgrade by or before the 3rd pile without glitches, making the rest of the money you can earn pointless, except for achievements. "Relaxing, cozy vibes with a sense of humor" Where's the humor? "hunt rare collectible cards" There's nothing that's rare, everything is scripted. Do not recommend in any way possible.
Linear, cards are only available in the piles despite the game having booster pack that are only 5 cards, in multiplayer, cards are shared vice individual so the don't feel like a trading card more than a piece a virtual nothing since i cant even flex my find on my friends. very little content beside point and click. wouldn't not recommend in the current state but has great potential if the game had more on a TCG feels and better multiplayer interaction.
Please add moar levels dev!!! 🥰 Iove the game, but it is very smol, please un smol it ❤️ Also to anyone playing this game solo, you're all friendless losers and idiots, the game is literally the very definition of dull without playing it with friends. I don't care if it is 40 minutes of repetitive actions! Add friends and suddenly! You lose the ability to complain about that. But why actually pay attention to the games actual name, burying this Dev in bad reviews so their game never sees the light of day is more important ain't it? Seriously dev, Un smol, it'll make these people lose the literal reason behind their negative reviews over night. 😜
El juego tiene el potencial para ser entretenido y no lo es. Lo que si es, es muy tedioso, los personajes son feos por diseño, el mapa es igual en cada partida, varias mecánicas se sienten como una carga al avanzar, por ejemplo las barras de energía, la bolsa de basura y el robot, llega un punto donde no necesitas el dinero solo las cartas así que no conviene vender basura, usar al robot o vender objetos valiosos. Los sobres de cartas solo tienen unas 6 cartas y el resto están sueltas en las pilas de basura así que tampoco vale la pena abrirlos. Y lo peor es que hay un bug que hace que las cartas se caigan del mundo, por este problema tuve que pasarme el juego 3 veces para conseguir todas las cartas. Me gustaría decir que si corrigieran estos problemas el juego sería mejor, pero es uno de esos que una vez lo haces una vez pierde la gracia.
The idea is cool, but it only takes an hour to beat it and get all the achievements. I guess its ok, because it was really cheep, but I wouldn't be playing it again. On top of that if you play with someone and they get the last card or activate the bot, it doesn't count you as getting the achievement too. What's the point of "playing with friends" if you don't both get rewarded? :c
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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