
Wield magical dice and build a team of powerful Chimeras to stop a mysterious evil in this tactical roguelite adventure. As a Chimera Summoner, recruit and create your perfect team of mythical beasts and command them to victory using unique dice mechanics.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
About
Dicefolk is a tactical roguelite game based on customizable dice and monster-catching mechanics. On your adventure as a Chimera Summoner, you'll meet dozens of unique and powerful creatures that you can recruit to create the perfect team.
Embark on a thrilling quest to save humanity from the grasp of an evil sorcerer. Build a team from over 100 unique, hand-drawn Chimera to suit your playstyle. Unlock all the talismans to uncover the mystical secrets behind the Chimeras’ existence.
With a large variety of Chimeras to befriend and command, you'll need to strategize and adapt your playstyle to suit each battle. From tough tanks to speedy attackers, each Chimera brings a unique set of abilities to the table. Your tactical choices will determine your success in battle!
It’s all up to you! Customize your dice for maximum influence over your Chimeras’ attacks and abilities. Control the order in which battles play out and choose when parties take action. Dicefolk defies RNG and gives you unprecedented influence on the roll of the dice!
Each playthrough offers its own rewards, and the Chimeras you encounter in one run can be entirely different than those you find in another. With different Chimeras comes different strategies to assemble your team for the perfect run!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 1.1Kreviews | 89% | — | $389.5K |
| $14.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 138 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
After putting almost 10 hours into the game, I have to say this. Great game, great artwork and a fun way to spend the weekend. There is a bit too much luck involved and not as much skill as you continue going through the game. I enjoyed the talisman runs I finished but after experimenting, I felt that there is just something missing. I will absolutely come back to this title in the future! Maybe some changes in the chimera choices or different ways to acquire them (would be nice to not have to rely on going to a picture or shrine so there could be a reason to explore a bit more). 8/10 and would recommend to people!
nice idea and mechanic. although it gave me the plessure to play for the enemy as well, at the same time it was unbalanced because i was playing for the enemy. i did 4 runs and won all of them (which is kinda odd). still i liked the chimeras and the builds i could do. I would wait for a sale, but i still buy that game again to spend some time. Also one last thing is that every run was about 1-1.30 which i found it a bit too much, if you think that it was an easy to win game https://store.steampowered.com/app/1996430/Dicefolk/#
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Languages: English, French, German, Russian, Simplified Chinese, Spanish - Latin America, Japanese, Korean, Traditional Chinese, Portuguese - Brazil
Hours played at review time, across 138 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
4分,纯纯折磨的负反馈游戏 优点:2元key,可爱的美术,颇有创新的轮转机制,田忌赛马+骰子利用 缺点:好玩的部分仅剩余初见五大护符解锁不多的情况下,随着越来越多的垃圾怪物和遗物等等加入战局,经常就是一层三选一都找不出个能用的怪,在没有特定流派成型时,很多东西纯是负面效果的垃圾,而且敌人数值更是成指数增长,多玩几局就无聊了(你敢想像a一下能多一次和a一下25%能多一次的怪能存在于同一游戏里???) 推荐玩法:CE3倍速+改金币(实在想敌人HP也能改···)
The mechanics feel super fresh and well balanced.....It's awesome
一把只有三关,感觉有点太短了
I'd been putting off buying this game for a while, so I was pleasantly surprised when I got it in the last humble bundle. I started playing it the other day and I can't say I'm disappointed, it's a lot of fun. The combat is like if Fossil Fighters got mixed with Dicey Dungeons (two games that I also like a lot!) and it's a ton of fun building your team and getting some bombo combos going with different synergies. I haven't played much, but I'm certainly looking forward to beating it in the future. Solid game!
The game is simple, the sessions are short and the mechanics are engaging without being overly complicated. A splendid Roguelite.
骰子肉鸽最亮眼的设计就是全盘掌控敌我骰子,己方骰子可留存,敌方黑骰必须全部用完才能结束回合,主动限制敌人输出。搭配 3 只奇美拉环形换位机制,灵活切换前排承伤、后排输出,随机性不再纯靠运气,博弈思路特别新颖。 奇美拉数值平衡差距明显,绝大多数随从技能效果同质化严重,大量收集的宠物仓纯粹图鉴摆设,实战上场的阵容永远固定几套,这让收集乐趣大打折扣。 最重要的是缺少重掷保底机制,非酋对局全程被动挨打,运气成分时常盖过策略规划的作用。
I got this game in a bundle and was not expecting anything out of it. But it was the best game I've played this month! The battle system is super cool and strategic, I love the designs, it's pretty, and it's not absurdly hard. There are more than 100 monsters and I have not seen them all, but I'll absolutely be down for a sequel with some new mechanics. My only criticism is that you run is heavily defined by the first monsters you get early, as you can't be too picky. So when I get a poor selection in the first world I just restart. Other than that it's super fun!
Easy-to-learn gameplay with a fun loop!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $389.5K | 1.4K | 86% | $7.99 | |
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| $389.7K | 709 | 92% | $24.99 | |
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| $389.8K | 2.1K | 88% | $8.99 |