
Dice Tavern is a roguelike deckbuilding game built around the classic rules of Farkle. Collect 35 unique dice, combine 43 Synergies and put your luck to the test in a candlelit medieval tavern. Use dice as your weapon and luck as your wager. This time, will you Roll Again or Take the Win?
Modeled estimate, not a reported figure. How we estimate →
About

There’s an old saying in the kingdom: “When you’re lost, go to the nearest Dice Tavern.”
It all started with Elena, a girl from the North who made a name for herself among the ruins of a tavern. She turned the humble game of Farkle into a challenge that swept across the kingdom.
Six taverns, from the village to the throne. Thirty opponents, from humble challengers to legendary rivals.
With just six dice, that girl rewrote her own destiny.
And now, I can almost hear her calling:
“Fancy a round?”

Farkle is a classic dice game that has been played for centuries. Roll the dice and lock in your points, or keep pushing your luck. But Farkle, and you lose all your points for the round.
Dice Tavern expands on these classic rules with roguelike deckbuilding mechanics. When dice gain unique abilities and probabilities can be reshaped, a simple game of luck becomes an adventure driven by risk, strategy, and clever combinations.

35 Unique Dice
Every beautifully crafted die has its own ability and playstyle. They are more than tools. They can change the rules of the game.
43 Synergies
Combine specific dice to activate powerful Synergies. Underdog lets cheap dice rewrite the rules for straights, while Holy Empire and Demon Dynasty let the three dice at the heart of your build decide whether you walk in the light or descend into the abyss. Every Synergy has its own story and logic.
Deep Modding System
Use lead weights to shift the odds. Apply copper, silver, or gold stickers to revive weak faces or stack powerful multipliers. Pair them with cheating tools to turn every die into a finely tuned machine.

Gambler, Alchemist, Joker, and more. Each character puts their own spin on the rules.
Some let you take bigger risks with fewer turns. Others make coatings cheaper while driving up the price of dice. One turns every scoring roll into a high-stakes gamble: a 65% chance to double your score, or a 35% chance to reduce it to 1 point.
Different characters do more than change your starting conditions. They can make the same set of dice evolve into completely different strategies. Every choice is the beginning of a new fate.


6 taverns. 30 opponents. Target scores rising from 3,500 to 500,000.
Every opponent brings a unique challenge modifier. They might seal away your strongest scoring numbers, restrict your favorite core combinations, punish Farkles with extra penalties, or drain your total score every turn.
The shops are random. Gold is limited. Routes change every run. Every coin is a choice. Every roll is a risk. Every step takes you closer to the throne.

After clearing all six taverns for the first time, Elena will open the door to a whole new challenge.
Decrees: Stacking Challenges
15 Decree levels, each adding a new restriction to your journey.
And it only gets tougher: the effects stack with each level. Previous restrictions remain in place as new ones are added. How far can your build and your luck take you?
Endgame: Take Someone Else's Dice
Every Endgame run is a puzzle left behind by the player who came before you.
The dice, resources, and objectives are all set. Find the best solution within the given limitations. Every Endgame challenge is different. Take them on and find your way to victory.
Fate never reveals its answer until the dice come to rest.
Push open the tavern door and begin your journey.🎲
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Japanese
Engagement
Reviews
Themes across 129 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
BGM很对味,酒馆氛围拉满,听着就想整两杯
Please add multiplayer. I need to settle this with my mates.
かなりシンプルなゲームで、ルール自体はすぐ覚えられる。最初は1と5を狙って振っていけばなんとなく遊べるけど、後半になると一気に難しくなる。シナジーとかコーティングとか、考えることが増えてくるのが面白い。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Hours played at review time, across 129 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Nothing to dislike here. Would love to see a multiplayer, or vs computer addition, but if you like Farkle, this game is fun and a winner. No bugs, but a few rare half-stuck dice. This dice game is a must buy. Hope the devs elaborate on this title, could be a classic with more content.
每把都想贪一手,然后爆牌归零血压拉满,但就是忍不住点下一把,骰子碰撞声太解压了,我愿称之为电子榨菜。
禁1禁5的BOSS能不能做个人?
徽章羁绊叠起来特效和数字乱飞,看着就爽,管他赢不赢
Farkleは初めて触れましたが、ルールがわかりやすいのでローグライク要素との噛み合わせが良いですね。 似たダイスゲームであるyachtとの違いは、リスクを冒すことで大きなリターンを得るチキンレース性。 欲望と理性のせめぎ合いが魅力のFarkleに、デッキ構築要素を上乗せしたことで面白さが跳ね上がっていると思います。
纯粹的骰子游戏,适合碎片时间玩
骰子构筑肉鸽好游戏!Farkle 规则带来极强的抉择博弈感,流派丰富,节奏舒服,一把接一把根本停不下来!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $49.9K | 162 | 85% | $10.99 | |
| $2.6K | 15 | 93% | $8.99 | |
| — | 0 | — | — | |
| $863 | 5 | 100% | $4.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $54.3K | 183 | 37% | $14.99 | |
| $54.3K | 344 | 68% | $6.99 | |
| $54.3K | 327 | 80% | $6.99 | |
| $54.3K | 182 | 48% | $14.99 | |
| $54.3K | 601 | 95% | $4.99 | |
| $54.3K | 85 | 87% | $14.99 |