
Diamond is the NEW interactive clicker game in town! Simply click the diamond and every 15 minutes you will get a diamond with the chance of receiving one of the ultra rare coveted diamonds!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
Dive into the dazzling world of Diamond, the ultimate clicker game for those who crave the sparkle of rare gems! Test your reflexes and aim for the highest score by clicking the diamond as fast as you can.
Enjoy Diamond clicking action, breath taking item designs, and fun achievements
Get ready to have fun and CLICK THAT DIAMOND!!
Genres
Stats
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This is your standard NFT clicker game. There's no reason to play it unless you want some achievements. Which, you'd better have an auto clicker for, because at time of writing, the biggest achievement is for clicking 50 million times. Also, don't close the game, because that will reset your click counter to zero. But if you don't mind leaving your computer and auto clicker running while you're at work/school and sleeping, this one isn't unbearable.
Item drops are now fixed, and the market is going crazy I made a total of 1.25$ leaving the game in the background while watching a movie with my friends 😂 Most expensive item I sold I listed for 0.57$ 🤑 hopefully ththe dev keep up this rate and preserve some rarity of items while publishing new ones to keep the market alive. I love this types of games and collecting, trading, and selling items. and this game offers just that.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Hours played at review time, across 47 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
E: Devs fixed the issue with diamonds not dropping.
I wouldn't recommend this game. It feels like one of those clicker games that mainly spam your inventory, with the dev probably trying to make money through purchases of worthless items on the market. If you're interested in a genuine clicker or idle game, there are much better options available, both free and paid. For a great idle/clicker experience, I recommend these two classics: Clicker Heroes: https://store.steampowered.com/app/363970/Clicker_Heroes/ Cookie Clicker : https://store.steampowered.com/app/1454400/Cookie_Clicker/ There are definitely many other excellent games out there in this genre.
"Diamond" is another disgusting clicker scam game like "banana". Effectively a blockchain/NFT game, but abusing the Steam Marketplace instead of some other blockchain/wallet system... the end result is the same, this isn't a real game, it's just dumped on Steam to scam PC gamers through the Steam Marketplace. It has no value as a serious game, you just click stuff in the hopes an "NFT" marketplace item drops so the developer can get paid for the sale... and of course so the developer can sell ones that he's farmed up himself. So while this looks "free", it's only superficial. The real purpose for this game is for the developer to farm and exploit Steam Inventory items that drop through the game. They can then sell these items in bulk on the Steam Community Marketplace. This kind of Steam abuse, combined with a minimum-viable-product non-game, does no service to gamers whatsoever. This is pollution... it's harmful to everyone. It hurts genuine indie devs, who have to compete with this pollution to get visibility for their sincerely made games. It makes indie devs look bad. It makes it harder for gamers to find those genuinely made games. It's designed to prey on gamers and manipulate the Steam Community Marketplace to the detriment of all. Avoid this at all costs.
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Дроп
Дроп
No steam cloud, so u need to do 50m clicks in 1 run
I was surprised when achievements were added, but I thought there must be a save function like other clicker games. But that expectation was wrong. To get all the achievements, you have to keep playing for several days. It's ridiculous to waste your precious electricity on something like that. If, like me, you're planning on playing this game for the achievements, forget about these developers who don't sell their "games" on Steam and go play something more fun.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.2K | 31 | 84% | $4.99 | |
| $0 | 311 | 75% | Free | |
| $8.7K | 54 | 98% | $4.99 | |
| $1.5K | 70 | 83% | $0.99 | |
| $170 | 0 | — | $2.99 | |
| $0 | 54 | 85% | Free |