
Join the fight for Sanctuary in Diablo® IV, the ultimate action RPG adventure. Experience the critically acclaimed campaign and new seasonal content.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 17.57/day in the week to Sep 10 → 198.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Diablo® IV is the ultimate action-RPG experience with endless evil to slaughter, countless abilities to master, nightmarish dungeons, and legendary loot. Embark on the epic campaign solo or with friends, meeting memorable characters through a gripping story in a beautifully dark world, or explore an expansive end game: battle iconic bosses for powerful loot, fight back the encroaching onslaught of Hell in Helltides, master the Forge to create your ultimate weapons and progress powerful characters, with cross-play and cross-progression on all available platforms.

Discover the critically acclaimed franchise that defined the Action RPG genre. As the battle between the High Heavens and Burning Hells rages on, hatred devours Sanctuary as evil spreads and a new wave of cultists and worshippers arise to embrace Lilith’s coming. Only a brave few dare to face this threat and bring light to the all-consuming darkness.

Forge your own path through the corrupted lands of Sanctuary, an ever-growing, fully explorable world teeming with challenges, quests, enemies, and loot. Join your fellow adventurers, rescue and retake besieged towns, delve into nightmarish dungeons and uncover lost secrets as you fight back evil. The many zones of Sanctuary are yours to explore, and with rotating areas of extreme peril like World Bosses and Helltide, danger lurks at every turn.

Create and customize your character to face the encroaching darkness. Choose from one of five classes and build your hero with skills, abilities and cosmetics, creating a champion that is uniquely your own. Grow stronger as you progress through powerful Skill Trees and develop even more unique end game specializations with Paragon Boards.

Discover and experiment with a vast arsenal of powerful weapons, armor and more to fight back against the demons threatening Sanctuary. Explore unique combinations, create your own upgrades and collect a plethora of powerful tools to battle in immersive, action-packed combat against the deadliest of enemies.

The tales of Sanctuary continue to unfold. Create Seasonal Characters and join in fresh adventures - master new mechanics and take on the latest threats in each new Season. Complete harrowing feats of the Season Journey and earn new Battle Pass rewards. Plus, sharpen your swords and get in the spirit of the seasons when Limited-Time Events sweep through Sanctuary.

There’s even more Diablo® IV to explore as you reach higher levels and more fearsome World Tiers. Face the greatest challenge yet as you take on the most powerful demons in The Pit, steel yourself against Uber Bosses to reap uber unique rewards, fight back overflowing armies of Hell as Helltides emerge across Sanctuary, battle larger-than-life World Bosses, and master the Forge to create the mightiest weapons fit for a hero.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $12.49−75% | 76.7Kreviews | 65% | #13 | $16.2M |
| $29.99−40% | 14.4Kratings | 75% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1962 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
我玩游戏挺佛系的,只要不是太好玩或者太烂的游戏,很少评价,但是今天暗黑5官宣,实在忍不住来吐槽几句。 当年很多玩家的首发“冤种”。2023年PS5试玩的时候,被暗黑4惊艳的美术风格狠狠拿捏,二话不说直接入了首发版。 平心而论,刚发售的暗黑4毛病一堆,大量反人类设计,可那段时间我确实玩得很投入。后来Steam上架又转去PC端一路玩到第八赛季才慢慢退坑。退坑不是彻底失望,我还一直抱着一丝期待:暴雪慢慢更新、补完内容,说不定还有转机,以后有空可以回来补完剧情。 直到今天暴雪嘉年华,暗黑5公布,同时官方表态暗黑4不会再有大型剧情DLC,大菠萝本体不会在四代主线登场,只会当个赛季BOSS,完整故事要等暗黑5。行吧,那四代基本可以宣告阶段性入土了。 1. Build深度严重不足,刷久了只剩无聊 作为暗黑类ARPG的开山IP,除了美术、配乐、氛围营造能拿出手,玩法深度是实打实的短板。BD套路数量少,很多流派只是换件装备换个威能,本质换汤不换药。赛季玩法翻来覆去换皮,新鲜感消耗完之后,漫长的刷刷刷就只剩下重复劳动。几个赛季玩下来,热情被一点点磨没。 2. 首发定价离谱,品质和价格严重倒挂 首发标准版接近500,DLC还要278。要不是冲着“暗黑”这个金字招牌,很难想象会有人愿意为当年那个版本买单。 老玩家应该还记得早期那些反人类机制:威能、宝石占满背包格子;地下城传送只能到门口,还要再跑一段再读一次图;单人练级冲到100级动辄上百小时……这些问题很多是玩家疯狂吐槽之后暴雪才慢慢优化。 不是说游戏不能改,但一款定价3A的大作,不该让玩家先当免费测试员。真心想入坑的朋友,不用急,等全套内容打完骨折,300以内再考虑。 3. 装备外观设计向商城皮肤让步,打击刷宝乐趣 卖外观创收本身无可厚非,但暗黑4给人的观感很微妙:副本掉落的装备,强力归强力,外观普遍敷衍、同质化严重,好看的盔甲、坐骑大多锁在商城。 装备驱动游戏,玩家刷宝一大动力不就是期待一件又帅又强的装备吗?现在刷出来的装备大多不好看,好看的只能掏钱买,刷装备的成就感直接少了一大截。 4. 最让我意难平的:故事烂尾,急着迭代新作 前面那些缺点,赛季更新、机制调整都有机会改善,我本来还对未来的大型DLC抱有希望。 结果官方明说了:暗黑4不会再有大型剧情资料片,迪亚波罗不会在四代的主线登场,(真棒,历史上第一款没有暗黑破坏神的暗黑破坏神游戏)想知道完整故事,去等暗黑5。 2023年才发售的游戏,主线挖坑不填,放弃大型DLC,转头全力开发续作。很难不让人怀疑暴雪自己也清楚暗黑4底子有缺陷,修复成本太高,不如加快推出新作,复用一部分素材,再来一轮割韭菜。 全程联网、加速器刚需、软锁国区这些问题老玩家早就忍了。 我不否认暗黑4有闪光点,氛围、画面、部分BOSS战依然称得上优秀,我也收获过上百小时的快乐。 只是作为一个老暗黑玩家,看到IP现在这个走向,难免有点唏嘘。暴雪辉煌不再!
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 1: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Same day: best BR #3, worst JP #55 · 13 markets collected
US · last 30 days
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean*, Polish*, Portuguese - Brazil*, Russian*, Spanish - Latin America*, Traditional Chinese* +2 more
Hours played at review time, across 2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
How should I play when I'm not allowed to registrate an account on Battle.net? I!ve got same message on end of every ***** try in Firefox/Chrome/Edge: 'Only humans are alllowed to create Battle.net Accounts.' Nice job!
После Diablo II очень смешно запускать Diablo IV. Там была тёмная пещера, сундук, демон, шмотка — и ты уже счастлив. Тут у тебя карта, активности, сезон, батлпасс, дерево, парагон, ресурсы, кузнец, оккультист, алхимик, ещё какая-то xyuня мигает справа. Современная игра очень старается, чтобы ты ни на секунду не забыл, что находишься в современной игре. А перед всем этим ещё подключение к серверам. Потом очередь. Очередь, 6лядь. В Diablo. Ты ещё никого не убил, а игра уже успела напомнить, что у нас тут сервис. Но, cyкa, играть всё равно приятно. Бой отличный. Вот прям отличный. Нажал кнопку — кого-то разорвало, заморозило, подожгло, унесло наxyй. Анимации хорошие, удары сочные, толпы мобов разлетаются как надо. И атмосфера мне зашла. После ярмарки красок Diablo III снова грязь, кровь, деревни, где у всех максимально xyёвый день, и церкви, в которых явно произошло что-то нехорошее. Лилит вообще отлично сделали. Сюжет местами даже хочется слушать, что для Diablo уже достижение. А дальше игра начинает показывать своё современное лицо. Ещё активности. Ещё цифры. Ещё шмотки с плюс два процента к какой-то е6але. Ещё один сезон. Ещё одна система поверх системы. И вот тут уже чувствуется, что тебя очень хотят надолго посадить во всю эту xyету. Очень красивый, очень дорогой, очень хорошо собранный Diablo. Просто иногда хочется взять его за плечи и сказать: Брат, успокойся. Дай мне просто хорошую игру.
I played it for an hour at most; the gameplay is terrible. Nothing but flashes, sparks, and achievement pop-ups—but none of the elements that make Diablo experience. I'd rather buy Path of Exile 2.
I do not like it
Só compre se estiver afim de comprar de novo a cada 3 ou 4 meses. Paguei R$300 quando saiu e cada expansão nova, vem junto mais um pay wall. Lembrando que: - Tem passe de batalha; - Microtransações in-game; - Loja com moeda Premium (Platinum); - Bundles que dificultam comprar somente o que você quer; - Pacotes de Platinum que deixam saldo inutilizável, incentivando novas compras para completar o valor necessário;
This is my first time posting any comment, but I am so infuriated that a company as big as Blizzard cannot handle a season start traffic. I cannot login for hours, that is just unacceptable blizzard
Mephisto spent millennia sowing hatred across Sanctuary. Blizzard did it in one evening and one error code: 300008
В очереди на добавление хорошего комментария. Осталось менее одной минуты. Контора п1дaрАССОВ
Just wait until Diablo V if you want to kill Diablo.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $117.7M | 226.3K | 75% | $29.99 | |
| — | 0 | — | — | |
| $0 | 249.9K | 89% | Free | |
| — | 0 | — | — | |
| $0 | 2.2K | 65% | Free | |
| — | 323 | 89% | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $16.2M | 22.4K | 94% | $39.99 | |
| $16.2M | 40.3K | 93% | $14.99 | |
| $16.3M | 17.9K | 91% | $49.99 | |
| $16.2M | 156K | 98% | $4.99 | |
| $16.3M | 99.7K | 78% | $8.99 | |
| $16.3M | 17.1K | 91% | $39.99 |