
Devil's Hideout is a horror point and click adventure. Lauren learns from a mystic that her young sister is still alive, with cultists staging her death. Traveling to the hospital where her sister received care, Lauren plunges headfirst into a nightmare.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
About

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 101reviews | 85% | — | $16.8K |
| $3.49−65% | 8ratings | 76% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I sadly cannot recommend the game. I played it through until the end to see where it was going and if it was getting better, tried both endings, and I simply just didn't enjoy it. The graphics are top notch as usual, but the story didn't follow. The initial premise is simple but ok. The execution I found to be poor. The story just didn't have enough substance and didn't make sense, or maybe it just went over my head, I wouldn't know. It feels like a bunch of ideas put together without thinking of how they would fit. The items you find in random places that make no sense. There was this one puzzle that I figured out, but I still had to go find a guide, because apparently I hadn't clicked on all of the clues. But so what? If I figured it out without all the clues, I should still be able to proceed, but that wasn't the case, which was frustrating to find out when looking up the guide. The dialogue was my issue with Bloodnova, the jokes didn't land, stuff like that, and I can't say it was better this time around. SPOILERS TERRITORY: [spoiler]Atticus dying without us having time to even care about him just fell flat. Then or main character saying she'll never forget him, but just it feels like by the end of the game she already has. Same with finding Beth, which was the whole point. It just didn't feel satisfying, Then the medium is never really explained. Same with the accident that apparently was caused by our character, which serves no narrative purpose. What was the clown's point? There are many things like that. The game just opens doors and we never get to explore them, which was disappointing and didn't help getting me invested in the story..[/spoiler] If you're into this kind of aesthetic, try it and see for yourself, or try their other games. But this one unfortunately just didn't work for me.
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Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Very good point and click adventure. Lots of spooky horror. Good amount of dialog, not a lot of long-winded speeches. It had a fun, fast-paced story that unfolded at a good pace. Lots of puzzles to solve that you can think through logically. Recommended ⭐⭐⭐⭐⭐
Quite short game.. some puzzles don't seem to make sense, but since there's only one puzzle going on at a time, it's not a big deal. The items you get from various places don't make any sense either. But I guess they don't have to. Plus points for having voice acting.
Was this written by a twelve years old?
Amazing and unique art! Great to have voice actors too. The story and characters feel underdeveloped and not grounded enough to relate to. The puzzles are okay but get very random with the objects and their use—items conveniently fall on you from the sky. You also don’t get much direction or input from your main character about what her goals are. The "jumpscares" started to get silly and annoying.
Another masterpiece from Cosmic Void! The pixel art and its special color palette gives the game a lot of atmosphere. It shows enough details, but leaves also room for your imagination. The sound design does support the atmosphere. The puzzles are well thought-through, sometimes challenging, but never frustrating. There was one small issue, Playing the Linux version, I didn't trigger any achievement. Maybe this can still be fixed at some point.
Well, it was mediocre, weird, with illogical items, short and somewhat unrewarding ending[s] I've been playing point-and-clicks for 30+ years, this is one of the games that didn't impress me at all
great game. spooky, creepy awesomeness. can't wait to see what this dev cooks up next!
Another great game by Cosmic Void. Love the setting and the pixel art!
Short, sweet and unexpectedly spooky for a Point n Click. Puzzles solutions hark back to the older days of the genre with a good sprinkling of moon logic. Pixel art is, as usual from Cosmic Void, beautiful. Probably wait for sale though - there just isn't a huge amount of game for the price of admission.
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Players by region
Where this game's players are, estimated from review languages.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $16.8K | 71 | 61% | $9.99 | |
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| $16.9K | 63 | 98% | $9.99 | |
| $16.8K | 51 | 57% | $9.99 |