
A 1–4 player co-op horror game. Cleanse cursed lands, perform forbidden rituals, and survive a spreading plague. Fear is not scripted. It emerges from your choices, your mistakes, and your team.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Aug 23 → 1.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Engagement
Reviews
Themes across 85 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Muito bom pra jogar com amigos, especificamente os lerdos: você passa mais raiva do que susto/medo.
In my personal opinion, this game has the right mix of tension and buildup, the jumpscares are all in the right place even if you know that there there you expect them but then they happen and it still gets you. it had a little bit of lag here and then BUT i can't wait for more to come. the design of the characters are amazing and highly detailed. the enviroments are equally beautiful and spooky. personally i love the Anubis's in the egypt map the most atm but even then the entire game is a game i will come back too.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Turkish, Russian, Simplified Chinese, Spanish - Latin America, French, German, Spanish - Spain, Korean, Greek, Japanese, Polish +1 more
Hours played at review time, across 85 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A really atmospheric indie horror game with a great plague-themed concept. The dark setting, tense mood, and ritual-focused gameplay give the game a strong identity. Since it’s still in Early Access, there are some rough edges, but the core idea is interesting and the game already shows a lot of potential. I’m looking forward to seeing how it improves with future updates. Worth trying if you like atmospheric indie horror games.
Jogo muito bom, tomei muitos sustos.
This is the worst game I've ever played. The graphics are wack and the games code is bad. Do you wanna waste your money? Buy this if you hate yourelf.
Feels too much like a direct Devour copy unfortunately it's the same concept. Banish the items while burning lesser enemies and stunning the main villain. With only 3 levels currently. If you haven't played Devour or want an okay copy then check this out.
The atmosphere is nice, it's engaging, inexpensive, a bit repetitive, but the latest updates and future improvements look good; I think it's above average. nice job, keep going!
Очень атмосферная и классная игра. Понравилась стилистика про чумных докторов, интересная механика игры. Так что в отличии от большинста хоррор играх скримеры пугали, даже в аутласте так не пугался. В общем очень понравилось, игрой доволен!
I think the story line of the game is really cool, and that you can buy perks to help you. I was really excited to see the new perk where you can carry more than one item during single player mode too! I just really enjoy playing the game both in single player and multiplayer mode.
Really cool spooky game! I think it's definitely worth the $10. It's a bit like devour but with its own twists. I can't wait to see where they go with it! It has really good jump scares and it seems like a pretty balanced difficulty overall for normal mode. I think the only issue we encountered was setting up our in-game mic's, once we got that sorted it's been pretty smooth! For replay value it'd be cool to have some tough side-objectives for unlocks... maybe some RNG twists like bloodmoon in phas - but it slightly alters win conditions. (maybe those are only available on harder modes) Maybe some unlockable trinkets with beneficial effects like a sprint boost or flame burst (burns your flame fast but more potent. Maybe another variant has a longer burn but it doesn't recharge automatically, you have to refill it somewhere) Maybe another trinket will momentarily show the location of mandrakes It would be cool to have a terrifying yet kind of funny map too like... maybe the entity is a cursed duck or something and demon ducks and possessed woodland critters come at you. You need hatchets to cut down trees and rope to make makeshift bridges...collect eggs and perform a ritual on them (Cursed swamp map) It would also be cool to have maybe a different style win condition altogether like 'keep the plague-doctor' alive and getting them through objectives to the final ritual site. Maybe they can be resuscitated a couple times. And maybe a mind-warp freddy-krueger inspired map where reality is distorted and it gets more chaotic the longer you go - like maybe a main ancient grassy room with blank stone walls to start, but walking into a wall transports you to another room with blank walls...and there's some main rooms to find as well and it becomes a puzzle of which wall leads where but the walls can change where they send you if your reality gets distorted from taking damage or getting cursed...at first only one wall will take you somewhere and the others take you back to start, you need keystones to align the other walls so they take you somewhere... and you have to find and collect brains and add them to an electro-shock jar. (Cursed ruins - entity is Witchdoctor. zombies to watch out for and crows that place curses)
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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