
You play Adam Jensen, an ex-SWAT specialist who's been handpicked to oversee the defensive needs of one of America's most experimental biotechnology firms. When a black ops team breaks in and kills the very scientists you were hired to protect, everything you thought you knew about your job changes.
Most likely between $796.3K and $2.3M. On 8 games checked against developer-reported sales, our median error is 11%. How we estimate →
Reviews
Themes across 980 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
谁能想到这是个老游戏 玩法特别多样特别丰富 走各种流都能过 能开发出多种通关方式 主线支线任务都很有趣 剧情也棒。最喜欢的游戏。
A classic. Works well on Linux.
This game is so garbage on many levels >Storytelling is so weak. It doesn't capture your attention in any way plus story is so fckng long about 30 hours you barely remember what is happening. >Boss fights literally make this game unplayable whoever suggested the idea should be banned from using any type of electronic device for a lifetime. Game most of the time forces you to approach in a stealth way so you spend your upgradde points and form your gear based on steatlh than all of a sudden you have to fight a guy with rocket launchers for hands. Was this game even play tested?? >Late game enemies are bullet sponges. Let alone killing an elit guard, you can't even kill an unarmed civilian with one shot with firearms, usually hits don't register. Even with shotguns snipers rifles you need to hit 4-5 times headshots which is insane. >Overall this game is impossible to recommend sorry. Don't waste your money on this outdated garbage.
Buen juego y larga la campaña. bastante filosófico el final
JOGAÇO. APESAR DE NÃO SER MUITO FÃ DE STEALTH, ESSE JOGO BRILHA DEMAIS PELAS POSSIBILIDADES E NO USO EXCELENTE DO DESIGN DE MAPAS, MUITO FODA.
Good game, reminded me of the original in a good way while improving the formula.
优点:你能玩到2-3种以上不同的潜行路线或者过关选择,无与伦比的地图设计与气氛上是古典赛博朋克的那套压抑而所带来的优秀沉浸感 美中不足之处: 1.尾章和DLC过于生化危机入脑且地图提供潜行的路线多样性低于底特律与横沙时期导致难度增大 2.制作人员评论有时会让游戏本身剧情时失去字幕且人物声音变小 3.强插DLC无法自选且即便DLC完成也不会补回原本的如弹药资源 4.引开敌人注意的手段不够多 5.大地图界面地点标记不足与缺乏快速移动,任务指示标记如在童家系列任务会误导玩家,横沙偶尔会让人迷路 6.经验奖励的平衡处理不够好,如果选择尽量不杀人能得到的经验值并不多,而提供的额外路线选择又依赖经验值升级后得到的扩展部件解锁的技能点,反而不如开打开杀能解锁的经验更多 7.碍于其制作组的人力、财力、时间、技术,还有为了游戏性妥协的设计上的限制,游戏的城市并不壮观庞大让人惊叹,NPC数量少且行为与台词有限,没法构建一个仿佛真实存在栩栩如生的世界 8.Huge Darrow塑造与魅力不足,理解刻意让篇幅少,但邮箱和掌上还有透过NPC介绍他的内容也过少也不够重心,难以让玩家像领略到Sarif形象那样领略其形象 9.缺乏能让玩家存放自己身上装备并能在需要时候去取其的空间与商贩 10.除了主题曲与其变奏外其他音乐不够出彩到能给人印象 11.四个结局真推想下去都不会是真有好结果(哪怕是痛中带希望上意义上推算下去也是不会让人觉得跟其真有关系能称得上好),创作者群体的意识形态还是过于局限于资本主义社会 12.多看景和听一些NPC台词会发现涉及中国私货过多且依旧刻板印象的整蛊还有店名和店内东西不一致的笑话 13.优化不够稳定,最糟糕的是部分过场并不是选择即时演算而是CG但CG对比游戏画面也并没有多好而导致帧数波动程度大 结:作为游戏最重要的电玩部分本身瑕不掩瑜,至于故事部分建议不要太上头(无论是觉得nb的还是因为明白到私货点而蚌埠住的),还够不到上纲上线如某些最喜欢批发神作与跟做题区似的群体去♥解或者说批判的价值。题外话,做DX的Eidos Montreal比起给Crystal Dynamics联合与打下手情况下做ROTTR的表现说出去给外人了解恐怕都会震惊居然是一个工作室,耐玩性差距过大
πολυ ωραιο παιχνιδι αξιζει
To this day it's probably my favorite story in gaming. Nearly everything about this game is compelling. The gunplay. the narrative, the in-universe politics, the worldbuilding, atmosphere. For me it's close to perfect. Unfortunately there's a few bugs that are annoying with one of them involving the most difficult achievements unfortunately, but other than that, I would highly recommend this game. Probably one of the most underrated games out there. It really sucks that Square decided to axe this franchice, but they probably would've messed it up knowing how they are now. 10/10 it's peak.
Sinematik yapısı oyunun yapısı gerçekten kaliteli biraz fazla gizlilik var oyunda bir süre sonra belki sıkabilir ama yinede oynmaya değecek oyundur net