
Demolition sandbox with different guns including nature powers. Slow down time, change gravity and much more to play around! With compaign and sandbox mods.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian
Reviews
I have played it just a bit and I think it is worth it. Realistick destructions, time control, map editor, It's all cool! The UI has some room for improvement - but nothing I can call bad in this game. The game has potential and already enjoyable (SANDBOX is where all the fun is)
Doesn't run well. And I have a high-end PC..
I liked it. Need a bit polishing (currently R key is not working for finishing the level in Campaign) but still worth the money. UPD: fixed, new requested feature are being added, I think this dev is really listeting to his users
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Рекомендую, классная игрулька с большим потенциалом
Hi everyone, mama says me DON'T EXPLOSE DYNAMITE IN HOME so I buy this game. Now i can relax.
лучший симулятор террориста
I would recommend it if user interface and controls were more intuitive, but they are far from it. Very clunky and feels like a few minute timewaster, yet it could be a lot more with just a few tweaks. Right now it's not even worth the money on summer's sale.
this is an exciting game with realistic physics, and easy level editor. It offers different game modes. highly recommended for players who love destruction games. I would like a dev to nerf tornado because it's very op
Hello! I really enjoy your game and I have several ideas that could make the experience even better, especially for players who love building large structures. 1. Destruction smoke effect A simple smoke particle effect when blocks break would make explosions more satisfying. It should be lightweight so it doesn’t affect performance on weaker devices. 2. Glass blocks with multiple destruction stages It would be great to have a special glass block with: Stage 1: cracks Stage 2: broken pieces + small particles Stage 3: pieces disappear after a heavy impact (more particles) This would make the destruction feel more realistic. 3. Block painting / coloring Being able to paint constructions with different colors would make builds much more creative. Even a simple color palette would be amazing. 4. Pressing SPACE to move upward A simple QoL improvement: using the SPACE key to move upward when navigating the map (like a freefly mode). This would make building and aiming easier. 5. More save slots Right now there are only 10 save slots, which is not enough for players who build big monuments or multiple projects. Having 20, 50, or even unlimited saves (especially on PC) would help a lot. 6. Mod support (maps and weapons) Allowing the community to add custom maps or weapons would give the game a much longer lifespan. Players could create famous monuments (like the Eiffel Tower) or special custom tools. 7. New natural-disaster weapons Some additional weapon ideas: Meteor strike (large impact + shockwave) Earthquake (ground shaking that makes buildings collapse) Tsunami (if technically possible; I understand it might be difficult) These would add variety and new destruction styles. Thanks for reading! Your game has a lot of potential, and these features would make it even more fun for creative players.
Demolition master is a fun destruction engine, it is a unique concept and I see it going places if this is the early access. The sounds are great, visuals are pretty good considering its development phase and the destruction is so satisfying. The only few problems I have with it are; Sometimes the audio gets stuck when you complete a level and the blocks have to destruction sounds. Besides from that, its a good game that is similar to teardown but in a more mobile game like style. 8/10 Would recommend.
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