
High school girls have been disappearing from Abbotsford. Unravel the mystery before all things wash away in a tidal wave of deep despair. An interactive visual novel with psychological and lovecraftian undertones.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
From the depths I call to thee—
—Lord, hear my cries for mercy.
Abbotsford is struck by a string of abduction cases targeting high school girls. When Ina enlists Abe to help with her investigation, they become ensnared in a web of conspiracy and horror that pulls them into the deepest depths of the ocean.
In the meantime, campaigning has begun for the town council elections. While political infighting rises to an all time high, Marisa — the new girl in town — takes center stage. She promises stability, but an appetite for uncontested power glistens in her eyes.
Deluge: Sermon for the Dead is an interactive visual novel with psychological and lovecraftian undertones.
Carefully crafted mystery visual novel where choices matter.
Beautiful human-drawn artwork, made by ていな and other artists.
Three different ending routes to explore, leading to a total of eight different endings. (3 good, 5 bad endings.)
Immersive game world with fleshed out characters and countless settings.
Intuitive user interface.
Non-repetitive, atmospheric soundtrack spanning multiple hours.
Genres
Stats
Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Agreguen español plz c': Edit: * Español agregado siuuu :D
Deluge: Sermon for the Dead is not a game, it's an e-book that's been dumped on Steam masquerading as a game. As a visual/interactive novel, this doesn't feature any notable gameplay, it's just a lot of clicking through badly written dialogue that would never have been accepted or published in print, which poses the question, "How did something this badly written end up on Steam?". When someone hoping to become an author is unable to get published in print, they spend $100 and dump their high school fan-fiction onto Steam, under the guise of a game. This is your usual high school anime club dropout fanfiction fixated mostly about the developers imaginary girlfriends, but there's some bonus AI slop artwork, and the developer read a HP Lovecraft story once so he decided he'd abuse the public domain and make Lovecraft spin in his grave. If HP Lovecraft knew his writings would inspire these vapid weeaboo fanfictions he'd have thrown his typewriter out the window. Visual novels/e-books are tedious at best... imagine the best novel you ever read, be that Hitchhikers Guide to the Galaxy or 2001: A Space Odyssey or Twilight (if you have terrible taste in literature), but then translate that to a format where the words dribble out and you have to click your mouse every time you wanted to read the next sentence, instead of just turning the pages. You'd think it was garbage. Now imagine that experience, but with much worse writing (because if these guys could write professionally, they'd be published authors and this would be on shelves in bookstores, and they wouldn't have to pay Valve $100 to self-publish this on Steam), and you have your average Steam e-book. One of the chief problems with failed authors polluting Steam with non-game E-books is that E-books can easily just be presented in a web browser... there's no justification for charging money on Steam for what might as well be a webpage. We don't spend thousands on buying a gaming rig to spend money on Steam for something Chrome or Firefox could do. While this E-book is "free", you can get better quality, professionally written books and comics for free online (from places like Project Gutenberg) or from public libraries. Steam isn't a comic book store, neither is it Netflix, it's for games. Your gaming rig is not a Kindle. It's impossible for me to recommend things to PC gamers that aren't really games.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Languages: English*, Russian*, Japanese*, Simplified Chinese*, Spanish - Spain*, Spanish - Latin America**languages with full audio support
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
10 из 10 Подтекст Лавкрафта - то, что нужно. Многовато текста, хотелось бы разбавить мини-играми. А так, всё отлично)
Deluge: Sermon for the Dead — это пронзительная визуальная новелла, которая оставляет неизгладимый след в душе. Несмотря на свою краткость, игра умудряется рассказать удивительно глубокую и трогательную историю, которая затрагивает самые тонкие струны человеческой души. Особенно впечатляет проработка персонажей — каждый из них уникален и запоминается своей историей. Особая атмосфера создается благодаря мрачной, но притягательной графике и прекрасному саундтреку, которые идеально дополняют повествование. Это не просто очередная визуальная новелла — это искренний разговор о важных вещах, который заставляет задуматься и прочувствовать каждую строчку диалога. Deluge доказывает, что иногда самые сильные эмоции можно передать в небольшом, но тщательно продуманном рассказе.
This is the first visual novel that i think would be better not being visual, and just a novel. I don't know what it is with the art (edit: found out it was AI, lol), but different characters are drawn in different styles, and the CGs are in a third style? It really breaks immersion and i don't think the more anime-like drawings fit the story (especially useless bikini fanservice, which i wouldn't mind but it isn't what the game set out to do). The OST is very generic, and there's nothing of note on the gameplay, and your choices don't even matter for the most part. I think everyone thinks visual novels are easy to do just because it is an easy type of game to put together and code, but the music, visuals, and extra gameplay elements are really crucial to the atmosphere and storytelling. You can do without one of these things but not all. As a big fan of VAs, this really should've been a book if it wants to ignore everything that makes this medium interesting.
Here I will leave this cat, Friends who pass by can pet it and give it a thumbs up (i need steam points). /> フ | _ _ l /` ミ_xノ / | / ヽ ノ │ | | | / ̄| | | | | ( ̄ヽ__ヽ_)__) \二つ
Delugeシリーズ2作目 1作目は日本語がしっかりしていましたがこちらは正直なにを言ってるのかわからないレベル… 英語でプレイできる人にはおすすめですが日本語がいい方にはおすすめできません アクションメインならともかくこちらはビジュアルノベルなのでストーリーに集中できないと楽しめません あと立ち絵が美麗な人と適当(?)な人との差が激しいのでそういうのが目に付く人はやめたほうがいいかも? 日本語でプレイしたのでゴメンナサイ、おススメにはしませんでした
una lastima que no sea muy conocido este juego. en mi opinion es de los mejores visual novels que hay, historia buenisima, finales interesantes, buen desarrollo, simplemente 10/10 100% recomendado
アプデで前作と同じレベルのちゃんと読める翻訳になりました。
Another underrated jewel!
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Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 262 | 86% | Free | |
| $0 | 0 | — | Free | |
| — | 0 | — | — | |
| $0 | 53 | 70% | Free | |
| $447.5K | 2.7K | 86% | $5.99 | |
| $89.7K | 277 | 81% | $14.99 |