
What dreams are made of is the stuff of nightmares in this new point-and-click adventure. Delve deep into realms both fantastical and terrifying, and use the power of lucid dreaming to solve puzzles, explore, and contend with eerie adversaries in your search for the brother you thought had died.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Sep 3 → 0.43/day in the week after.
Reviews, worldwide (the counter carries no country): 1/day in the week to Jul 24 → 1/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Amy’s brother is dead. She hadn't even seen him in years.
Thomas has always been a little eccentric. Obsessed with lucid dreaming and the concept of other worlds. All a little too fantastical for a small town vet like Amy herself.
But then Amy comes across his journals. And what at first seems like the ramblings of a troubled mind slowly begin to seem more and more plausible. Maybe her brother was right about everything. And maybe, just maybe… he isn’t actually dead.
Deep Sleep: Labyrinth of the Forsaken is a point-and-click horror adventure from veteran developer scriptwelder, and a standalone entry into the cult classic Deep Sleep series. Guide Amy deeper into the world of dreams, using the power of her mind to shape her surroundings and overcome challenges and puzzles. Explore landscapes both beautiful and terrifying in your search to uncover the truth about her brother.
But there’s a darkness lurking within the mazes of these other worlds. It knows Amy is there. And it’s very, very interested in finding her.
The game features the exploration, atmosphere, narrative, and puzzles you've come to expect and love while also adding in a sneakily complex turn-based combat system, many items to be looted and used in various ways, and a skill tree to help you overcome these nightmarish challenges.
Solve puzzles and defeat foes using the ability to shape Amy’s dreams around her
Explore nightmarish and otherworldly environments with elements of randomized design
Improve and unlock new skills for Amy to help keep her alive and make her stronger
Encounter bizarre and dangerous beings who could be friend, foe… or both
Multiple endings and secrets to find, if you survive the beings hunting you
A brand new soundtrack from composer Christopher Carlone
Genres
Engagement
Reviews
Themes across 88 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Très sympa! C’est une sorte de point and click ponctué de phases de combats. Mais c’est architecturé en runs, on fait une descente dans un rêve, une fois le rêve terminé on utilise l’xp accumulée pour chopper des nouveaux skills ou enrichir la liste d’objets qu’on va pouvoir générer. Je l'avais choppé par curiosité, et finalement j'ai passé bcp plus de temps dessus que prévu!
Yet another great game from scriptwelder!
深眠系列最新作,在前作指向点击探索的基础上加上了回合制战斗和一些roguelite要素,稍稍弱化了一点解谜要素。局外加点和每个关卡的可玩性都还不错,游戏节奏控制的不拖沓,一路闯关逐步进入深层梦境最终达成结局,不会觉得无聊而且完美通关20个小时左右,不会腻。标准的恐怖游戏找亲人剧情还是吸引人的,中规中矩但能够平稳落地。音乐音效延续前作风格,耐听且处处透露出寂静和诡异。不错的续作,值得一玩!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Polish
Hours played at review time, across 88 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I loved the pixilated art style. It still leaves somethings that happen to the imagination. Also, I loved the gameplay and it felt challenging throughout the experience. I was worried that some of the basic enemies would get too easy, but the game scales the difficulty pretty well. The music is fittingly haunting. Some of the puzzles felt frustrating at first, but most of them were satisfying to figure out. Most of it worked well, but there were a few I still had to roll my eyes at. Scriptwelder did a good job integrating his other stories into this as well. If you've played the other Deep Sleep games he made, or his Don't Escape games, then you're in for a treat. I hope we see more games like this. Definitely recommended!
趁着有最近终于有汉化补丁就尝试了下本作,除了世界观和前作相同外,视角变成了2.5d,玩法也不同于前三部的纯点击解密,变为了回合制rouge游戏,地图和道具位置全部随机,只能说有利有弊,有时能增加趣味性,有时又会令人烦躁(比如任务道具位置不同,偶尔会卡关),并且战斗平衡性做得不是很好,前中期还能适应,但后期强度直接飙升,人均群殴+多动+高伤+血牛,如果前期升级资源没规划好的话绝对很坐牢,回合制深度也不太行,既没有弱点攻击,主角又永远只能一动,并且也没有队友,这在回合制游戏里是比较禁忌的,虽然能够通过不断规划资源试错过关,但是容错率还是太低。总体差强人意吧
Good game overall. Story is interesting even without previous knowledge of the deep sleep trilogy and don't escape series, and the atmosphere of the game is phenomenal. Puzzles and level design are interesting. The turn-based combat was alright, once you understand the combat and get the damage upgrades it's fun, but you can also play it on a mode that trivializes combat too.
TOUT D'ABORD il est vivement conseillé de jouer à Deep Sleep, Deeper Sleep et Deepest Sleep avant de jouer à ce dernier. Si possible je conseille également de jouer à Don't Escape 4 Days in a Wasteland, tous du même dev. Ce jeu est la suite logique et cohérente, cependant absolument inattendue, d'un univers complexe qui se dévoile à travers ces 4 jeux. J'ai connu Scriptwelder sur Armor Games à l'époque des jeux flash. Il a réussi à créer une oeuvre qui défie tout son travail jusqu'à présent en terme de profondeur scénaristique, longueur, visual appeal et développement de personnages. Sa trilogie Deep Sleep ainsi que les trois premiers jeux Don't Escape dévoilaient un potentiel de créativité démesuré et un style bien unique. Il avait le chic pour faire d'un Point and Click une expérience originale, et je suis ravi de voir que ce talent a perduré avec 4 Days in a Wasteland et maintenant Labyrinth of the Forsaken, de pouvoir dire que sa plume est toujours aussi précise qu'elle n'est inégalée. Un chef d'oeuvre, il n'y a pas vraiment d'autre moyen de décrire cette masterclass scénaristique, cette bouffée d'air frais au niveau du gameplay (qui je le rappelle est un POINT AND CLICK ?!), cette claque visuelle (le boulot qu'il a fallu coder et designer pour rendre le jeu aussi fluide et agréable à l'oeil, ne serait-ce que pour l'utilisation de la flashlight... absolument incroyable). Scriptwelder à réussi a créer un univers iconique et à littéralement (comme son nom l'indique si bien) "soudé un script" complet et mature, mêlant éléments psychologiques à religion, science-fiction à fantastique, et arborant fièrement des leçons de vie basées sur le pardon et le deuil. Je ne peux pas suffisamment conseiller ce jeu à quiconque serait déjà familier avec le "Scriptwelderverse", ce dernier étant le plus abouti de tous. Hâte de voir ou ce génie nous amènera ensuite, même si il doit dépenser à nouveau 2 décennies à le concocter.
好游戏
Love it
Really cool story with great atmosphere, does a good job of tying in previous scriptwelder games. Combat is a bit too punishing on tactical because you just run out of focus near the end of some levels if you accidentally fought someone instead of running (but on the other hand it feels pretty intense). If you go onto story mode, combat is extremely easy. Most of the puzzles were kind of easy and not super interesting (although there was some cool cross-dream stuff where you can unlock cool weapons if you can imagine the correct object). Overall I would say get this game if you like exploration games with creepy vibes
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10.2K | 69 | 88% | $6.66 | |
| $4.2K | 42 | 93% | $7.99 | |
| — | 0 | — | — | |
| $0 | 5.9K | 99% | Free | |
| $0 | 8.9K | 99% | Free | |
| $1M | 5.3K | 99% | $12.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $338.6K | 1.1K | 95% | $10.99 | |
| $338.5K | 5.5K | 95% | $2.59 | |
| $338.6K | 3.8K | 88% | $4.99 | |
| $338.4K | 1.1K | 68% | $14.99 | |
| $338.7K | 1.4K | 91% | $9.99 | |
| $338.3K | 950 | 76% | $14.99 |