
Deep Rock Galactic is a 1-4 player co-op FPS featuring dwarven space miners, procedurally-generated destructible environments, and endless hordes of alien monsters. Explore cave systems, mine for minerals, and work together to survive!
Most likely between $80.6M and $228.3M. On 8 games checked against developer-reported sales, our median error is 11%. How we estimate →
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $29.99 | 97% | approximately $134.3M |
| Xbox | $29.99 | 90% | — |
| PlayStation | $29.99 | 89% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Reviews
Themes across 3191 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
outright dead game (devs moved to roguelike that nobody liked anyway and left a C studio holding the bag like this is payday 2) samey underwhelming weapons that lack in variety to begin with passable soundtrack at times samey underwhelming enemy types 0 actual progression, only fun bit is dwarf fashion overclocks dont do much of anything apart from like 2 per gun every other piece of equipment has 0 variety, armor mods virtually almost dont do anything for one
角色设计太丑了 为什么不设计一些帅哥正太角色呢 实在不行你搞一个机器人角色也行,而且矮人原来只有一种性别吗 不好玩 但是是朋友送的 所以才给好评
Looks like a fun game, my friends play it a lot. There's zero settings where I can see what's happening. I've tried multiple times to play it, but I can't see a damn thing in the game. At all. There's not enough contrast between the enemies and the environment. Granted, I have crappy eyes and I understand it's supposed to be underground, but please give us some sort of settings for contrast, light, something that can help some people with poorer vision play this.
I have not had this much fun with an FPS since Killzone. Gameplay loop revolves around doing missions with varied objectives where you fight bugs/robots and gather a wide array of minerals for ammo/health replenishment and reward currency. The missions are always procedurally generated so each one feels different and fresh. Positives: - Very replayable missions with big enemy, layout and objective variety - Good gunplay and mostly well balanced - Fantastic weapon customisation systems, especially with overclocks that can completely change how a weapon functions - Strong class identity, great for us RPG lovers - Space dwarf vibes are done really well, with each biome and enemy having its flavour - Excellent sound design - Many visual customisation options and rewards to earn - Very generous pricing and no microtransactions (only several dev supporter packs), entirety of post-launch content was added for free - Plethora of difficulty options and modifiers that allow you to have fun regardless of your skill/experience with FPS games - Although it's namely a co-op game it can still be enjoyed solo with a helper bot that assists you in various ways Negatives: - There is jank (especially with player collision and some achievements) but nothing too annoying - Bad reconnect feature that does not work most of the time - Perk system is poorly designed; many are useless, Dash should have been a baseline ability and Iron Will is so much better than everything else - Some bosses are pretty meh/annoying - Cosmetics should be unlocked for every class at the same time, no reason for having to unlock the same reward four times Overall strong recommend. It's also often on sale and for that price a real steal.
Initially I was only playing this title for my kids and their friends, however, in short time, all the parents were playing together after the kids were asleep. It's just a lot of fun. I realize that's not the most insightful review, I'll leave that to the more hardcore critics, I just know this game has brought a lot of joy to me, my friends, and my family. Thanks to the developers. Cheers.
我在这里养了一只小猫,大家路过可以摸一下,一个免费的赞摸一次!!! ⣿⣿⣿⠟⠛⠛⠻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡟⢋⣩⣉⢻ ⣿⣿⣿⠀⣿⣶⣕⣈⠹⠿⠿⠿⠿⠟⠛⣛⢋⣰⠣⣿⣿⠀⣿ ⣿⣿⣿⡀⣿⣿⣿⣧⢻⣿⣶⣷⣿⣿⣿⣿⣿⣿⠿⠶⡝⠀⣿ ⣿⣿⣿⣷⠘⣿⣿⣿⢏⣿⣿⣋⣀⣈⣻⣿⣿⣷⣤⣤⣿⡐⢿ ⣿⣿⣿⣿⣆⢩⣝⣫⣾⣿⣿⣿⣿⡟⠿⠿⠦⠀⠸⠿⣻⣿⡄⢻ ⣿⣿⣿⣿⣿⡄⢻⣿⣿⣿⣿⣿⣿⣿⣿⣶⣶⣾⣿⣿⣿⣿⠇⣼ ⣿⣿⣿⣿⣿⣿⡄⢿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡟⣰ ⣿⣿⣿⣿⣿⣿⠇⣼⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⢀⣿ ⣿⣿⣿⣿⣿⠏⢰⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⢸⣿ ⣿⣿⣿⣿⠟⣰⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠀⣿ ⣿⣿⣿⠋⣴⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡄⣿ ⣿⣿⠋⣼⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡇⢸
Topçu cücenin günlüğü: Hikayenin en başında distopik bir gelecekte Lamine Yamalın kurduğu galaksiler arası uzay madenciliği şirketinde çalışacak eleman aranıyordu biz cüceler bu görev için biçilmiş kaftandık uzay boşluğundaki gizemli ve tehlikeli gezegenleri araştırıp kaynak toplamak ve daha önceden mahsur kalmış şirkete ait çalışan robotları kurtarmak gibi işleri yapıyor karşılığında ise 2 asgari ücret + 3 öğün döner ayran ile yetiniyorduk bazı geceler patronumuzun isteği üzerine sarı saçlı peruklar giydirilip hizmetçi kılığına girerek rızamız dışı cinsel tacizlere maruz kalıyor çeşitli şantaj ve tehditlere mahsur bırakılıyorduk bizler hayatta kalmak ve bakmakla yükümlü olduğumuz ailelerimiz için böylesine zorlu şartlar altında çalışmaya mecbur bırakıldık kimi dostlarımız görevlerimiz esnasında yaralandı kimilerimiz ise hayatını kaybetti aramızdan ayrılan dostlarımız için bir cenaze düzenleyemedik henüz her gece bar masasına oturup 2 bira içerek onların ruhlarına kadeh kaldırmaktan başka çaremizde yok zaten yüzlerce cüce mürettebatımızdan geriye sadece 4 kişi kaldık belki de yarın bir kişi daha eksilir bilemeyiz. artık bunalmış bir haldeyiz yeterince ceset ve taze kan gördük yüzlerce belki de binlerce yaratık öldürdük gittiğimiz her gezegenin tüm kaynaklarını sömürdük ama hala daha şirketin bitmek bilmeyen açgözlülüğü yüzünden değerli kaynakları toplamayı ve orada yaşayan canlıları katletmeye devam ediyoruz uzunca bir süre eve dönebileceğimizi sanmıyorum gerçi en son ne zaman eve gittiğimi de bilmiyorum zaten saymayı da çok önceden bıraktım belki de hiçbir zaman eve gidememiş bile olabilirim sadece halüsinasyon yada birtakım rüyadan ibarettir bilemeyiz yine de eve dönmeye çalışsak bile yolculuk yüzlerce yıl sürebilir acaba dünyamızdan kaç ışık yılı uzaktayızdır bunu bilmeyi bile çok isterdim.
If you're wondering why so many more people are in regular DRG instead of Rogue Core, it's because this is the fun one.
Гномы бурят, жуки пиздят, золото хапаем. Кооп — святое: без напарников жопа. Пиво в баре охуенное, Rock and Stone орём до хрипоты. Миссии однотипные, но с друзьями похер. Короче, бери, бури, мочи. ROCK AND STONE! ⛏️🍺
I feel inclined to leave a review and it saddens me to leave this as a negative after so many hours dedicated to DRG. DRG is an amazing game especially with friends. This game does pretty much everything right. - It's extremely fun and even more enjoyable with friends. - I never felt myself getting bored especially after getting all the overclocks and despite the biomes being repetitive. - Being able to muck around in the lobby whilst waiting for people to join is a cornerstone of the DRG experience and the game wouldn't be the same without it. However, I'm leaving a negative review because the developers who I once held in high esteem have turned out to be very disappointing, and this started with Season 6. From memory as I have not played very often recently, Season 6 was a very long wait, as far as I know this was because Rogue Core development was the main focus. This was annoying but I understood nonetheless. Season 6 came and it was just... well there's not much to say about it. We waited all that time for one new mission type and a new biome that introduced two boring and mildy irritating enemies, particularly the scrabs, which are total ammo dumps and don't seem to leave you alone for the entirery of the mission no matter how many you kill; and worse, zero new weapon overclocks. What cemented my distaste was after all this time, after all this waiting, Rogue Core like its predecessor Survivor, turned out to be a complete flop that died almost immediately. All the time spent neglecting DRG was for nothing, and whilst I understand and accept that DRG is a complete game and we are not entitled to expect new content; it still left a sour taste in my mouth. As far as 'content' goes, the only things ever added now are new cosmetic packs and lets be honest, with the exception of a select few like Rival Tech, most of them are not that great anyway, at least in my opinion. On top of this, the only news I see concerning DRG outside of seasonal cosmetics (that aren't that great either), is yet another announcement for overpriced merch, the hilariously overpriced beer mugs that were released in the past come to mind immediately. Overall I think that GSG has lost the plot with DRG, and I've begun to question whether this was a one hit wonder, and I am very disappointed that perhaps some new DRG content was sacrificed for years(?) for two games that amounted to nothing. Despite this please don't let this discourage you from buying the game, it truly is amazing, I just cannot fathom how GSG has dropped the ball so easily.