
Deck-building meets monster catching in this turn-based roguelike. Recruit enemy cards to your party as you dive into the depths of the abyss. Will you kill them or will you tame them?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.14/day in the week to Aug 23 → 10/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Deck-building meets monster catching in this turn-based roguelike. Recruit enemy cards to your party as you dive into the depths of the abyss. Will you kill them or will you tame them?
In Decktamer, you'll encounter creatures that have adapted to their strange environment: the abyss. Rumor has it that anyone brave enough to reach the bottom of the giant crater will find great fortune. But watch out, as you dive deeper, the creatures only get more and more bizarre and dangerous...

In this game, cards are not simply handed out to you, you have to tame your enemies to add them to your deck!
But be careful, when one of your creature dies, the card is gone forever!

Every turn, each one of your cards can use a move. Try to think about the optimal play to win your battle in this turn-based combat system! Will the turn plan out as you expected?

The Abyss is filled with mutant creatures that possess abilities they shouldn't normally have. Use that to your advantage and transfer abilities from one creature to another to create unique and devastating combos!
Only one question remains...
Do you have what it takes to reach the heart of the abyss?

Genres
Engagement
Reviews
Themes across 368 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I have a lot to say about this game because it resonanted with me on many levels and I need some more time to collect my thoughts to write a proper review. For the time being, this is here just to give the game a positive review.
no diff, he calls me mommy
Bastante sorprendido con el juego. Tiene potencial. Si intentan que cada run sea un poco más larga y nerfear algunas build para evitar romper fácil el juego, se agradecería.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Japanese, Simplified Chinese, German, Spanish - Spain, Portuguese - Brazil
Hours played at review time, across 371 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
6/10分的作品 主线关卡流程过短 好不容易组建的卡组仅仅8个回合就结束
This game is fantastic. The card game genre is hurting at the moment (if you do not like the direction magic is going) but this one is a true gem. Some reviews label it as "too hard" but knowing the mechanics and playing smart will get you there. I lost my first two games then won my next two on standard difficulty and I am no genius. Card art is lovely and music is atmospheric. I give it five out of five hell rats.
재미있고 에이아이 한패있음 https://github.com/zhtjstod-cell/Decktamer-Korean-Patch/releases 정출하고도 로드맵이 주기적으로 달성되는걸 보면 개발자의 게임에 대한 애정은 엄청나보임 역겹게 생긴 몬스터들도 있지만 봐줄만한 몬스터들도 있고 가짜가 아닌 진짜 몬스터 (괴물) 라는 느낌 험블초이스 서브게임으로 받아서 궁금해서 해봤는데 생각보다 재미있던게임
1プレイしただけの感想 [olist] [*]敵のHPを減らしてから食べ物を与えると、手懐けれる=味方に引き込むことが出来る。味方に引き込んだら、次の戦闘から、自分のUnitとして召喚できる。 [*]毎ターン1枚ドロー。レーンに空きがあれば制限なしに召喚可能。 [*]自分のUnitが死んだら、デッキから永久除去。 [*]ゲームの基本プレイとしては、自Unitは雑魚でバンバン殺されるので、現在の弱い自Unitを犠牲にしつつ、その代わりに、低HPになったちょっと高レベルの敵を次々と手懐けるのという流れになる。 [*]Unitは通常攻撃以外のスキルを持ってることはあるが、兎に角、敵の攻撃力に対して自Unitが弱くてバンバン死んでいくので、補助スキル等を使う余裕はほぼ皆無。 [/olist] Steam上の評価としてはそこそこ好評だが、俺的には全然合わなかった。
It's fun - I like the story, creatures and the way events can change how well you do. Can be punishing, but an overall REWARDING EXPERINCE.
性价比之王,组合很多
Great roguelike that I highly recommend. The game is a fun mix of Pokémon and Magic The Gathering. Where you tame opponent creatures while exploring an 8-room dungeon. I love all the creative monster designs, both cute and scary, and the game's customizable difficulty means it can be as easy or as difficult as you want.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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