
Deck-building meets monster catching in this turn-based roguelike. Recruit enemy cards to your party as you dive into the depths of the abyss. Will you kill them or will you tame them?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.14/day in the week to Aug 23 → 10/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Deck-building meets monster catching in this turn-based roguelike. Recruit enemy cards to your party as you dive into the depths of the abyss. Will you kill them or will you tame them?
In Decktamer, you'll encounter creatures that have adapted to their strange environment: the abyss. Rumor has it that anyone brave enough to reach the bottom of the giant crater will find great fortune. But watch out, as you dive deeper, the creatures only get more and more bizarre and dangerous...

In this game, cards are not simply handed out to you, you have to tame your enemies to add them to your deck!
But be careful, when one of your creature dies, the card is gone forever!

Every turn, each one of your cards can use a move. Try to think about the optimal play to win your battle in this turn-based combat system! Will the turn plan out as you expected?

The Abyss is filled with mutant creatures that possess abilities they shouldn't normally have. Use that to your advantage and transfer abilities from one creature to another to create unique and devastating combos!
Only one question remains...
Do you have what it takes to reach the heart of the abyss?

Genres
Engagement
Reviews
Themes across 375 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
难度很高,吃理解,但是成型后会很爽
It's like Slay the Spire but it keeps my attention and doesn't piss me off as much... Kinda like a more monster focused Slay the Spire with less RNG, more customizability for your movesets/abilities and dare I say... spookier? Not sure of the depth (pun intended) to this game yet as I only have a few hours in, but very enjoyable so far.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Japanese, Simplified Chinese, German, Spanish - Spain, Portuguese - Brazil
Hours played at review time, across 378 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
蜘蛛女王有难度,打了三次才过
Really loving this game. Finding it just addictive as Slay the Spire, Inscription, and Balatro. It's just a little bit slower to learn and in the pacing of the actual game. I reckon they could really turn this into something special in the sequel if they can add some polish and maybe some more options/uncertainty moving between battles.
É rinha de pokemon com a história de Made in Abyss, genial. Você vai encontrar uma espécie de batalha de cartas com sistema de doma que não é nem perto de ser estranho e abissal como a história deste jogo. A Arte é espetacular e conta com artistas participantes para o visual dos monstros. 🃏👾
Acheté par hasard , après environ 20h de jeu et avoir battu les 4 premiers boss en difficulté maximum. Ce jeu est vraiment une pépite sur tout les points. Les musiques collent bien à l'ambiance du jeu et celle de certains boss sont vraiment plaisantes. Le design des cartes est soigné. Le lore et le bestiaire sont vraiment intéressant à lire même si parfois on se demande comment ils ont imaginés de telles horreurs. Le gameplay et la courbe de difficulté/d'apprentissage est vraiment incroyable! De plus il y a tellement de possibilités mais aussi beaucoup de sacrifice à faire surtout dans les difficultés supérieur donc il faut essayer de balancer pour faire un bon deck. J'ai eu ce jeu pour moins de 2 euros ce qui est assez étonnant pour un jeu aussi qualitatif. On sent l'aspiration de l'animé Made in Abyss pour l'histoire et il y a pas mal de référence (matrix,jojo...). Si vous aimez les deck builders je ne peux que vous le conseillez :) Plus qu'a enchainer sur les 5 nouveaux boss de la mise à jour. Ah oui et c'est français :)
I'm not sure there's anything to compare this to as a point of reference. You only pick your first starting monsters the rest is up to fate and your choices. Find a monster you really want but you don't have the food type it likes? you have other food that has a lower success chance based on HP (like pokemon). Would you rather save that food for something that likes it? What about that useless looking one that you need for your journal... Did you know that useless little dummy can evolve and carry the team? There is sooo much to discover in this game and while a bit punishing, it feels like you make it a step further every time. **also no AI content. monsters are being added to the game via community submitted OC's and community vote. more people need to try this I swear.
Sehr gutes spiel und die artworks sind super
中规中矩还不错的卡牌肉鸽,但是流程太太太太太太短了,才刚搭建的构筑甚至你刚搭好最后一步或只差一步就已经只剩最终boss给你打了。而且废物怪物真的太多了,很多怪物都是体系怪,很容易前期刷不出想要的怪就只能重开
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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