
Deck-building meets monster catching in this turn-based roguelike. Recruit enemy cards to your party as you dive into the depths of the abyss. Will you kill them or will you tame them?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.14/day in the week to Aug 23 → 10/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Deck-building meets monster catching in this turn-based roguelike. Recruit enemy cards to your party as you dive into the depths of the abyss. Will you kill them or will you tame them?
In Decktamer, you'll encounter creatures that have adapted to their strange environment: the abyss. Rumor has it that anyone brave enough to reach the bottom of the giant crater will find great fortune. But watch out, as you dive deeper, the creatures only get more and more bizarre and dangerous...

In this game, cards are not simply handed out to you, you have to tame your enemies to add them to your deck!
But be careful, when one of your creature dies, the card is gone forever!

Every turn, each one of your cards can use a move. Try to think about the optimal play to win your battle in this turn-based combat system! Will the turn plan out as you expected?

The Abyss is filled with mutant creatures that possess abilities they shouldn't normally have. Use that to your advantage and transfer abilities from one creature to another to create unique and devastating combos!
Only one question remains...
Do you have what it takes to reach the heart of the abyss?

Genres
Engagement
Reviews
Themes across 373 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Manche Bosse sind komplett übertrieben, das Spiel ist extrem unausgewogen.
~一款肉鸽卡牌对战游戏,玩法类似《炉石传说》。每场战斗中,双方最多可在场上各放置3只异兽卡进行攻防。异兽通常只能攻击正前方的敌人,只有击败当前目标后才能支援其他战线。战斗中,玩家需主动抉择卡牌自带的技能,展开策略博弈。游戏包含大量拥有不同天赋与技能的异兽,卡牌制作精良,立绘风格挺怪异丑萌丑萌的。 ~每轮游戏共包含8场战斗,最后一场为最终Boss。游戏无货币与商店系统,每场战斗前玩家需进行二选一:选择要挑战的敌人、对应的战斗奖励,以及附带的事件增益。 ~异兽卡上显示血量和速度数值,技能旁标注有伤害值。随着战斗推进,敌人数值逐渐提升,玩家需考虑驯服敌方异兽以补充己方战力。由于战斗奖励不直接提供新随从,新增异兽只能通过驯服敌人获得。使用战斗奖励的食物卡,可100%驯服生命值仅剩1点的敌人,但必须投喂对应其饮食偏好(素食、肉食、鱼)的食物卡。食物卡虽也可用作回血道具,但其主要用途是驯服。 ~在标准难度下,被击败的异兽卡会永久从卡组中剔除,若不及时驯服新怪,后期将无牌可打。在此难度下,随意派遣怪兽“挡刀”都算奢侈之举。Boss的机制与数值个顶个地强大。由于异兽血量普遍不高,整体难度较高。玩家不仅要计算敌我双方的技能使用,还需兼顾自身血量与道具管理,更要刻意控制伤害,尽量将敌人打至1血以便驯服。 ~在所有道具中,注射器最为关键。空白注射器可抽取任意异兽卡的一个天赋或技能,并将其注入到选定异兽卡上,使其能力更加自洽、强力,从而支撑更久的战斗。
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Japanese, Simplified Chinese, German, Spanish - Spain, Portuguese - Brazil
Hours played at review time, across 376 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
非常好肉鸽,爱来自先驱
我希望可以加一个路径选择撤销,有时候点错了,也改不了,哪怕限制一把一次呢
Juegazo
재밌는시스템에 도전할만한 요소가 있는 카드게임 하지만 직관성이 떨어지고 UI도 문제있고 시스템 설명도 부족함 같은몬스터인데 다른효과가 섞임 현재 공격효과가 UI 표현이 안되어 있어서 굳이 스크롤링 해서 봐야됨 돌연변이 만든 카드가 한두줄도 아닌데 스크롤로 보는 문제 -> 새창으로 띄워주면 한눈에 보기 좋은데 왜 안했는지 이해 불가능한 부분 몇몇 혐오증을 불러 일으킬 만한 그림들 - 이건 옵션에 그림변경이 있는진 아직 확인 안함 한글미번역 진입장벽를 너무 단단하게 세워놔서 다른 카드게임 좋아하는 사람은 일단 해보면 30시간넘게도 재밌게 하겠지만 도저히 다른사람에게 해보라고 추천하기는 힘듦
c’est plutôt pas mal
It's pretty good
oui
A very entertaining roguelike, with only a few notable downsides: - Despite all attacks and passives having a description, these don't do a good job at explaining how things work and interact with each other. You may only figure it out yourself through lots of trial and error. - Difficulty can be extremely punishing or outright unfair sometimes. - The time needed to complete a single run is a little too long (> 90 minutes), provided you make it to the end. I recommend this game if you have a lot of free time and are willing to spend it figuring out how everything works and constantly dealing with frustrating RNG. Or if you're into extreme turn-based challenges. If you're looking for a casual or easy-going experience, this is definitely not for you.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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