
Decisive Campaigns: The Blitzkrieg from Warsaw to Paris is the first in an innovative series of operational World War II wargames that also include a strategic element. The Blitzkrieg from Warsaw to Paris simulates Germany’s military successes in Poland and France in 1939 and 1940 .
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Blitzkrieg ? - no meaningful air power,bombers do little damage even on large stacks of units in one hex... also there are very few planes available, or sorties, for a two day turn - no effective attack waves, you attack one stack once and the next attack get ridiculous penalties, remember it's a two days turn. Justification: the attacker is bogged down on the battlefield debris of the first attack and the second wave must wait the withdraw of the first one?! Sorry, but how stupid is this in a two days turn? - no overpower, after breaking the enemy lines, tanks, and other units can only take the hex that they just attacked or little else, no bonus actions for the breakthrough... - AI does nothing, literally, rarely counter attacking even when it has major opportunities... - AI just destroys bridges and waits the end of the game, retreating constantly, never surrenders, except when completely surrounded In short, there's no BK at all in this game, one just moves a lot of counters, easily obliterates the ridiculous AI BUT (and that's the problem) one gains a defeat in the end, cause the game's gives you no time to reach objectives that are too far away to be reached in the number of turns given to you, with the lack of the tools that BK used, mainly strong air support and rapid exploration of breakthroughs. So unless you like to rinse and repeat until you find just the right moves to do to get things done on time, avoid this joke of blitzkrieg, it really should be called Sitzkrieg Indecisive Campaign.
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Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Perfect balance between fun and realism. Abstracts the finnicky stuff, keeps the important parts richly detailed, and lets you relive history, employing similiar strategies that the germans and allies historically used. Shows you how much of a gamble Case White and Case Yellow really were as opposed to the cakewalks they were remembered as (and lets you do sealion. Very unrealistic, but a fun bonus).
An excellent game A very enjoyable and easy to play game The Sealion scenario is an absolute delight to me Not that easy to beat at any level - well, not for me anyway - France 40 is probably the easiest - but a nice hard fight Absolutely recommended
Very old school game. The Battle System take some getting used to. For Simplicity sake, Its all about getting as close to Stacking Limit as possible, and have as many angles of attack as possible, while maintaining a ratio of combat that's favorable. Still playing, but loving the zen time.
Good operational wargame !
Thank you Vic for making such a badass game.
fun and detailed
Абсурдный подсчёт результатов боя и слишком глупый ИИ, который действует хаотично и бессмысленно.
I'm a big fan of the whole Decisive series and this is yet another example of how they use the same overarching system with tweaks to make you, the player, deal with historical issues without completely cramping creativity and freedom. Excellent.
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Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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