
Death Ring: Second Impact is a turn-based Roguelite strategy game. As the commander of the "Griffin" squadron, you must lead your Mechas and Pilots to resist the threat of mutated monsters and approaching to the secrets hidden behind the Death Ring.
Modeled estimate, not a reported figure. How we estimate →
About
Choose from tons of loadouts and fully arm your mecha squad. Each loadout offers a unique combat style and method of attack. Certain combinations even unlock Synergy Skills.
Pick from hundreds of unique modules and assemble them to forge a combat style that’s truly your own. Whether it's ruthless firebringer, agile striker, or combat engineer, the way you fight is defined by how you assemble.
What if you're lucky enough to find a growth-type module in early game and slot it into your command panel which affects all the mechs...
Experience various events across different disaster stages, building your understanding of the pilots and uncovering the dark secrets behind the Death Ring. Complete missions such as decapitation, evacuation, defense, and mining to earn rewards that can change the fate of cities.
Face terrifying creatures like the vengeful Acid Lizard, explosive Poison Frog, and spiked Shiver Princer. Utilize your mecha squad's plan strategies, like raiding enemy backlines, causing chaos among elite monsters, and unleashing group bombardments to succeed. Every choice could be the key to humanity’s survival.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Japanese, Traditional Chinese
Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This is a Rough Gem of a game that I can't help but really enjoy. The combat could use a balance pass but even then it's still very fun. Some of the Modules could use buffs or changes but you still can find a use for nearly 75% of them. And while I want to love Overheat and Rupture Damage they just aren't quite as good as the other damages. But that said I still bought the game and still plan on playing it some more. I can't wait to see where it ends up at when it hits 1.0.
游戏是好游戏 但是因为制作组跑路了 数值不平衡 别买
good game but a meh actually, for a start it is almost overwhelming , the game has too much functionnalities and that for each mecha , expect passing hours in the sub menus to check everything (mods , upgrade, armors , weapon etc etc..) just after 30min of gaming ?? i stop for the time being, ll come back later with a finish product .therefore, i do not like the way the mecha walk, it is so boring to see that in 2025, moreover in a japan mecha game like , we are not a robotech game with military exoarmor so we need more dynamics movements and more visual effects please , looks like "into the breach" with good graphics ... i m a little bit disappointed , and i m a huge fan of mecha universe and game
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
So stoked for the full game
this game is hella fun i love it
Ich habe fast 60h gespielt und das ohne dieses neue,große Update. Die schlechten Rezessionen von wegen Bugs und fühlt sich komisch, sieht noch nicht gut aus...Leute das war eine sehr frühe Version. Ihr testet oder kauft kein fertiges Spiel. Also seid mal realistisch. Das Spiel hat wirklich Potential und ich freue mich auf weitere Updates. Fazit: Man muss sich schon damit auseinandersetzen und die Synergien bissel raffen, dann scheppert es. Grafik könnte besser sein aber das wird noch. Spielspaß ist da. Der Preis ist auch völlig ok. Für Fans von Mechas, klare Empfehlung.
FUN, edit: additional review after finishing act 3 While the game is fun, the last mission difficulty ramping up by a lot, melee build cant touch last boss because he can reflect lots of melee damage, I manage to kill him with ranged mech, and for the first time i lost a mech in mission (kinda my fault for attacking last boss with melee). Also in act 2, the mirrored laser gate mission kinda su¢k, its boring and slow. But overall the game is fun and quite easy, and for those want more challenge they can use mission modifer to make it tougher. Also for developer, please add bigger mech, something chonkier or tanky , current one looks too slim.
不知道是否是因為內容過少所以難度設定很高, 每次都卡在第17日防衛戰..., 敵人配置沒啥技巧 就是很肉 很多 ,直衝主堡打 每次都是主堡被打爆重來 .武器裝備是每天隨生產、 商店販賣的也是隨機, 有些武器雖然品質高但不知道是不是屬性克制還是其他因素有時候高階武器反而難用, 系統有點複雜武器有染容量限制, 有些武器威力低但是耗彈量少一回合能多次攻擊, 有些武器範圍大但一回只能發一次, 一直卡關有點煩懶得研究了就這樣吧.
Shame, the game itself is incredibly fun. However its got a downfall that breaks the game completely. I got to the end of act 2, just as the "Unknown monster" enters the map, this is after 2 days of trying bare in mind. The second the "UM" enters, the game crashed. Started it up again and it's at the beginning of the game. The developers need to fix this. Until then I refuse to touch this game. I don't rage much anymore. But holy sh""t. I Could've easily have smashed my keyboard over this.
There is nothing that I hate more than a forced ♥♥♥♥♥♥♥♥ tutorial. I want to discover games at my own pace. I will sit this one out.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $14.7K | 49 | 96% | $9.99 | |
| $249 | 2 | 100% | $3.99 | |
| $0 | 0 | — | Free | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $366.1K | 699 | 81% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $84.5K | 189 | 89% | $16.99 | |
| $84.5K | 208 | 75% | $19.99 | |
| $84.5K | 356 | 76% | $9.99 | |
| $84.5K | 356 | 30% | $9.99 | |
| $84.5K | 286 | 61% | $14.99 | |
| $84.5K | 241 | 79% | $17.99 |