
Descend the nether in search of Death himself! Choose from God-given powers to slay his hordes of minions. Unlock new heroes, collect powerful items and create game-breaking synergies in this roguelite hack and slash survivors game.
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Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 904 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
2/5 A weird combo of vampire survivors (gameplay) and hades (boon system). More of a game to play while doing something else, so you may appreciate it more than I did.
The gameplay is fun, I enjoy the story, and the core gameplay loop. My problem is the gear. I can't tell what potential rolls gear can have. When I want a specific build, I may want specific rolls on gear, and even if I am willing to brute-force dozens of runs to get that gear, I am hardly able to tell when rolls are the best for the build I want. I could refer to the wiki, but the wiki appears to be frequently wrong, and trying to parse a 1000 cell spreadsheet of data is confounding and detracts from the fun. I could settle for non-optimal builds, but if you're going to give me randomized stats on gear, why make it so difficult to TELL when I have the things I want?
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 912 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
NO! I'd say it's a scam No updates, feels like a cash grab
I adore this game. Its been in development for way too long, and there isnt a TON of content, but its still worth it, especially for the price.
Death Must Die — это когда ты открываешь игру "на 20 минут" и очнёшься спустя несколько часов с холодным чаем и очередным мёртвым персонажем. Механика игры в целом простая: бегаешь, убиваешь толпы нечисти, боги предлагают тебе всевозможные "плюшки"-благословения. Выбираешь, комбинируешь, пытаешься собрать что-то убийственное - и не умереть в процессе. Визуально - мрачная изометрия с нотками Diablo, только врагов во много раз больше и все хотят тебя убить лично. Сильная сторона — синергии между способностями. Когда случайно собираешь билд, который сносит всё на экране за секунду, чувствуешь себя настоящим гением. Ровно до следующего рана, где боги решат тебя уже "не любить" — и ты снова труп. Главный минус подобного рода игр - удача. Она, если честно, решает тут слишком много. Иногда боги дают тебе именно то, что нужно. Иногда же они предлагают полную ерунду, из-за чего ты просто страдаешь, пока хотя бы что-то дельное не вытянешь. Игра пока в Early Access - карт всего три, но засасывает так, что замечаешь это только когда уже поздно. Короче, деньги небольшие, а вечеров сожжёт немало. Фанатам, в общем, зайдет. P.S. Ачивкохантерам - игра имеет несколько противных, как по мне, по механике достижений, которые потребуют внимательности, терпения и удачи. Например, No Backtalk и Start a Party! у Меррис или Breaking The Rules и No Handouts у Лиф (Leaf).
垃圾
6 Month without any update or any message regarding progress. This one seems to be dead wich is unfortunate, it could be a very good or even the best survivor game. What do we learn? Don't buy early access...
Im going to have to admit that as a HUGE fan of the genre (Survivor-like or Bullet-Heaven, etc. ), and that own's like 30 different games on PC in the genre, that this is hands down the best application of the Survivor-like genre I've ever played (Except for FPS Survivor-like Vampire Hunters, but that's a different type of the genre...). It's not the most unique, but to me it is by far the most streamlined and enjoyable of the genre, incorporating the best aspects of the genre as well as using aspects of other genres in a perfect cohesion (for instance, when you gain a level you are greeted by a God (ala Hades, though completely different gods, the artwork of them is on par with Hades, and there are a lot of them and very diverse, from the God of Lightning, the God of Fire and the Goddesses of Fate to the Daughters of the God of Death (the main antagonist i believe), the God of the Waves (who looks remarkably like Jason Momoa's Aquaman...down to the trident lol), the God of Time, and Goddess of Justice.......all who gives you a choice of three of their own domain's abilities, and sometimes one of those choices is devotion to that god, increasing your dmg as well as making it more likely to get that God's abilities). They also have an equipment aspect like an Arpg (with certain equipment only working for certain classes, others are open to all, etc), and the equipment carries over between Runs and you can always find better loot like any Arpg and consistently improve your Armor, Weapons, and other Equipment, etc. Its a nice feature to add to an auto-attacking Survivor-like (or not if you'd prefer to press the action button(s) yourself, the option is there). Bottomline, while each aspect may not be new, they made each aspect their own, offering a staggering amount of different builds (and a bunch of unlockable characters) and endless hours of replayability. A must have purchase for any fan of the Genre IMHO, hands down.
Şu ana kadar vampire survivors dan sonra en çok bu oyun dan keyif aldım. Bazen patlayan düşmanlar gözükmese de yine dodgelana biliyor, onun dışın da bir sıkıntı yaşamadım. Mekaniksel olarak çok rahat sadece sol elle oynama açısından güzel yapılmış. Skillerin açıklaması vb. olarak da gayet başarılı. Megabonk dan mideniz bulanınca vampire survivors tadını daha iyi nasıl alabilirim diyorsanız, bu oyun sizin için biçilmiş kaftan. İyi oyunlar dilerim efenim. (Can çekme buildi fav)
유기한 거? 디스코드에선 뭐 이런저런 얘기들 한다고 하는데 그건 내 알 바 아니고 로드맵이랍시고 우린 뭐 할겁니다 2026년 중반 이후에 이게 뭐냐ㅋㅋ
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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