
Death Drive is a road trip visual novel inspired by classic American Gothic fiction.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
There isn’t much you need for a road trip, just a car, the road, and enough snacks to get you through. Whether it takes days or weeks, as long as you keep going, you’ll reach your final destination.
You just have to keep driving.
You aren’t running away from something, but you might be running towards something.
People say road trips are better with company; you’ve never really agreed.
Still, you ended up with company—it seems like Helia, a strange woman you picked up along the way, means to stay with you for the entire trip.
At least you’ll have someone to talk to.

Death Drive is a visual novel that takes place entirely inside your trusty jalopy as you make the trip across the country from your hometown to the ocean's shore. With only your dark thoughts and a mysterious hitchhiker you met along the way for company, you must navigate the interstate highways to your final destination, making decisions, defining your character in dialogue, and encountering increasingly strange and haunting events.
Features:
Tale inspired by classic American Gothic fiction and authors such as Poe, Lovecraft, and King.
Branching Narrative
Multiple Endings
Complex Characters
Full Voice Acting
Beautiful and Haunting Art (by human artists)

Genres
Stats
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Fantastic storytelling.
that... that.... that..... was not what i expected i.....i..... needed that. jesus ♥♥♥♥. i was like soul eater art and an ominous title, art, and no warning labels. then that story just built up and hit hard and close
Death Drive is a visual novel about a man fearing for his own sanity, and scared of the possible consequences for those he encounters. But when he sets out a long drive, he picks up an attractive and enigmatic hitch-hiker called Helia (or perhaps more accurately, she picks him up), and their joint journey becomes increasingly dark and fantastical. The artwork is excellent, as is the voice acting for Helia, and although there are some very violent and gory scenes as the game progresses, in my view they are all in keeping with the story-line rather than being gratuitous. I usually find horror games too disturbing or sickening to play, but I stuck with this one because of its overall quality, and to see how the different endings & choices would pan out. There are achievements for game progress, for each of the four possible endings, and for some optional choices made during the game. This is a free game, but I bought the artbook DLC, to learn the developer's insights into the evolution of the look & feel of Death Drive, and, more importantly, to show my support and thanks for the development team's efforts.
Media

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Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Пришел ради альтушки - остался ради истории.
Very nice therapy session with pretty hitchhiker
A quick little horror story that doesn't feel the need to beat you over the head with its narrative.
++ Charming visuals, great monsters + Good voice acting + Interesting premise + Free
Very nice, short game. Storyline seems simple and fine, but actually gets better with replays. Technical aspects a little lacking, such as saves, but its good despite all that. I might have a thing for eldritch concepts now though...
Вот и тебе и альтушка, что здесь ♥♥♥♥♥ происходит? На любителя
Short and sweet.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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| $14.4K | 55 | 89% | $10.99 | |
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