
Deadzone: Rogue is a roguelite FPS set in space. Blast through swarms of hostile machines, combine powerful augments and elements to forge your build, and grow stronger with each run — solo or in co-op.
Most likely between $5.7M and $16M. On 8 games checked against developer-reported sales, our median error is 11%. How we estimate →
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $24.99 | 82% | approximately $9.4M |
| PlayStation | $24.99 | 91% | — |
| Xbox | $24.99 | 94% | — |
| Epic | $24.99 | 93% | — |
| Nintendo | $17.49 | — |
Reviews
Themes across 1353 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
| — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
positive critical· bar length = how often the theme comes up
Reviews
还行
做的尼玛一坨狗屎好意思出第二部???
辣鸡游戏
Баланса в игре просто нет! На высоких сложностях пройти некоторые миссии просто не реально. Миссии эскалация и долгий путь разрабы должны проходить в аду вечно умирая в ласт зоне!
Gameplay loop is amazing. COOP up to 3 is a blast. Recommend totally! Low resource requirements to let me play on mid level graphics.
a
I picked up the game during a sale and let it sit untouched for awhile, but when I finally dove in a couple of days ago, I became completely hooked. This game has me absolutely captivated, and I'm genuinely excited to see what the sequel brings to the table.
First person shooter, Rogue elements, perfect!