
Deadzone: Rogue is a roguelite FPS set in space. Blast through swarms of hostile machines, combine powerful augments and elements to forge your build, and grow stronger with each run — solo or in co-op.
Most likely between $5.7M and $16M. On 8 games checked against developer-reported sales, our median error is 11%. How we estimate →
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $24.99 | 82% | approximately $9.4M |
| PlayStation | $24.99 | 91% | — |
| Xbox | $24.99 | 94% | — |
| Epic | $24.99 | 93% | — |
| Nintendo | $17.49 | — |
Reviews
Themes across 1353 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
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Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
positive critical· bar length = how often the theme comes up
Reviews
It's an absolute blast. Fast pace, lots of customization.
Pretty fun so far, gunplay is nice and movement quite good. It's your usual roguelite, it has : - Meta progression (impactful so far). - Die an retry. - Choose perks and objects at the end of a room.
In all honesty, I'm not a fan of roguelikes, but I had a blast with this one. There is a decent amount of build variety. You can pick between getting boosts based on ammo, range, or whether you're aiming as a main perk, and then your other primary perks, which are even more diverse, can steer your build into a bomb slinger, a lead storm, or a nuclear winter depending on what you pick. There is some enemy variety, so you have to take in account flamethrowers, ranged enemies, flying enemies, melee hordes, and tanky single targets. Most builds can handle all of these enemies, it's mostly down to your aim though. There are some performance issues even on Windows, but I have remedied some by simply using CachyOS's version of Proton 11, and setting my computer to only use software rendering for the KDE desktop environment to prevent weird freezes. I also still get some stutters here and there, but it's usually shader compilation as Bazzite likes to update to the latest NVIDIA drivers as soon as they release. Overall, decent game, there's a good amount of content, and the zone 4 expansion(free BTW) gave me more of a reason to play.
its a rouge like u shoot things, blow up things and and repeat, very simple and sometimes u just need a simple game to play
Very fun fast paced fps. If you like roboquest it’s similar.
Nice, maybe this is a Prophecy and no not fiction.
Fantastic game. Can be a lot of fun solo, but Co-Op lets this game shine.
A whole lot of fun for the price tag. I ended up with 40 hours playtime on single player for two full playthroughs and I thoroughly enjoyed every bit of it. Not a lot of negatives to talk about: Pros: The story and voice acting is great. A lot of fun weapon varieties. Enemies types are interesting Encounter rooms are varied and with very few exceptions, quite balanced and well designed Cons: Skill tree is railroaded. Some builds feel clearly better than others. In all a very fun game, fully recommend. *Edit: Some people seem to be unhappy about a sequel being announced. They claim the game is unfinished but I disagree, I personally experienced no bugs at all and the game felt very polished technically. No frame drops, no bugged sections, and the content and story was captivating considerate to the price tag.
Мне очень понравилось игра 10/10
I play lots of Roguelites/Roguelikes and this was good! Wait a game that you can UNLOCK cosmetics through gameplay and it has some nice ones if you are more for a pay for pack. gameplay simple but good fps rogue. i havent beat the game fully yet so will update after but do love that it was pure to what it wanted to be with some dry humor thrown in. shooting is good movemt good so far difficulty seems good but as i said i havent played fully beat chap 1 on normal so thats where this review is coming from. ppl complain about everything but im happy and thats what a review is about the game right? my opinion!