
Deadzone: Rogue is a roguelite FPS set in space. Blast through swarms of hostile machines, combine powerful augments and elements to forge your build, and grow stronger with each run — solo or in co-op.
Most likely between $5.7M and $16M. On 8 games checked against developer-reported sales, our median error is 11%. How we estimate →
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $24.99 | 82% | approximately $9.4M |
| PlayStation | $24.99 | 91% | — |
| Xbox | $24.99 | 94% | — |
| Epic | $24.99 | 93% | — |
| Nintendo | $17.49 | — |
Reviews
Themes across 1353 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
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Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
positive critical· bar length = how often the theme comes up
Reviews
Considering only 4.1% of all players actually completed the game, don't take all the angry reviews at face value. This game is very much content complete, and their reasoning for why they want to make a sequel is sound: to expand on the systems that they want to better flesh out (which is baked into the main game systematically, so twisting that into something new in a DLC that everyone suggests to do instead can have serious ramifications with playing with people who DON'T have the DLC). This game is a blast, and with the 65 hours I have on record that doesn't even complete all missions on nightmare difficulty, I say it's definitely worth picking up, even for the price it's listed at.
ДИНАМИКА ИГРЫ
If you love Doom and if you love Halo I definitely recommend picking up this game its very challenging like Doom but has all the aesthetics and feel of Halo
Super Crazy addictive time passer.
this is one of those rare games that is awesome...even playing with friends is worth it...the singleplayer is fun but yet still challenging...id recommend this game to anyone who loves shooters...
I think this game is fun for the first 10-20 hours, but over all the gameplay gets stale. In order to complete most of the higher difficulties, you are forced to use the same few builds. It's all RNG to get the right augments/items. The vast majority of the game is trivialized by the Close Quarters: Crit augment and Ghost Blade perk, and it seems like the best way to beat nightmare missions. The game has no ending to the story and feels incomplete. Balance feels like a complete mess, and there are still a handful of game breaking bugs. Yet the developers have chose to abandon the game and make a sequel rather than finishing what they started. This developer has a TRACK RECORD OF ABANDONING GAMES before completion. I won't be buying any more of their games, and I recommend others let this company rot as well.
Muito bom
Super jeu FPS/rogue like !!
реально классная игра с прокачкой, проходишь комнаты с роботами убивая их получаешь оружие, броню, после прохождения комнаты можешь выбрать улучшение для себя, очень много видов оружия, вариантов сборок, не сказал бы что сложная, но потненькие уровни присутствуют. 10/10 не выпавших нужных улучшения
This surprised me in a good way. Took me a while to understand the systems but oh boy do you have a good time when they click and you build momentum. Very smart systems and use of resources (maps, perks, synergies, enemies and even the starting stealth at each level). The dev team put effort here and it shows. Thank you for the great experience!