
Deadly Dozen Reloaded is a complete remake of the original squad-based 3rd person shooter. Made in a new engine with upgraded maps, graphics and missions, Reloaded takes this classic franchise and brings it to modern audiences with a bang.
Modeled estimate, not a reported figure. How we estimate →
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Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 15 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Considerando que Deadly Dozen só podia ser jogado no teclado, e que a nova versão, além de trazer melhores gráficos, permite o uso de controle, pode-se dizer que Deadly Dozen Reloaded é um bom jogo. Seu objetivo não é competir com jogos FPS atuais, mas trazer a nostalgia de jogar algo que foi idealizado nos anos 2000. O problema é o preço. Se custasse uns R$ 20,00, muitas pessoas que não conhecem Deadly Dozen Reloaded poderiam testar o jogo e inclusive avaliá-lo positivamente.
A gorgeous looking game and a great remaster, working on Ultra wide monitor and runs smooth as butter. Can't believe i missed this gem growing up... well it's never too late. Thank you Ziggurat!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain*languages with full audio support
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
从某种意义上来说,这个重置版过分尊重了原版,导致它充满了一切完全过时的操作模式,关卡设计和游戏玩法。 敌人的AI愚蠢且缺乏反应机制,当玩家被发现时,他们会机械的冲向玩家,而玩家只需要走远一点,敌人很快就失去警惕性,警报系统根本没有起作用,敌人AI根本不会对警报做出任何反应。 玩家小队的AI几乎完全无法发挥作用,他们大部分时间都毫无反应,只会机械的跟随玩家,在非常近的距离才会开火,指挥系统几乎完全无法工作。 关卡设计过时且缺乏挑战性,大部分任务都仅仅是在路上随便放几个敌人站在那里,偶尔还会有一些巡逻队以及单独的巡逻坦克,敌人的整体表现都非常糟糕而且稀少,他们不会呼叫支援,大部分情况下不会躲藏,而且枪法出奇的好。 坦克的AI也同样非常愚蠢,发现玩家后就开始停在原地并缓慢的转动炮塔对准玩家来开火,大部分情况下都缺乏威胁。但是坦克比原版游戏要更加坚固到不可思议的地步,原版坦克只需要一发火箭筒就会被摧毁,而现在需要至少4发。 武器可选择非常少,并且除了狙击枪,大部分都是无用的,冲锋枪几乎要射光弹匣才能杀死1个敌人。 而本来开发者完全是可以在开发的过程中改善这一切的,因此虽然我非常喜欢《重返狼穴》系列,但这种复制粘贴的态度是不会让我给出好评的。 ====================================== In a sense, this remake is overly respectful of the original, causing it to be full of completely outdated modes of operation, level design, and gameplay. The enemy AI is stupid and lacks a reaction mechanism, when the player is spotted, they will mechanically rush towards the player, and players just need to stay away quickly lose their vigilance, the alarm system does not work at all, the enemy AI does not respond to the alarm at all. The AI of the player team is almost completely ineffective, they are unresponsive most of the time, they will only follow the player mechanically, and will only fire at very close distances, and the command system is almost completely inoperable. The level design is outdated and unchallenging, most of the levels are just a few random enemies standing there on the road, occasionally there are some patrols and individual patrol tanks, the overall performance of the enemy is very bad and rare, they do not Calls for support, doesn't hide for the most part, and shoots accuracy surprisingly well. The AI of the tank is also very stupid. After finding the player, it starts to stop in place and slowly turns the turret to fire at the player. Most of the time, there is no threat for that.But tanks are incredibly sturdier than the original game, which only needed one bazooka to be destroyed, and now requires at least four. Weapon selection is very limited and mostly useless except for sniper rifles, submachine gun have to shoot almost all bullets of magazine to kill 1 enemy. The developer could have improve on during development, so As much as I love the Return to the Deadly Dozen series, this copy-paste attitude isn't going to get my good review.
[h1]МЕРТВОРОЖДЕННЫЙ РЕМЕЙК МЕРТВОЙ ИГРЫ[/h1] Это разочарование, а не ремейк. Если вы ждали, что Deadly Dozen: Reloaded станет достойным обновлением классики, приготовьтесь к жестокому разочарованию. Эта "перезагрузка" выглядит и играется как дешевый мод 2000-х, а не как полноценный ремейк. [b]Графика и звук – позор для 2023 года[/b] Текстуры выглядят размытыми, модели персонажей – словно из ранних версий Source Engine, а анимации смехотворно деревянные. Звуковое сопровождение ещё хуже: выстрелы звучат как хлопки, музыкальных композиций раз-два и обчелся, а голоса актеров будто записаны в ванной. [b]Сюжет[/b] Кроме подробных брифингов его нет. Если вы знакомы с историей хотя бы немного, то большинство операций вам будут знакомы, в противном случае вся игра это просто набор карт с тремя целями на каждой, которые ни к чему не ведут, ведь глобального влияния ваши действия не оказывают. [b]Геймплей – неуклюжий и устаревший[/b] Управление отвратительное: персонажи застревают в текстурах, не могут перепрыгнуть обычную ограду, ИИ союзников тупой, как пробка, а враги либо стоят столбами, стреляют сквозь стены, либо уворачиваются от выстрелов в стиле матрицы. Физика – отдельный кошмар: техника управляется так, будто её колёса намазаны маслом, а взрывы выглядят как детские спецэффекты. [b]Разнообразие вооружения[/b] Оно отсутствует. Всего доступно пару единиц оружия для каждого класса и все они одинаковы: снайперская винтовка, винтовка, пистолет, автомат, базука. У пулеметчика даже нет пулемета, Карл. Из дополнительного снаряжения есть лишь динамит с таймером, ПТ-мина, ПП-мина, аптечка. [b]Баг на баге[/b] Игра просто сырая. Вылеты – это не редкие огрехи, а стандартный геймплей. Создатели, кажется, даже не удосужились провести базовый QA-тест. [b]Вывод[/b] Deadly Dozen: Reloaded – это не ремейк, поскольку ничего нового не было привнесено или исправлено старого, а жалкая пародия на оригинал. Если хотите ностальгировать – поиграйте в старую версию. Эта "перезагрузка" лишь испортит воспоминания. Не тратьте на эту халтуру деньги. Не рекомендую даже бесплатно!
The game offers an engaging tactical experience, giving you freedom to approach missions either solo or as part of squad. It's one of the game's strongest points letting you strategize and adapt to situations. That's what I really liked. However the friendly AI or more like artificial dementia has flaws. The Squad members will stop moving while you scroll through them making them vulnerable to enemy AI, some commands aren't working at all and the health pack is mostly better option than other gadgets you can carry. The weapon balance is another issue. Sniper Rifles, in particular, are hard to control and pistols are best firearms you can get in the game next to SMGs and Rocket Launchers. When It comes to level design some levels are frustrating and some of them are rose garden. There is nothing in between. Level 6 and 7 altough 6 had little stutters these levels aren't really of an issue but level 9 was the most frustrating one. There are no health packs and almost no firearms to pick up and mines are hard to see. There are varitions of enemies like Commanders, Scouts, Snipers, Miniguners, Dogs and Tanks, etc. Their AI is so dumb that They can't hit you If you constantly move and Miniguners and Tanks are the most overpowered enemies you can encounter in the game. There is no point driving a vehicle cause multiple hits from miniguner and the vehicle is no more. Same goes with Tanks, one hit from Tank and your entire Squad is dead. What's also annoying is that you are unable to save in combat, so be sure to press f5 to quicksave If you can and some levels are better to be done solo. Overall really fun game but has a lot of issues which would need to be fixed like subtitles in End Cinematic. If you want to play this game cause of story don't expect any here.
Em resumo: como remastered é um ''bom jogo ruim'', zero crashes (mas não zero bugs), a Inteligência artificial praticamente não existe, sabe quando você era criança e ia ''brincar de hominho'', aqui é basicamente isso, você tem bons gráficos, armas e cenários, o resto é com a sua imaginação, vale por volta de uns R$5,99 no máximo. ----------------------------------------------------- Deadly Dozen é uma franquia que conheci através de sua sequência, um amigo meu lá em 2009 falou que gostou e eu fui ver, o jogo original era legal na época que lançou porém nada espetacular, mas mesmo assim ganhou fãs (inclusive eu), esse remastered aqui é tudo isso porém com roupagem nova, já fiz analise da versão antiga então vou aproveitar e remasterizar ela também. Pros: - Objetivos estilo ''faça e fuja'', nasce no mapa, mata aqui e clica ali e sai correndo porque surgiram inimigos novos no lugar dos que você matou. - Bastante personagens para escolher, cada um com sua caracteristica, uns atiram melhor, outros são mais resistentes a dano etc - Possibilidade de coletar Medkits nas fases, deixando o jogo menos dificil para quem não está habituado - Comandos simples (Follow Me, Hold Position, Hold Fire), basicamente você só vai usar 3 comandos (siga-me, não atirem, atirem a vontade), o resto é dispensável (e talvez até desnecessários pra IA inexistente) - A inteligencia artificial dos bonecos apesar de básica responde bem, atira e mata os inimigos sem muita dificuldade - Os gráficos são bonitos, apesar da remasterização claramente ser ''mecânica'' (vou falar nos contras sobre isso) os gráficos possuem bons efeitos de luz e neblina da noite. - É possível pegar as armas que os inimigos derrubam no chão, dessa vez sem poder pegar munição. Contras: - Só 3 armas principais - Bugs bizarros como dar quicksave com todos dentro do veículo e ao carregar um deles morrer atropelado na hora - O jogo tem um sistema de ''modo'', ou seja, se entrar em um tiroteio o jogo não vai salvar, você precisa terminar a batalha ou fugir, mas já sabe né? tem um bug que você fica eternamente em modo combate. - Absolutamente não jogue no modo - Aliados agora ficam presos no cenário dependendo de como você os deixa ao mudar de personagem. - Mesmo com a variedade de personagens recomendo que selecione os que possuem mais pontos em ''Toughness'' (algo como resistência ou dureza) pois personagens com poucos pontos nessa área tendem a morrer muito fácil. - Os objetivos apesar de variados consistem em ''Meta o pé na porta, peguefaçamate tal coisa e vá para tal lugar marcado no mapa'', é divertido, mas primitivo mesmo para a época, esqueça stealth ou táticas do tipo. Agora vamos encerrar dizendo o óbvio: Esse é um remastered sem alma, nenhum problema do original foi corrigido (e alguns piorados), nada foi adicionado, esse aqui não é um jogo ''feito com amor'' ou ''uma homenagem'' só botara uma engine nova e revenderam, não me arrependo porque já sabia que ia ser mais do mesmo, eu não faço idéia do porque ''Deadly Dozen 2'' foi deixado de lado pra mexerem nisso aqui, mas é o que temos.
El juego no se ejecuta mas, instalación limpia, cumplo con los requisitos, pero se queda todo el tiempo en pantalla en negro
Mimo tylu negatywnych opinii uważam, że ten kulejący remaster może dawać frajdę. Na pewno na plus w porównaniu z oryginałem jest zasięg widzenia, bez technicznej mgły ratującej ówczesne pamięci i optymalizacje. Rozgrywka jest zabawna i przypomina Hidden&Dangerous na wesołych pixach. Biegasz, strzelasz, autem ślizgasz się jak po lodowisku, a mimo to jest dość przaśnie. Porównując to z bardziej siermiężnym i taktycznym oryginałem, to rozumiem zawód tryhardów i fanów starej nostalgii. Ale ten ulep, to całkiem dobry kawałek zabawy. Oczywiście kupiony za jakieś grosze :)
O jogo se mantem quase que 100% fiel ao original (Até nos bugs ksksks), então a nostalgia pra quem jogou o clássico (que por sinal tem aqui na steam tabém) é garantida. A curva de dificuldade no hard é absurda a ponto de estressar mais que no antigo, então recomendo jogar no normal. Para um jogo de estúdio pequeno e underground ele ta bem bonito, uns bugs visuais e de áudio aqui e ali mas nada que atrapalhe. Enfim, 9/10.
ремейк уровня подливион 20 гб полной х.y.й.ни
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