
Dead Effect 2 is the newest addition to the acclaimed Dead Effect franchise. This action sci-fi shooter is looking to push the boundaries of first-person shooters to new levels with slick graphics, rich narrative and RPG elements.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 25 → 0.14/day in the week after.
About





Sums Steam only; Xbox, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $11.99 | 2.3Kreviews | 73% | — | $661.1K |
| $11.99 | 582ratings | 72% | — | not modelled | |
Engagement
Reviews
Themes across 57 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A true mobile to pc port that is actually true to the core! Yes, by pc standard, the game is outdated but if we are to look at games that are being ported from mobile to pc, this one takes the cake. Had a blast, will recommend to try out the VR version if you have or got one!
游戏内容非常完整,就是终极武器和支线任务比较肝,难度也挺高,怪物人机比移动手机端要好些,但同样有武器与模块内容有所调整,剧情上相对于一代也有了个结局,总体还是很好的
依旧好玩。 依旧没有跳跃。 依旧屏幕震动术。 依旧比现在很多游戏刷起来爽的多。 可惜steam上没有3代。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 14: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian, Spanish - Spain, Hungarian*languages with full audio support
| $10.99 |
| 551ratings |
| 77% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 57 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Если кто то задумывается купить данную игру, то рекомендую только как для тайм-скиппинга - не больше. И то, вам нужно купить и длс для получение фул игры, так как гениальное решение разрабов сделать продолжение игры платным, чтобы потом посмотреть концовку... Странное решение, но понятное - срубить бабла.
Нуу, если учитывать что игра изначально на мобилку, которую я купил с 90 процентной скидке то это шедевр. Очень бы хотел полноценный ремастер на ПК, ибо сюжет и идеи здесь на удивление просто шикарны, геймплей на удивление очень разнообразный. А самое притягательное что здесь есть душа, желаю разработчикам побольше бюджета на уже нормальную игру на нормальном движке, не сказал бы что это скрытый гем, но как минимум медный кабель в помойке
低配友好的太空丧尸爽游,氛围很像低配版死亡空间。融合 FPS+RPG 养成,三名角色定位完全区分:重火力、霰弹突击、近战武士,技能树、装备植入体、武器强化系统内容丰富,刷装备玩法很上头。 战役流程很长,主线 + 额外任务接近 25 小时,还有无尽生存模式。可以单人开荒,也能和好友联机合作闯关,虫潮围攻的联机体验乐趣倍增。剧情典型 B 级科幻丧尸片剧本,疯狂科学家、生化病毒、人造人阴谋,角色塑造脸谱化,不用深究剧情逻辑。 该作底子是手游移植,射击手感先天拉胯,枪械散布离谱,即便拉满武器精准度,远距离弹道依旧飘,更适合近距离缠斗,别指望精准狙击。
操你妈的BADFLY,诚然,故事剧情很烂,射击手感也很烂,但是,枪械试炼彻底让我颠覆了对这款游戏的认知,在HELL难度下干掉1,000个敌人??爆头500个敌人?杀掉30个boss?我杀了你的妈好不好?!!!!! 还有那个TNT投掷手,伤害高的跟一坨屎一样,是,可以躲,但是我在刷怪!!!我管不到他那个杂种!!!♥♥♥♥!!!不如把这个怪改名为“badfly的亲妈投掷者”!!!你们CEO的妈妈是在CEO一出生是就被人飞了吗??? 总之,如果你是为了童年,买下无可厚非,如果你和我一样,是个不折不扣,为了挑战而买,你和我都是傻逼!!! English version ♥♥♥♥ you, BADFLY. Sure, the story is terrible, the shooting feels awful, but the gun trials completely flipped my perception of this game. Killing 1,000 enemies on HELL difficulty?? Getting 500 headshots? Killing 30 bosses? Should I kill your mom, or what?!!!!! And that TNT thrower, the damage is ridiculous, like a pile of ♥♥♥♥. Yeah, I can dodge, but I’m farming mobs!!! I can’t deal with that bastard!!! ♥♥♥♥!!! Might as well rename this enemy 'Badfly’s Mom Thrower'!!! Was your CEO’s mom already getting screwed when he was born??? Anyway, if you bought it for nostalgia, no problem. But if you’re like me, a complete fool buying it just for the challenge, then we’re both idiots!!!
Космический шутер от первого лица с элементами зомби-экшена. Плюсы: Удобная система стрельбы — достаточно навести прицел; Большой выбор оружия — множество апгрейдов и модификаций; Прокачка персонажа — три класса с уникальными способностями. Минусы: Однообразные локации — уровни повторяются; Примитивный ИИ врагов — противники легко предсказуемы; Донат — виртуальная валюта требует реальных денег. Итог: понравится любителям мобильных шутеров и фанатам жанра FPS. Приятная стрельба и разнообразие оружия делают игру увлекательной, несмотря на однотипные локации и упрощённый искусственный интеллект врагов.
Это история про то, как испортить хорошую игру. Графика потеряла атмосферность, модели зомби и врагов не имеют физики, однозначно хуже чем в первой части. Сюжет так себе, типа продолжается на том же корабле, но появились герои которых не было в первой части. Геймплей балансирует на грани "так себе шутера" и "космической РПГ". Почти 300 достижений в Steam, а почему не 500. Музыка на 3 балла. Можно похвалить систему модернизации оружия и специальных способностей и на этом всё.
Right off the hop, this game feels incredibly cheap, and I am genuinely shocked it has “mostly positive” reviews on Steam. At full price, it is around $13 CAD. Even on sale, I found it for $2.59, and honestly, buying a coffee would have been a better use of the money. I forced myself through just over an hour, and it was rough. To be clear, I do not think the developers were trying to rip anyone off. A game was made, and effort clearly went into it. But I still do not think this is worth buying. The controls are a bad first impression. The game did not clearly show the interaction button, so I had to dig through the menu to find it. It was Spacebar, by the way. I immediately changed it to E. The character I played was also deeply uncomfortable. His dialogue felt gross, misogynistic, and fatphobic, and I had zero desire to keep playing as him. The combat has no weight. I got plenty of loot, upgrades, and abilities, but none of it mattered. Most encounters were solved by walking forward and holding the shoot button. The gore and over-the-top zombie kills are probably the best part, but they are not enough. Maybe this had more appeal in 2016, but in 2026, I see no real reason to recommend it.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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