
Dead Beacon is a first-person survival horror inspired by late 1990s games and taking place in the Beacon manor, a location crawling with zombies and creatures governed by a malevolent will. Survive using the given array of weapons and escape the island.
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Languages: English, Spanish - Spain, Polish, Russian, Italian, Ukrainian
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A spectacular survival horror game that should've been algorithmically served up to me when it was released. I literally hunt games like this down and didn't find it until over 2 years after its release! Wearing inspirations like a coat, Dead Beacon is an unabashed copycat of my other favorite indie survival horror game Nightmare of Decay. Everything is working great. + The controls are good. + Enemy design is varied and satisfying to shoot. + Mansion design is compelling. + Puzzles aren't braindead but don't feel like a chore. + There's almost no music but it's ok because the atmospherics are eerie and soothing. ++++++ Brilliant map that lets you mark all over it. My complaints are mild. - the enemy grabs feel disorienting in a sloppy-not-scary/exciting way, and pressing L/R to break them feels even worse. Wish there'd been some kind of knife pickups like in Resident Evil that let you get away free but the item breaks. - the guns are nice but I wished to upgrade all of them. Normally I am pretty vicious to survival horror games without NG+ or unlocks, but this one gets a pass. It's 5 dollars, it's spectacular, and it has the amazing map. Developer is working on some kind of GTA/Doom/StardewValley amalgam and it looks really cool but I sure hope they return to survival horror and include NG+ unlockables/challenges next time!
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Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Indie gem, if you played and liked "Nightmare of Decay" you will like, most likely, this. - It does have "Resident Evil" like (old ones) invertory, resource management, combat (First person). - Great atmospere - Puzzels are fun - Somewhat clunky enemy movement but nothing that you can not get used to - Really rewards good resource management and searching - Is hard even for veterans of these kind of games - Has randomizer, this adds a lot of fun and strategizing around resource management - Can write and even draw on map - Story is basic, gets the job done and adds to atmosphere - Cost only 5 dollars (without sale) - Break free mechanic after you get grabbed is somewhat useless and anoying thought Definetly worth the money, especially if you will plan on replaying it on "harder difficulty " or with "randomizer"
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Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| — | 0 | — | — | |
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| $12.4K | 50 | 74% | $6.99 | |
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| $12.4K | 97 | 97% | $4.99 |