
Ride and fight into a deadly, post pandemic America. Play as Deacon St. John, a drifter and bounty hunter who rides the broken road, fighting to survive while searching for a reason to live in this open-world action-adventure game.
Most likely between $38.3M and $108.4M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $39.99 | 93% | approximately $63.8M |
| PlayStation | $49.99 | 93% | — |
| GOG | $39.99 | 88% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $26.66 on Steam · Ukraine (−33%). Compare 30 prices in 15 markets →
Reviews
Themes across 2347 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Что значит дать игре второй шанс? Во время первого прохождения ещё на PS4, много лет назад, я буквально возненавидел эту игру. Считал её одной из худших игр, в которые играл, и единственной, которую дропал целых три раза. Проходил её через силу, и мне не нравилось абсолютно всё. Но спустя годы я купил Days Gone на ПК и решил дать ей второй шанс. Подумал Может я тогда чего-то не понял? Может игра не настолько плоха, какой я её запомнил? И сейчас я очень рад, что всё-таки вернулся к ней. Сразу хочу отметить оптимизацию — моё почтение. На бюджетном игровом ПК на ультрах спокойно выдаёт больше 100+ Fps. Даже на ферме, где находится самая большая орда в игре, Fps не падал ниже 100, Впечатляет ) Графика тоже потрясающая. Погодные эффекты О-хо-хо снег, дождь, красивые закаты и рассветы. Атмосфера здесь на высоте а игровой мир очень круто сделан, Сюжет вполне неплохой, если сосредоточиться только на нём. Но вот побочные задания это просто отвратительно. По сути, большую часть времени ты выполняешь роль мальчика на побегушках. Задания постоянно повторяются: убей анархистов, убей упокоителей, разберись с дезертирами, зачисти лагерь, найди цель и устрани её. Поначалу это ещё воспринимается нормально, но со временем проходить всё это вообще нет желания, А вот орды — это настоящий шедевр. Сражения с ними являются одной из лучших сторон этой игры. Когда бешеные фрики лезут друг через друга и несутся на тебя целой армией, пытаясь разорвать тебя на части, это прям Вааау Я однозначно поменял своё мнение и эта игра у меня в сердечке ❤️ 8/10 😉
Days Gone pode ate parecer só mais um jogo clichê de zumbis mas por trás se esconde uma historia simples mas cativante , onde seguimos viajem com um motociclista casca grossa mas que tem um coração enorme , Deacon St. John e o típico Herói solitário que vaga pela estrada ajudando que pode, muitos duvidam do seu caráter pois ele e movido a dinheiro em varias situações, porém tem um forte instinto de amizade e irmandade com aqueles que se importa, protege com unhas e dentes os lugares onde ele chama de lar, e nunca vi tamanha devoção ao amor que sente por sua amada que mesmo tudo apontando um fim trágico ele ainda se permanece firme no seu desejo de esperança em reencontra lá.
Played this game when it released on PS. It's such a shame that Sony disbanded Bend studios. I would have fricken LOVED a sequel. This game is a lot of fun and one of the very few games i've ever played after i've beaten it. (and bought it on multiple platforms now), It unfortunately released in the middle of the woke revolt and because the MC is a white male, it was hacked apart by games journalists.
This game could've been so good. It struggles on so many fronts when it comes to the technical aspects. everything from weird spawning of enemies, odd audiomixing and clunky interactions with items. The vibe is totally there but your immersion is constantly taken away due to the games shortcomings. being unable to travel to certain locations, having limited options when it comes to what to do when free roaming. The game is an ocean that's a mile wide but just a foot deep.
Peak Gaming Experience ♥♥♥♥ Sony for Cancelling The Sequel
başyapıt
Amazing Game !!!
я зондбе
Честно говоря при втором прохождении уже не так впечатляет. По современным меркам очень слабая игра с плохой реализацией, клишированным, затянутым и кринжовым сюжетом, а также квестами ради квестов. Квесты реально вплоть до абсурда, а-ля доехать до точки, чтобы услышать диалог: — Поговорим? — Слушай, я занят — Ну ладно))0 (соре за нереально важный сюжетный спойлер) Сайд квестов по сути нет, они все однотипные и максимально пустые, думать не надо. Приезжаешь на точку, кого-то стреляешь, относишь лут квестодателю. Все. Такого даже у электроников и юбиков не встретишь, эти хоть как-то пытаются контентом насытить помимо вышек. Персонажи, кхм-кхм, дэбильные и раскрываются они все тоже по-дэбильному. Есть несколько фишек, типа орды (наверное единственные интересные челленджи в игре) или чилловых покатушек на байке по красивой местности Орегона. На этом все) Мб игра и была хороша для пс4 7 лет назад, но релизнись она сегодня, не видать ей и 50% положительных отзывов, хотя где-то на 5/10 она и потянет. В целом не удивляет, что отменили вторую часть, теперь уже очевидно, что при схожей реализации она бы провалилась.
As a big fan of zombie games, I always knew I'd eventually play Days Gone. I was also sure I'd enjoy it, with its vast open-world, huge zombie hordes, survival elements, and all the praise it was receiving in the reviews... Having played it though, I feel like something was never mentioned in those reviews. Something that ended up ruining my experience as a whole... Unaware of what my feelings would be down the line though, Days Gone started off great. When your biker friend gets into trouble, it's just you and your bike against the world. Where every encounter is tense and scary. Where you need to save gas when going downhill because it is a scarce resource. Where you need to prove yourself to the survivors you meet in camps before you gain their trust, and find ways to limit the noise you make because even a few zombies are a real threat... All of this felt great and very immersive. Even the story seemed decent, thanks to a few cool characters (Rikki, Old Mike...) who will help you in the pursuit of someone you may have not lost forever... They'll send you on errands across the map as you get familiar with the crafting mechanics, explore the world's many points of interests, find and run away from massive hordes of zombies... There's a lot to do, and the initial discovery of it all under the constant threat of the undead is really fun. It becomes a lot less impressive once you're a little further into the game. After 12 to 15 hours, the zombies are not scary anymore and the game loses a lot of what made it so interesting. Saving gas and most of the bike mechanics have become pointless because cash is not a concern anymore, crafting components are everywhere but you're already stocked up on most items, and the story slows down to a crawl as it gets side-tracked into uninteresting love stories, told through flashbacks and painfully boring walking sequences... The gunplay is still fun, and exterminating a horde by leading it into the traps you've carefully placed beforehand is satisfying... But the rest starts to feel monotonous, and that's when the main issue I have with the game became obvious : Deacon is a terrible protagonist. You'd expect a character that initially comes off as gruff and unlikeable to grow on you as you get to know him... But not Deacon. He wears on you instead. After a while, some details you hadn't noticed at first become irritating : he's constantly mumbling about everything. Good news, bad news, everything is met with a useless comment or a snarky quip. His mood and attitude towards npcs changes drastically every two sentences, making every decision feel random. He also loves talking to himself after every call, finishing the discussion as if someone were still listening to him. I certainly wasn't. By the second act, he had become annoying and I was already skipping some of the cutscenes. When the third act rolled around, Deacon was unbearable and I was ready for the game to end. Unfortunately for me, this last act was the longest one and the story kept dragging on, apparently for the sake of doing so. It's also the environment that this last act takes place in that made me realize something : the map may be huge, but it's really not that interesting. A few houses peppered here and there, a bridge, hills to the left, hills to the right...The landscape is actually quite boring (Oregon catching strays). I did get to the end, but I'm not sure this was worth it. There's definitely a good game underneath it all, with a map that's vast even if it's not the most interesting, giant zombie hordes and a gameplay that can be really fun, especially on higher difficulties... But if I ever think of Days Gone again, it's Deacon that I will remember, which is a shame. It's not a bad game, so I'll give it a [b] 6[/b], but I just can't recommend it. Get lost, Deacon. And if it weren't for Steam policies, I wouldn't be this polite.