No revenue estimate for APPLE — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $74.7K — a different platform, not this one.
Dawnmaker is a solo strategy game combining elements of city building and deck building to create a board game-like experience. In a world covered by a toxic Smog, only you can rekindle the ancient lighthouses and bring light and life back. Construct buildings, gain new cards, generate resources and improve your central lighthouse to unlock new building space. Optimize your deck - gain increasingly powerful cards as you improve your city. Your cards and buildings interact in various ways: choose them wisely to create the most powerful combinations! Build efficient cities - make the best of your limited space by optimally positioning your buildings. Improve your lighthouse to repel the Smog and expand your city. Manage your resources - grow farms, build industries, develop science and inspire your people to create the rarest of resources: Eclairium! Reclaim the lost continent - the continent of Heksiga has been covered by a toxic Smog. Repair and improve magical lighthouses to repel that Smog and reclaim the land, region by region. Recover lost technologies - explore vestiges of the old Empire and rediscover technologies that were lost to the Smog.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Ratings
Each storefront's own ratings counter and average — separate, overlapping audiences, never added together.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 5 → 0/day in the week after.
About
Dawnmaker is a solo strategy game combining elements of city building and deck building to create a board game-like experience. In a world covered by a toxic Smog, only you can rekindle the ancient lighthouses and bring light and life back. Construct buildings, gain new cards, generate resources and improve your central lighthouse to unlock new building space. Optimize your deck - gain increasingly powerful cards as you improve your city. Your cards and buildings interact in various ways: choose them wisely to create the most powerful combinations! Build efficient cities - make the best of your limited space by optimally positioning your buildings. Improve your lighthouse to repel the Smog and expand your city. Manage your resources - grow farms, build industries, develop science and inspire your people to create the rarest of resources: Eclairium! Reclaim the lost continent - the continent of Heksiga has been covered by a toxic Smog. Repair and improve magical lighthouses to repel that Smog and reclaim the land, region by region. Recover lost technologies - explore vestiges of the old Empire and rediscover technologies that were lost to the Smog.
Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the App Store price pass of Sep 11: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
14 of 15 markets; the rest gave no counter or aren't reached yet, not markets where nobody rated it.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 24 → 0/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days App Store · Top Paid · Japan has just 11 day-to-day chart moves that followed a price cut, against 2,672 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 1 | 80% | Free | |
| — | 2 | 20% | $0.29 | |
| — | 0 | 0% | $0.49 | |
| — | 1 | 60% | $5.99 | |
| — | 0 | 0% | $1.99 | |
| — | 3 | 93% | Free |