
Dawn Of The Realm is a medieval real-time strategy game. Build cities, manage resources and raise armies. Zoom straight out to a strategy map of the whole continent and back down to the battlefield, with no loading and no separate mode. Up to 10 players.
Modeled estimate, not a reported figure. How we estimate →
About
This is my first game as a solo developer, which have been under development for 2 years now. Still much more to be added, but I plan on releasing in early access. You are very welcome to contact me at if you have any questions or want to provide any feedback :-)
Zoom in and you are commanding individual soldiers, building your city and engaging in battles. Zoom out and the same world becomes a strategy map of contested territory, army banners and borders. This transition make grand strategy and battlefield command run in real time, in one continuous world.
Take up the banner of several factions (with more coming), each with their own soldiers, abilities and character (and unique buildings are coming). Name your realm, choose your sigil (such as Bear, Wolf, Lion, Eagle, Clover or Elmtree) and see it fly from every flagpole, shield and captured tile you hold.
Establish towns and grow them into impenetrable cities. Build houses to increase your population, granaries and farmland for food, blacksmiths and barracks for war, markets for trade, and docks to reach distant continents. Ring it all in walls with gates that open and stairs your archers can climb.
Territory sectors are taken by holding it. March units onto a tile and stand your ground until the land turns your color, then watch your borders spread across the continent. Every claimed region brings villages, resources or income and a border with someone who wants it back. Conquer the map with allies, or without them.
Assemble your armies of footmen, archers and cavalry along with catapults which can break even the most heavily fortified castles. Move a hundred soldiers as one army banner across half a continent, or split them to hold a mountain pass. Build ships at your docks and carry the war across the sea to shores no army has reached.
Up to ten realms share the map, and none of them have to be your enemy (yet). Sign non-aggression pacts, form alliances, agree to trade, or coordinate a joint attack on a neighbor who has grown too large. Every pact is one betrayal away from a war.
Enjoy vast handcrafted maps that runs from temperate woodland to arctic snow and open desert, each biome with its own weather rolling through it. Day gives way to night and torches come alive in your cities. Animals move in herds through the forests, fish break the surface offshore, and waves work at the coastline while fog of war hides everything you have not yet dared to explore.
Built for real-time multiplayer from the ground up. Up to 10 players (for now :-) ).
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Languages: English**languages with full audio support
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $114.8K | 171 | 72% | $19.99 | |
| $1.8K | 6 | 100% | $11.99 | |
| $206 | 3 | 100% | $2.99 | |
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