
An unforgiving hardcore fantasy FPS dungeon PvPvE adventure. Band together with your friends and use your courage, wits, and cunning to uncover mythical treasures, defeat gruesome monsters, while staying one step ahead of the other devious treasure-hunters.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About




Genres
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Languages: English, Korean, Japanese, Simplified Chinese, French, German, Spanish - Spain, Portuguese - Brazil, Russian, Spanish - Latin America, Traditional Chinese
Engagement
Reviews
Themes across 1892 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
As much as I really want to like this game I just find it so slow and clunky. Feels like the kind of game if you didn’t start playing immediately at launch you’ll never reach the current bases’ skill level. Definitely see why it’s beloved, but unfortunately isn’t for me.
杰洛特都羡慕哭了
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
1. 핵을 사 2. 핵을 당당히써 3. 정지당해 4. 계정사 이거 반복인데 핵 정지마저 느리면 게임을 어케함?
Sympa 5 minutes, mais ça reste un extraction shooter, donc bof. On s'en lasse très vite.
Game is good, but seasonal resets are stupid, learn from Arc Raiders and other extraction games how to manage economy without wipes
У вас коннект потерян с положительным отзывом, презапустите игру.
bonk
EA的游戏还是要慎重购买,先不说之前三百多买的变成了免费获取;这游戏最开始设计思路和现在有了很大的差别,已经是完全不同的两种游戏体验了
Feels good to beat some mobs with swords and maces! This is the kind of PVP that is refreshing and fun!
best game ever
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| $16.2M | 17.6K | 53% | $24.99 | |
| $38.5K | 94 | 49% | $14.99 | |
| $1.4K | 5 | 100% | $6.99 | |
| — | 0 | — | — |