
An unforgiving hardcore fantasy FPS dungeon PvPvE adventure. Band together with your friends and use your courage, wits, and cunning to uncover mythical treasures, defeat gruesome monsters, while staying one step ahead of the other devious treasure-hunters.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Same day: best CN #37, worst CA #66 · 3 markets collected
About




Genres
Stats
Languages: English, Korean, Japanese, Simplified Chinese, French, German, Spanish - Spain, Portuguese - Brazil, Russian, Spanish - Latin America, Traditional Chinese
Engagement
Reviews
Themes across 1892 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The devs are really stupid and buff barbarian lol. Nobody respects this game and the devs just make it worse, you got a HUGE influx of people with Peanut and just decided to make the game worse. Dear devs, I hope you can get some professionals to come in and teach you about game design. PS thanks for a fun like 3 games but were moving on.
While the idea of this game is great, its version of dungeon crawling/extraction is 'unique' and fairly immersive in a first person perspective. I did enjoy the world atmosphere and fighting the monsters i liked the worlds lighting and how some areas are indeed pitch black. the way the classes and merchants are set up are somewhat easy to understand However, The PVP in this game is the most atrocious ♥♥♥♥♥♥♥ ive ever played. The melee weapon swings feel weak and slow even at higher rarities, like they do nothing to the enemy, while you get hit by headshot multipliers back to back. ranged weapons are SO hard to aim and also feels like youre throwing paper spitballs. low tier healing items make PVP so unbearable and slow that most of my deaths were getting rushed by a 3 man squad or getting chased to my death. it also doesn't make any fathomable sense why this game doesn't have any fall damage. no matter what, i always felt like my opponent had the upper hand against me. barely an enjoyable time, there are so much better dark fantasy rpg games out there. (edit:typos)
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Do not play this game. Community is extremely unhappy with balancing often tending to favour a larger portion of the community instead of balance for the game.
Хорошая игра. Если вы устали от баланса и стабильности, то будете очень довольны данным шедевром. Безграничная фантазия IRONMACE не оставит вас равнодушными. В игре со средневековым жанром разбойник уже научился телепортироваться, а маг летать, что будет дальше, представить затрудняюсь. Будьте уверены, разработчик не оставит без внимания ваше ментальное состояние. Но если вдруг перед вами взорвётся дверь от детонации стрел лучника, не удивляйтесь и не расстраивайтесь, это всего лишь игра.
sb铁锤反作弊说改就改,电脑配置不行的还玩不了了,你改了倒是还我300啊,买了传奇身份证玩不了豪客不等于没买,sb铁锤,纯构思
Great game. Some toxic people in pvp but you can also just pve if you want as solo or with friends. there is about 300 hours or more of content in pve alone i think because after farming gold and getting gear i have only just fully explored the 2nd part of the first map and im nearly 100 hours in. 10/10
People are actually surprised they hated this game after playing it? Have you SEEN what the pvp looks like?? Dis game buns
S10 is great. Game is going in the right direction and I can't wait for more.
Nice! Its good, tho im not, lol.
really fun only disapointment is the resets at the end of each season otherwise great game i just personaly dont like reseting games
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| $16.2M | 17.6K | 53% | $24.99 | |
| $38.5K | 94 | 49% | $14.99 | |
| $1.4K | 5 | 100% | $6.99 | |
| — | 0 | — | — |