
Feel the exhilaration of fast-paced combat in your fully customized armored suit as you freely explore a deadly and dangerous world on land or in the air. Take on titanic boss battles with alone or with up to two other friends in online co-op!
Most likely between $2.2M and $6.2M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $69.99 | 63% | approximately $3.6M |
| PlayStation | $35.99 | 76% | — |
| Xbox | $69.99 | 86% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $35.99 on PlayStation · United States (−49%). Compare 3 prices in 1 market →
Reviews
Themes across 886 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
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positive critical· bar length = how often the theme comes up
Reviews
角色控制手感烂,飞行控制烂,锁定切换控制逻辑烂,手动视角控制手感烂,BOSS战设计稀烂。 莫名其妙的高速移动,莫名其妙的移动惯性,莫名其妙的一大堆蓄力装备和技能,莫名其妙要手瞄的装备,莫名奇妙的装备数值,莫名其妙区域敌人数值跨度,莫名其妙的初见恶心你一脸的BOSS设计,莫名奇妙的刷装备和因子要素……各种各样莫名其妙堆成一个莫名其妙的游戏。 我是谁,我在哪,我在打什么,谁又在打我,这玩意怎么打。
80/100(可以理解為何目前評價褒貶不一) 大前提,這遊戲劇情很爛且無聊,但我是個比較重視爽度且不太在意劇情的人。 光是有機甲紙娃娃系統可以快樂搭配換裝我就挺開心的了,而且主線不會太長也讓我心中沒有進度壓力。 戰鬥本身操控起來有點像機甲傭兵,對於比較少玩這類型的人可能會有些難以習慣,打起來也確實缺少了一些評論說的重量感。 技能系統本身還挺豐富的,可以滿自定義自己的風格,不過刷技能用的因子以及刷裝備就設定的有些地獄(太農)了... 然後部分BOSS的招式/機制純噁心人,打得實在痛苦... 總之,-80% 498元買的數位豪華版我自己覺得是有值得。
略贵,但确实很不错,推荐搭配MOD护肝。站桩演出呆板、也没有太空作战、音乐很接近无双、地图互动性一般以及各种头疼的小问题,但这些缺陷换不来独家一份的游戏体验,小萝卜怪猎刷子游戏也很对味。
不推荐
I thoroughly believe some discord review bombed this game or something, it's absolute gold.
fun but first boss is bit of an ass
its a fun game and has some of the worst story, voice lines, and pacing. the first game was the same and somehow a little better. this game plays better then the first due to the open world aspect that is semi independent of missions. otherwise its kind of the same thing without too many innovations. it might be the closets thing ill ever play to anthem according to friends and if the story of that game was worse I understand why it shut down. Titanic Scion is somewhat like a C list anime or an edgy fanfic: its goofy but takes itself far too seriously. your character seems completely disinterested in most NPC interactions but forgets critical info and seems surprised or concerned when the narrative needs it. that and when you reload they make a concerned "OH NO" every time as if they did not realize the gun clip would empty. to its credit however its combat isn't terrible. the NPCs are not super smart but they are not exactly meant to be, and you get to by heavy armored iron man. I do wish your second weapons didn't float by you like wings, but as far as a meck-builder-light games goes it could be worse. I got it on sale at 80% off, id recommend waiting for similar. and as a side note, all the DLCs are cosmetic, even the vehicle ones. the "exclusive" guns you can get are more or less level 1 reskins and you cant sell them. not going to say its not worth it to have options but you don't need them. the swords you get are actually pretty good but you will eventually find better.
ロボットとパワードスーツという違いはあれど 雰囲気は前作に通じるものがあるので前作好きな方は楽しめると思う。 AC6同様こちらも自動照準になったのでエイムに自信がなくても気軽に遊べるのはありがたい。 敵味方のキャラも分かりやすく立っていてロボアニメの主人公気分でプレイしたい方におすすめ。 問題はシナリオクリア後はパーツ厳選くらいしかやることがなくなってしまうこと。 パーツ持ち越しで周回できればもっと長く遊んでいたと思うので非常に残念。
아머드코어 뽕에 취한 상태였을 때 구매했는데 메카닉 게임이 워낙 귀하기도하고 전작은 그냥저냥 할만했어서 어지간하면 해보려고 했는데 초반인데도 진짜 손이 안감... 전작보다도 초반 흡입력은 떨어지는 느낌. 정말 나중에 다시 츄라이 or 라이브러리 구석에 짱박히거나 할 듯
游戏50块入手的给个好评,战斗没什么问题,但是载具手感太垃圾了。弹来弹去的然后系统又要强制把车控制不翻。这俩一结合让你怎么都控制不了,车跟没有重量一样。正着开转弯车就跟偏瘫一样,倒着转弯随随便便能做到原地调头,这俩灵敏度简直天渊之别。做不好直接做成悬浮的行不行别跟地面接触,做成悬浮的游戏里展现的科技也不突兀,无语了还不如自己地上跑,自己跑还不会遇到点不平就弹来弹去的。玩了这么多游戏,这游戏开车手感是最垃圾的