
"Curtain Call: Chronicles of Heroes" is a roguelite deck-building game featuring auto-chess mechanics. Collect legendary historical heroes, forge unique strategic combos, and command your forces in timeless battles where every decision reshapes history!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 16 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
"When cherry blossoms fall upon the Red Cliffs' battlefield,
when katanas clash with Green Dragon Crescent Halberds...
Unleash an epoch-making clash across time and space!"
In this fantastical realm blending auto-chess tactics and roguelike deck-building,
you’ll shatter historical boundaries to command a legendary legion of Three Kingdoms heroes and Sengoku warlords.
Each run sparks a new deck evolution journey—forge irreplicable synergy bonds on procedurally generated battlefields,
and conquer ever-shifting chessboards with your strategic brilliance!
Collect 100+ uniquely styled cards, each with distinctive skills. Experiment with synergies to build unstoppable decks—the more cards you gather, the more explosive combo strategies you’ll unlock!
(More cards in development—Coming Soon!)
Command 8 playable heroes, each boasting game-changing mechanics and ultimate abilities.
(Additional heroes underway—Stay Tuned!)
Acquire cards by conquering brutal challenges or trading in the live-updating marketplace—where buy/sell orders refresh every hour! Strengthen your deck to take on higher difficulties.
Battle through 6 escalating difficulty tiers against unpredictable enemy formations. With a scaling power system that infinitely boosts both you and foes, every victory demands sharper tactics.
Genres
Engagement
Reviews
过分了吧,更新之后都不让人完了?直接就卡死了?卡牌点起来都放不了了?
玩法机制很有新意,卡池丰富是一把双刃剑,既可以让玩家体验多种卡组搭配,但是也容易导致一直刷不到自己想要的卡。总体来说还是一款蛮优秀的游戏的,如果能够再提升一下画面精美度就更好了
非常有意思的Roguelike卡牌游戏,值得一试
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese
Hours played at review time, across 39 reviews with recorded playtime.
国产特色的英雄卡牌自走棋游戏,闲来无事可以玩两把,对喜欢历史的玩家应该会很感兴趣
游戏阵营非常多,可以选择流派构筑也很多,没事干的时候下下旗还是挺有意思的
这游戏太上头了啊!!!游戏套路还挺多的,低难度玩家给的数值也够,这就保证了爽度。属于是类炉石的三国自走棋,真的很好玩,真心推荐大家来尝试一下,来无尽模式中攀登极限,争取榜一!!!
卡牌自走棋,第一眼看着和炉石很像。构筑流派挺多的,玩着也很上头
作者辛苦了。各方面都能看出来简陋和穷酸,本来是想下载盗版玩的,一看是国人制作,销量惨淡,还是购买支持了。意外的上头。 ***下个版本前望务必更改的内容*** 1、无尽模式,很多时候不是为了爽,而是为了测试流派成型度。(比如忍者流派必须反复刷点数才能买全,买全了这游戏的粘合度也封顶了。同时为了吸引玩家粘合度,可以简单的做个无尽后每回合敌人增加5~10%的数值,之后再慢慢改,从玩法多元化来拉拢玩家,我也会给身边的人推荐的~~感谢 ---------- 2、购买和出售区域间隔太小,有一次赌半天终于来了吕布,从商店拖到下方竟然给卖出了。 3、守护技能不会抵挡技能伤害(如小乔技能、吕布溢出伤害),如果是有意设计那这个守护的描述得改一下。 4、战斗过久可加速。 5、制作不易,辛苦了。 顺带问一下有没有交流群啥的,都找不到人沟通。
类酒馆战旗玩法,三国名字没有记人名的压力,虽然用了ai但喂的还行,能看下去,红绿蓝魏蜀吴区分很明显,角色数值给的还行,也看一些运气,对比价格来说可以入手,能玩挺久,多更新就更好了。
非常好
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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